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Collective Unconscious:Festering Tomb: Difference between revisions

m (Slight clarification on Lumen's effect; very minor formatting adjustment)
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|NPCS =  
|NPCS =  
|Connections = {{Connection|Maroon Tomb|one_way_type=NoEntry}}, {{Connection|Scarlet River|unlock_type=Unlock}}, {{Connection|Blood Spine Zone}}, {{Connection|Virtual Nightmare}}
|Connections = {{Connection|Maroon Tomb|one_way_type=NoEntry}}, {{Connection|Scarlet River|unlock_type=Unlock}}, {{Connection|Blood Spine Zone}}, {{Connection|Virtual Nightmare}}
|BGM =  
|BGM = {{BGM|title=guha_anguish|filename=cu_guha_anguish_50.ogg|soundroom=209-1|author=Guhadeen}}
bath_bunker (No. 245)
{{BGM|title=guha_ans3|filename=cu_guha_ans3_60.ogg|soundroom=378|author=Guhadeen}}
{{BGM|title=guha_dizisesan|filename=Cu_guha_dizisesan_110.ogg|soundroom=379|author=Guhadeen}}
{{BGM|title=maple-goofy|filename=cu_maple-goofy_60.ogg|soundroom=380|author=maple}}
|Map ID = 0325, 0763, 0764
|Map ID = 0325, 0763, 0764
|VersionAdded = 0.1.0
|VersionAdded = 0.1.0
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|Contributing =  
|Contributing =  
}}
}}
{{LocationMap
{{LocationMap|filename =Festering_tomb_map.png|caption=Map of the Festering Tomb}}
|filename = Festering_tomb_map.png
{{LocationMap|filename=Infinite_tomb_map.png|caption=Map of the Endless Corridors section}}
|caption = Map of the Festering Tomb
}}
'''Festering Tomb''' is an area accessible from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] or [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
'''Festering Tomb''' is an area accessible from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] or [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].


==Features==
==Features==
{{Stub|Need to correct and imrprove. Too sleepy.}}
'''Festering Tomb''' resembles a darker version of the [[Collective Unconscious:Maroon Tomb|Maroon Tomb]], inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the [[Collective Unconscious:Eidola#Lumen|Lumen]] eidolon outside of the ''Endless Corridors''.  
This area resembles a distorted version of the [[Collective Unconscious:Maroon Tomb|Maroon Tomb]], inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the Lumen Eidolon outside of the ''Infinite Tomb''.  


Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.
Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.
Line 28: Line 29:
Noteworthy features in this area include:
Noteworthy features in this area include:


* The ''Infinite Tomb'', a looping section consisting of blocks and a singular door. It also serves as the starting point from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]].
*The ''Endless Corridors'', a looping section consisting of blocks and a singular door. It also serves as the starting point from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]].
* A tiled pathway shaped as an S, where the bottom door leads to the [[Collective Unconscious:Blood Spine Zone|Blood Spine Zone]].
*An S-shaped tiled pathway, where the door at the bottom leads to [[Collective Unconscious:Blood Spine Zone|Blood Spine Zone]].
* A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
*A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
* A room decorated by corals shaped as vines and a red river on the bottom, which can be traversed by boat. Going westwards leads to the [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
*A room decorated with vine-shaped coral and a red river on the bottom, which can be traversed by boat. Going westwards reveals a line of stained glass windows that look identical to those in [[Collective Unconscious:Scarlet River|Scarlet River]], which signifies a connection to that area.
* A lonely television displaying haunting images upon interaction.
*A lonely CRT television displaying haunting images when interacted with.


==Directions==
==Directions==
Nexus → [[Collective Unconscious:Dusk World|Dusk World]] → [[Collective Unconscious:Rusted Runic Towers|Rusted Runic Towers]] → [[Collective Unconscious:Maroon Dunes|Maroon Dunes]] → [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] → Festering Tomb
*Nexus → [[Collective Unconscious:Dusk World|Dusk World]] → [[Collective Unconscious:Rusted Runic Towers|Rusted Runic Towers]] → [[Collective Unconscious:Maroon Dunes|Maroon Dunes]] → [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] → Festering Tomb
   
   
Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Cone Pole Path|Cone Pole Path]] → [[Collective Unconscious:Bleeding Ladders|Bleeding Ladders]] → [[Collective Unconscious:Scarlet River|Scarlet River]] → Festering Tomb
*Nexus → [[Collective Unconscious:Dream Arcade|Dream Arcade]] → [[Collective Unconscious:Roof Tub|Roof Tub]] → [[Collective Unconscious:White Apartments|White Apartments]] → [[Collective Unconscious:Harsh Light Road|Harsh Light Road]] → [[Collective Unconscious:Psyche|Psyche]] → [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]] → Festering Tomb


Nexus → [[Collective Unconscious:Dream Arcade|Dream Arcade]] → [[Collective Unconscious:Roof Tub|Roof Tub]] → [[Collective Unconscious:White Apartments|White Apartments]] → [[Collective Unconscious:Harsh Light Road|Harsh Light Road]] → [[Collective Unconscious:Psyche|Psyche]] → [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]] → Festering Tomb
After unlocking the connection to [[Collective Unconscious:Scarlet River|Scarlet River]] from here:
*Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Cone Pole Path|Cone Pole Path]] → [[Collective Unconscious:Bleeding Ladders|Bleeding Ladders]] → [[Collective Unconscious:Scarlet River|Scarlet River]] → Festering Tomb


==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. -->
<gallery>
<gallery>
 
File:CU Festering Tomb TV1.png|Oh, look, a TV.
File:CU Festering Tomb TV2.png|Ah sweet, horrors beyond my comprehension.
File:CU Festering Tomb scarlet growths.png|Dock on the tendril-wrapped river which eventually connects to Scarlet River.
</gallery>
</gallery>

Latest revision as of 16:37, 28 August 2024

Festering Tomb
Cu festering tomb.png
Basic Info
Eidola EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Maroon Tomb NoEntry
Scarlet River Unlock🔑
Blood Spine Zone
Virtual Nightmare
BGM 🔊 guha_anguish (No. 209-1)

bath_bunker (No. 245) 🔊 guha_ans3 (No. 378)
🔊 guha_dizisesan (No. 379)
🔊 maple-goofy (No. 380)

Map ID 0325, 0763, 0764
Version Added 0.1.0
Author Delly
Extras +

YNOproject Badges

BadgeCU tv tombs.png BadgeCU tv tombs.gif Hallucinatory Crypt
Map of the Festering Tomb
Map of the Endless Corridors section

Festering Tomb is an area accessible from Maroon Tomb or Virtual Nightmare.

Features

Festering Tomb resembles a darker version of the Maroon Tomb, inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the Lumen eidolon outside of the Endless Corridors.

Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.

Noteworthy features in this area include:

  • The Endless Corridors, a looping section consisting of blocks and a singular door. It also serves as the starting point from Maroon Tomb.
  • An S-shaped tiled pathway, where the door at the bottom leads to Blood Spine Zone.
  • A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to Virtual Nightmare.
  • A room decorated with vine-shaped coral and a red river on the bottom, which can be traversed by boat. Going westwards reveals a line of stained glass windows that look identical to those in Scarlet River, which signifies a connection to that area.
  • A lonely CRT television displaying haunting images when interacted with.

Directions

After unlocking the connection to Scarlet River from here:

Gallery

... more about "Festering Tomb"