mNo edit summary |
m (i mentioned that in my draft but i guess it didn't just transfer to the article.) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Locationbox | {{Locationbox | ||
|headercolor = #ecdcdc | |headercolor = #ecdcdc | ||
|headerfontcolor = #82829c | |headerfontcolor = #82829c | ||
|JapaneseName = 砂の町 | |JapaneseName = 砂の町 | ||
|Name = | |Name = ''Suna no machi'', Sand Town | ||
|image = ゆめ2っき - EasyRPG Player 23.07.2021 14_00_13 (2).png | |image = ゆめ2っき - EasyRPG Player 23.07.2021 14_00_13 (2).png | ||
|Effects = None | |Effects = None | ||
Line 14: | Line 13: | ||
|RemovedConnections = {{Connection|Scarlet Corridors|one_way_type=NoEntry|is_removed=true}} | |RemovedConnections = {{Connection|Scarlet Corridors|one_way_type=NoEntry|is_removed=true}} | ||
|Primary = kappa | |Primary = kappa | ||
|BGM = {{BGM|title=soundc_2|filename=Soundc_2(426).ogg|label=Entrance|soundroom=426A|speed=50}}, {{BGM|title=Distant reality|filename=Distant_Reality.ogg | |BGM = {{BGM|title=soundc_2|filename=Soundc_2(426).ogg|label=Entrance|soundroom=426A|speed=50}}, {{BGM|title=Distant reality|filename=Distant_Reality.ogg|soundroom=490A|speed=50}}, {{BGM|title=moseni_lotus|filename=Moseni_lotusslow50.ogg|label=TV|soundroom=117C|speed=50}} | ||
|VersionAdded = 0.113h | |VersionAdded = 0.113h | ||
|VersionsUpdated = 0.116i-c,0.116i patch 3-b | |VersionsUpdated = 0.116i-c,0.116i patch 3-b | ||
}} | }} | ||
'''Isometry World''' is an area accessible from entering the long tongue in [[Yume 2kki:Wastewater Treatment Plant|Wastewater Treatment Plant]]. | '''Isometry World''' is an area accessible from entering the long tongue in [[Yume 2kki:Wastewater Treatment Plant|Wastewater Treatment Plant]]. | ||
{{LocationMap|filename=Map0970.png|caption=Map of Isometry World}} | {{LocationMap|filename=Map0970.png|caption=Map of Isometry World.}} | ||
==Features== | ==Features== | ||
This area is a somewhat urban environment made out of sand, and it starts off from a head with a gaping maw. | This area is a somewhat urban environment made out of sand, and it starts off from a head with a gaping maw. | ||
Going inside the houses leads into different corridors and staircases of the same building, leading to different parts of the overworld area or isolated areas. There's also an unreachable platform featuring a lone potted plant visible from the corridors. One of the isolated connections ends at an under-construction valley reminiscent of Yume Nikki’s [[Yume Nikki:White Desert|White Desert]]. The left side of the valley has a tent with black liquid flowing out of it next to a hanger, the middle part has a pathway next to a standing construction sign and above the nostril entrance there are spikes coming out of the ground. Another house leads to a creature with a large, squinting eye; equipping the [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]] effect will make it turn toward the screen and stare with its wide-open eye. | |||
Shortly southwest of the entrance you can find a group of TVs stacked on top of each other, where interacting with the TV in the center will show different camera footage. There's a chance that it will show an ending sequence, featuring white squares for text over a mountain background, until static bars will appear. This grants you [[Yume 2kki: | Shortly southwest of the entrance you can find a group of TVs stacked on top of each other, where interacting with the TV in the center will show different camera footage. There's a chance that it will show an ending sequence, featuring white squares for text over a mountain background, until static bars will appear. This grants you [[Yume 2kki:Wallpapers|Wallpaper #322]]. Pressing the interaction key at this point takes you to a small room with a TV and a door blocked by a construction sign. Interacting with the sign turns it slightly darker, and interacting with the TV returns you to the main area. | ||
You can find a lamp east of the entrance, if you interact with it, it will hop, and change the color of this world. The order goes: Red, Blue, Green, Black, White, with Black only appearing every few cycles. If the world is any color but white, the entrance head will not have a mouth but a sad eye instead. Strange creatures will appear, the houses will lock and the TV will not work, which prevents you from exiting until the world is set to white again. Transluscent tuxedoed men will appear in the black-coloured world, standing still unless the [[Yume 2kki:Effects#Fairy/Yousei|Fairy]] or [[Yume 2kki:Effects#Wolf|Wolf]] effect are used. Two deformed creatures will appear as well, to the east and southeast of the entrance. To its west and southwest, two women in billowing dresses will react uniquely to the Fairy effect. | You can find a lamp east of the entrance, if you interact with it, it will hop, and change the color of this world. The order goes: Red, Blue, Green, Black, White, with Black only appearing every few cycles. If the world is any color but white, the entrance head will not have a mouth but a sad eye instead. Strange creatures will appear, the houses will lock and the TV will not work, which prevents you from exiting until the world is set to white again. Transluscent tuxedoed men will appear in the black-coloured world, standing still unless the [[Yume 2kki:Effects#Fairy/Yousei|Fairy]] or [[Yume 2kki:Effects#Wolf|Wolf]] effect are used. Two deformed creatures will appear as well, to the east and southeast of the entrance. To its west and southwest, two women in billowing dresses will react uniquely to the Fairy effect. | ||
Line 47: | Line 46: | ||
<gallery> | <gallery> | ||
Lonely woman.PNG|Lonely woman | Lonely woman.PNG|Lonely woman | ||
Isometry world closed entrance.png|The closed entrance in the black version | |||
Isometry world channel 1.png|Channel 1 | Isometry world channel 1.png|Channel 1 | ||
Isometry world channel 2.png|Channel 2 | Isometry world channel 2.png|Channel 2 | ||
Line 52: | Line 52: | ||
Isometry world channel 4.png|Channel 4 | Isometry world channel 4.png|Channel 4 | ||
Isometry world ending sequence.png|Secret channel | Isometry world ending sequence.png|Secret channel | ||
Isometry world ending sequence 2.png|Secret channel leads to a secret room | |||
Isometryworldsign.png|They're evolving | Isometryworldsign.png|They're evolving | ||
0969 2kki.png|Weird area of eyeball creatures | 0969 2kki.png|Weird inaccessible area of eyeball creatures | ||
</gallery> | </gallery> | ||
[[Category:Yume 2kki In Development]] | [[Category:Yume 2kki In Development]] |
Latest revision as of 08:31, 12 September 2024
Isometry World | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
砂の町 | ||||||||||
Effects | None | ||||||||||
Collectibles |
WP #322 | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Wastewater Treatment Plant | ||||||||||
Removed Connections | Scarlet Corridors ⛔ | ||||||||||
BGM | 🔊 soundc_2 – Entrance (No. 426A) 🔊 Distant reality (No. 490A) 🔊 moseni_lotus – TV (No. 117C) | ||||||||||
Map ID | 0968, 0969, 0970 | ||||||||||
Version Added | 0.113h | ||||||||||
Last Updated | 0.116i patch 3 | ||||||||||
Author | kappa | ||||||||||
|
Isometry World is an area accessible from entering the long tongue in Wastewater Treatment Plant.
Features
This area is a somewhat urban environment made out of sand, and it starts off from a head with a gaping maw.
Going inside the houses leads into different corridors and staircases of the same building, leading to different parts of the overworld area or isolated areas. There's also an unreachable platform featuring a lone potted plant visible from the corridors. One of the isolated connections ends at an under-construction valley reminiscent of Yume Nikki’s White Desert. The left side of the valley has a tent with black liquid flowing out of it next to a hanger, the middle part has a pathway next to a standing construction sign and above the nostril entrance there are spikes coming out of the ground. Another house leads to a creature with a large, squinting eye; equipping the Eyeball Bomb effect will make it turn toward the screen and stare with its wide-open eye.
Shortly southwest of the entrance you can find a group of TVs stacked on top of each other, where interacting with the TV in the center will show different camera footage. There's a chance that it will show an ending sequence, featuring white squares for text over a mountain background, until static bars will appear. This grants you Wallpaper #322. Pressing the interaction key at this point takes you to a small room with a TV and a door blocked by a construction sign. Interacting with the sign turns it slightly darker, and interacting with the TV returns you to the main area.
You can find a lamp east of the entrance, if you interact with it, it will hop, and change the color of this world. The order goes: Red, Blue, Green, Black, White, with Black only appearing every few cycles. If the world is any color but white, the entrance head will not have a mouth but a sad eye instead. Strange creatures will appear, the houses will lock and the TV will not work, which prevents you from exiting until the world is set to white again. Transluscent tuxedoed men will appear in the black-coloured world, standing still unless the Fairy or Wolf effect are used. Two deformed creatures will appear as well, to the east and southeast of the entrance. To its west and southwest, two women in billowing dresses will react uniquely to the Fairy effect.
Directions
- The Nexus → Red Streetlight World → Bridged Swamp Islands → Rapeseed Fields → Seaside Village → Dark Warehouse → Container Forest → Wastewater Treatment Plant → Isometry World
If the Container Forest has been visited at least once:
- The Nexus → Rock World → Theatre World → Cyan Relic World → Escalator → City Limits → Container Forest → Wastewater Treatment Plant → Isometry World
With the Twintails effect, if the connection from Urotsuki's Dream Apartments to Sugar Road is active:
- The Nexus → Urotsuki's Dream Apartments → Sugar Road → Overgrown Condominium → Container Forest → Wastewater Treatment Plant → Isometry World
Trivia
- The lamp creature seems to be a mixture of a Luminaire and a Bacteriophage.
- Before 0.116i, this world was connected with Scarlet Corridors. It was also an unlockable connection with Wastewater Treatment Plant from the service bell, where you needed to visit this world at least once.
- In the files, there are entirely unused subsections of this map that are inaccessible to the player. Whether or not these will ever be implemented is unknown.
Gallery
- ecdcdc
- 82829c