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Collective Unconscious:Mural Passage: Difference between revisions

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|caption = Map of Mural Passage
|caption = Map of Mural Passage
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'''Mural Passage''' is an area accessible from [[Collective Unconscious:Deep Space Hole|Deep Space Hole]].
'''Mural Passage''' is an area accessible from the colorful pattern in [[Collective Unconscious:Deep Space Hole|Deep Space Hole]].


==Features==
==Features==
'''Mural Passage''' is a series of narrow hallways and small rooms. Many different works of art are found throughout the walls. It features two states, a non-neon and a neon state. If this area is entered from [[Collective Unconscious: Deep Space Hole|Deep Space Hole]], it will be in the non-neon state, and if entered from [[Collective Unconscious:Neon Centipede Caverns|Neon Centipede Caverns]] it will be in the neon state.
Mural Passage is a series of dark narrow hallways with many intricate works of art adorning their walls. There are also small rooms that house unique murals.


After traversing the hallways towards the right from either entrance, there is a small room where a switch can be toggled to change the area to the opposite state. Doing so changes the color scheme and BGM, but otherwise mostly preserves the layout. In the neon state, additional NPCs can be found in the rooms. The state also affects how '''Tusuq Warmi's''' interactions work. Furthermore, the connection to [[Collective Unconscious:Neon Centipede Caverns|Neon Centipede Caverns]] is only available in the neon state, which can be accessed by interacting with the artwork that depicts a head with an open mouth.  
Entering the world from Deep Space Hole and traveling east through the hallways will eventually bring [[Collective Unconscious:Minnatsuki|Minnatsuki]] to a hallway with a painting of a large face with a door-sized mouth, seemingly in a dormant state. Travelling further leads to three possible ways. Following the passage linearly leads to a looping hall containing various eyes. '''Each time the player loops there's a 1/3 chance that Tusuq Warmi appears''', her presence is evident by the eyes that fix their looks on her. Right before the looping hall there's a branch at north. Walking to the right from this branch leads to the sacrifice room, a long way down to the jaws of a big dragon named Allallanka (or Adrielle); the pathway is blocked by a construction sign.  Walking to the north instead leads to the room with a switch, this switch turns Mural Passage's state to the Haunted Neon Passage.


In the hallway ''prior to the hallway'' that leads to the neon switch room, heading all the way to the right leads to another hallway where '''Tusuq Warmi''' can be found. In the neon version, she is always found at the end of the hallway, but is unable to trigger a few reactions in this state other than [[Collective Unconscious:Eidola#Soulfire|Soulfire]] which produces the typical result.
=== Haunted Neon Passage ===
In this state, the passage is bright and the murals' colors get replaced with vibrant, neon ones. Neon ghosts will invade the previously unhabited rooms, which seem to love the Lumen eidolon. The BGM will also change to a more upbeat one. Along with this, Allallanka will now be dormant. Attempting to burn her will result in her nose expelling the fumes. Tusuq Warmi will now stop being hidden and she now sits by the end of the hall. Killing her gives access a new room that houses another switch (which seems to be defunct). Interacting with the switch briefly reverts the neon colors and grants the Mural and Neon Mural Menu Themes. The previously dormant large face in one of the paths awakes from his slumber and now works as a connection to [[Collective Unconscious:Neon Centipede Caverns|Neon Centipede Caverns]]. Returning from there takes Minnatsuki to the neon state, so to revert the world back they will need to hit the switch or enter from Deep Space Hole again (the warp to this world stops working in the neon state).


In the non-neon version, she is usually absent where she would have been in the neon state, with the room looping back to the start when reaching the end. However, there is a 1/3 chance that she will be present in the middle of the hallway each time the area is entered. Interacting causes a full screen image of her face to appear. Interact with [[Collective Unconscious:Eidola#Kalimba|Kalimba]] equipped for the [[Collective Unconscious:Events#Tusuq Warmi's Dance|Tusuq Warmi's Dance]] event.  
=== Tusuq Warmi ===
Tusuq Warmi seems to be the only human-like habitant of this place. Her behavior depends on the version of the world. '''For the non-neon state''', she will appear by luck each time the player exits the looping hall from the right (and thus looping again). Upon interaction, generally, she will stare at the player really, really close. However, when Kalimba is equipped, she will start dancing as Minnatsuki plays a melody. '''In the neon state''', her hall stops looping and now has an exit. She will sit down and ignore all the eidola, even the aforementioned Kalimba; instead, she yells at Minnatsuki.


In the neon state, beyond where Tusuq Warmi was (after using [[Collective Unconscious:Eidola#Soulfire|Soulfire]]), there is one last small room with a switch on a wall. Interacting with it unlocks the [[Collective Unconscious:Menu Themes#Mural|Mural]] and [[Collective Unconscious:Menu Themes#Neon Mural|Neon Mural]] Menu Themes. Tusuq Warmi respawns on the next visit to the spirt world.
After being killed, the eyes of her room will mourn for her. She will remain dead until the next spirit session.


==Directions==
==Directions==
Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Deep Space Hole|Deep Space Hole]] → Mural Passage
Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Deep Space Hole|Deep Space Hole]] → Mural Passage
==Trivia==
*This world is mainly inspired by the Moche culture, originally from Peru.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Mural_Deep_Connection.png|Connection to [[Collective Unconscious:Deep Space Hole|Deep Space Hole]].
File:Mural Deep Connection.png|Connection to [[Collective Unconscious:Deep Space Hole|Deep Space Hole]].
File:Mural_Site_1.png
File:Mural Site 1.png
File:Mural_Site_2.png
File:Mural Site 2.png
File:Tusuq_Warmi.png
File:Tusuq Warmi.png
File:Tusuq_Warmi's_Face.png|Stop staring at me with those big ol' eyes...
File:Tusuq Warmi's Face.png|Stop staring at me with those big ol' eyes...
File:Tusuq_Warmi's_Dance.png|Go, girl, go. :D
File:Tusuq Warmi's Dance.png|Go, girl, go. :D
File:Mural_Switch_1.png|The switch to change to Neon Mural Passage.
File:CU Tsuq Dance.gif
File:Mural_Switch_2.png
File:Mural Switch 1.png|The switch to change to Neon Mural Passage.
File:Neon_Mural.png
File:Mural Switch 2.png
File:Mural_Neon_Connection.png|Connection to [[Collective Unconscious:Neon Centipede Caverns|Neon Centipede Caverns]].
File:Neon Mural.png
File:Under_Construction6.png|Under Construction.
File:Mural Neon Connection.png|Connection to [[Collective Unconscious:Neon Centipede Caverns|Neon Centipede Caverns]].
File:Under Construction6.png|Under Construction.
</gallery>
</gallery>


[[Category:Collective Unconscious Locations]]
[[Category:Collective Unconscious Locations]]

Latest revision as of 14:39, 23 September 2024

Mural Passage
Cu mural passage.png
Basic Info
Eidola EffectNone
Collectibles

"Tabloid of a Dancer" Cover
"Mural" Menu Theme
"Neon Mural" Menu Theme

Events Tusuq Warmi's Dance
Notable NPCs Allallanka (Adrielle), Tusuq Warmi (Dancer)
Other
Connecting Areas Deep Space Hole
Neon Centipede Caverns
BGM Missing
Map ID 0377, 0378
Version Added 0.1.0
Author rollaby, meena, Fonvight
Extras +

YNOproject Badges

TusuqWarmiDance(badgeCU).gif TusuqWarmiDance(badgeCU).png Kalimba Dance
Map of Mural Passage

Mural Passage is an area accessible from the colorful pattern in Deep Space Hole.

Features

Mural Passage is a series of dark narrow hallways with many intricate works of art adorning their walls. There are also small rooms that house unique murals.

Entering the world from Deep Space Hole and traveling east through the hallways will eventually bring Minnatsuki to a hallway with a painting of a large face with a door-sized mouth, seemingly in a dormant state. Travelling further leads to three possible ways. Following the passage linearly leads to a looping hall containing various eyes. Each time the player loops there's a 1/3 chance that Tusuq Warmi appears, her presence is evident by the eyes that fix their looks on her. Right before the looping hall there's a branch at north. Walking to the right from this branch leads to the sacrifice room, a long way down to the jaws of a big dragon named Allallanka (or Adrielle); the pathway is blocked by a construction sign. Walking to the north instead leads to the room with a switch, this switch turns Mural Passage's state to the Haunted Neon Passage.

Haunted Neon Passage

In this state, the passage is bright and the murals' colors get replaced with vibrant, neon ones. Neon ghosts will invade the previously unhabited rooms, which seem to love the Lumen eidolon. The BGM will also change to a more upbeat one. Along with this, Allallanka will now be dormant. Attempting to burn her will result in her nose expelling the fumes. Tusuq Warmi will now stop being hidden and she now sits by the end of the hall. Killing her gives access a new room that houses another switch (which seems to be defunct). Interacting with the switch briefly reverts the neon colors and grants the Mural and Neon Mural Menu Themes. The previously dormant large face in one of the paths awakes from his slumber and now works as a connection to Neon Centipede Caverns. Returning from there takes Minnatsuki to the neon state, so to revert the world back they will need to hit the switch or enter from Deep Space Hole again (the warp to this world stops working in the neon state).

Tusuq Warmi

Tusuq Warmi seems to be the only human-like habitant of this place. Her behavior depends on the version of the world. For the non-neon state, she will appear by luck each time the player exits the looping hall from the right (and thus looping again). Upon interaction, generally, she will stare at the player really, really close. However, when Kalimba is equipped, she will start dancing as Minnatsuki plays a melody. In the neon state, her hall stops looping and now has an exit. She will sit down and ignore all the eidola, even the aforementioned Kalimba; instead, she yells at Minnatsuki.

After being killed, the eyes of her room will mourn for her. She will remain dead until the next spirit session.

Directions

Nexus → Lavender RuinsDeep Space Hole → Mural Passage

Trivia

  • This world is mainly inspired by the Moche culture, originally from Peru.

Gallery