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{{Stub|Literally just rewrite the changelogs to give details and such | {{Stub|Literally just rewrite the changelogs to give details and such.}} | ||
This page lists changes to [[Someday:Someday Wiki|Someday]] across each version released. <br/> | This page lists changes to [[Someday:Someday Wiki|Someday]] across each version released. <br/> | ||
You can download each of these version for yourself to play on the [[Someday:Downloads|dedicated page]]. | You can download each of these version for yourself to play on the [[Someday:Downloads|dedicated page]]. | ||
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{{vh | {{vh | ||
|v0.11 | |v0.11 | ||
| | |SDSeniorBreaking.png (Senior High) | ||
| | | | ||
|January 25th, 2024 | |January 25th, 2024 | ||
}} | }} | ||
* Integrated all Evergreen Version changes by Nulsdodage (also known as WavyUp) | |||
**Please read evergreen_extra_credits.txt for more information | |||
* Added a quick effect selection menu, accessible by pressing Shift | |||
* Added new drinks: 2ccy Milk, Fluorade, Sunny 4, The Looking Kvass, Sakkubo and Yetotsu | |||
* Added new menu themes: Gold, Zapnef, Spotlight Waltz, Nuls | |||
* Added fake crashing animation to Glitch effect when you press 1 | |||
* Added digital display to Clock Tower | |||
* Added new "destination preview" to all Subway stations | |||
* You can now kill the bell pepper in Edible World by popular demand | |||
* You can now sit by pressing 1 with no effects equipped, also by popular demand | |||
* Several graphical improvements | |||
* Looking directly at the sun in Space World now temporarily damages your retina | |||
* Vendor menus can now be closed with the Cancel key | |||
* Question mark boxes now hint at their next teleport location | |||
* Certain speed limits have been lifted | |||
* Fixed certain astronomical inaccuracies | |||
* Fixed speed glitch at the Fake ZApNeF Level | |||
* Fixed Itsuki's bed looking empty before he gets up | |||
* Fixed several bugs regarding ZApNeF's green wires | |||
* Fixed a bug in Wobble World's teleportation | |||
* Fixed a strange softlock when waking up right after talking to a certain NPC | |||
* ZApNeF's sprite now flashes orange when invincibility is about to run out | |||
* ZApNeF's game over animation now also plays accordingly when upside down | |||
* Cursor in ZApNeF's menus now loops around instead of playing an error sound | |||
* Fixed some errors in ZApNeF's upside down sprites | |||
* Several sound improvements to ZApNeF | |||
* Decreased volume of some loud sounds | |||
* Sound cache is now optional from the beginning | |||
* New options menu on Itsuki's computer. In it you can toggle sound cache, view game data, or change what you will see when collecting a crystal (text only, pictures only, or both) | |||
* Retooled entire Testing Area section, Candle holder no longer needed there | |||
* The entrance to Testing Area now only opens if you have the required effects. This is to prevent dead end conditions | |||
* Modified an NPC's behavior in Test 17 to follow Itsuki more efficiently | |||
* Slightly modified chaser behavior during a certain event | |||
* Added new locations and events, tweaked others | |||
* Added new content to the endgame | |||
* Fixed some issues counting the Crystals | |||
* Fixed noclip conditions when using animations in stairways | |||
{{vhend}} | |||
{{vh | |||
|Evergreen Edition (Original, Revision A, Revision B) | |||
| | |||
|Nulsdodage | |||
|September 28th, 2022 | |||
}} | |||
'''Fixes only made here to Revision B''' | |||
* Fixed an issue in the Room where pressing the Cancel key while being on the computer would bring the Setting Cache menu instead of exiting to the computer menu. | |||
* Fixed an issue in the Room where Itsuki would forgot to switch off his computer after setting cache. | |||
'''List of Updates (Evergreen Edition Revision B)''' | |||
* Fixed a notification bug in the folder 2 of 'Computer World' with BGM023a. | |||
* Fixed an issue where the BGM048 of 'Computer World' folder would not play. | |||
* Fixed an issue where the BGM070 of 'Computer World' folder 4 was played with incorrect background music instead. | |||
* 'Computer World' Folder 3, BGM052: Fixed a bug where the default speed of the game would become 3x when playing. | |||
* MAP0046: Fixed a bug in the Clock Tower where the default speed of the game would be 3x under certain circumstances. | |||
* Fixed a bug that prevented progress in the Test 15. | |||
* Fixed a bug where notifications continued to pop up after completing certain "hidden feats". | |||
'''List of Updates (Evergreen Edition Revision A)''' | |||
* Fixed a level in the ZApNeF minigame where it could be difficult to progress through walls. | |||
'''List of Updates (Korean Version Evergreen Edition Initial Release)''' | |||
* The music files of 'Computer World' are now subject to collection. | |||
* The mechanism of the loading function has been changed. | |||
* Added graphics. | |||
* Added 3 hidden levels to the ZApNeF minigame. Scores are also measured separately. In addition, bug fixes were made for existing maps. | |||
* Fixed issues with name change. | |||
* Some parts of the Testing Area have been modified. | |||
* The conditions for completing the 'Tinnitus' feat have been changed. | |||
* Two hidden feats have been added. It does not count towards achievements. | |||
'''List of Updates (Korean Version of Vanilla Edition, Early Release)''' | |||
* In all levels of ZApNeF, when the Cancel key is pressed while the character is falling, a soft lock has been fixed.+ | |||
{{vhend}} | {{vhend}} | ||
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{{vh | {{vh | ||
|v0.10+ | |v0.10+ | ||
|Someday-greencrystal.png (Overgrown Caves) | |||
| | | | ||
|November 2nd, 2019 | |||
|November | |||
}} | }} | ||
* The Crystals now come with short fullscreen animations instead of text entries | |||
* Zapnef instructions are now explained with pictures | |||
* Fixed minor chipset issues when entering the Seabed | |||
* Fixed some BGM inconsistencies at the Dance Flood | |||
* Fixed some mobility issues in test chamber 17 and the Subway | |||
* You can now pet the fox | |||
{{vhend}} | {{vhend}} | ||
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|May 19th, 2017 | |May 19th, 2017 | ||
}} | }} | ||
[[File:Promotional_art_by_jojogape_for_someday_0.10.jpg|thumb|250x350px|Promotional artwork by Jojogape featured on the official version [https://jojogape.tumblr.com/post/160834284398/someday-v010-is-out-this-yume-nikki-fangame announcement post].]] | |||
* Moved to the official, legal version of RPG Maker 2003 | |||
* New gameplay element added: crystals | |||
* Fixed several bugs at the Lake | |||
* Renamed some tracks to prevent reading errors in some computers | |||
* New, clean method for changing menu type | |||
* Fixed a gravity bug in ZApNeF's sixth level | |||
* Fixed a teleporting bug at the Bar | |||
* Several sprite tweaks and corrections | |||
* Made Fog World teleporters more visible by popular demand | |||
* Added more detail to the Data World | |||
* Added some leprechaun magic to the Forest | |||
* New Sprites shown when drinking | |||
* New background for the Internet world with an overall cleaner look | |||
* Added two new menu schemes and changed some previous desktop backgrounds | |||
* Purple Polka-Dot World is (hopefully) less painful to walk through | |||
* Tweaked test chambers 9, 10, 16 and 17 to make the testing experience more enjoyable | |||
* Fixed some speed issues when playing animations right after equipping certain effects (Dec 2018 bugfix) | |||
* Fixed rain falling instead of snow inside the Ice World's house (June 2019 bugfix) | |||
* Fixed accidental "dead end" conditions at the Wobbly World and the Four Seasons Path (June 2019 bugfix) | |||
* Fixed an issue with the Bar's lighting when buying a drink (June 2019 bugfix) | |||
* Fixed the upside down text in ZApNeF's fifth level, it is now readable if you're upside down (June 2019 bugfix) | |||
* Changed some backgrounds | |||
* Endings 1 and 3 are slightly different | |||
{{vhend}} | {{vhend}} | ||
{{vh | {{vh | ||
|v0.09 | |v0.09 | ||
|Lake pic.png (Lake) | |||
| | | | ||
|July 21st, 2014 | |||
|July | |||
}} | }} | ||
* TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame. | * TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame. | ||
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|February 3rd, 2014 | |February 3rd, 2014 | ||
}} | }} | ||
* | [[File:Promotional_art_by_rindre_for_someday_0.08.jpg|thumb|266x233px|Promotional artwork by Rindre featured on the official version [https://jojogape.tumblr.com/post/75493553408/someday-v008-is-out-download-here-with-24 announcement post].]] | ||
* | * The first [[Someday:Endings|ending]] has been implemented. | ||
* | |||
* | * A few more locations have been added. | ||
* Added | ** [[Someday:Moon 2|Moon 2]] is now accessible from the Testing Area, after completing all its tests. | ||
* | ** [[Someday:Streetlight World|Streetlight World]] is now accessible from the Hospital and the Subway, after the road leading to it has been repaired. | ||
* | ** The [[Someday:Nice Town|Nice Town]] is now accessible from the Subway. | ||
* | *** The [[Someday:High School|High School]] is also accessible from Nice Town. | ||
* | |||
* | * The [[Someday:Effects#Lab Coat|Lab Coat]] effect has been added and is now available in High School. | ||
* | ** This makes the total amount of available effects 24 in this version. This is also the last effect to be added. | ||
* | |||
* | * Added the [[Someday:Events#Fake ZApNeF Level|Fake ZApNeF Level]] event in Glitch World and the [[Someday:Events#Spaceship Flight|Spaceship Flight]] event in Moon 2. | ||
* Two additional feats have been added, making the total amount of obtainable feats 30 in this version. | |||
** These are '''Trapped''' and '''Careful cruise'''. | |||
*** The feats message now displays the current and total amount of feats. | |||
* The '''311''' and '''8bit''' menu themes have been added. | |||
** Computer World has been entirely reprogrammed to allow easier inclusion of menu themes. | |||
* Three additional levels for the ZApNeF minigame have been implemented, making it six levels available out of nine. | |||
* Textures update has been made in Purple Polka-Dot World. | |||
* Space World's background and music have been revamped. | |||
** The old music for this world is now listed as bonustrack4. | |||
* The dialogue boxes have been made semitransparent. | |||
* Minor bug fixes have been made in the Subway. | |||
* Several bugfixes have been made for ZApNeF. | |||
{{vhend}} | {{vhend}} | ||
{{vh | {{vh | ||
|v0.07 | |v0.07 | ||
| | |Zapnef title.png (ZApNeF) | ||
| | | | ||
|December 6th, 2013 | |December 6th, 2013 | ||
}} | }} | ||
* Itsuki has a chair | * Itsuki can now sit at his desk, as he has finally been given a chair. | ||
* | * The [[Someday:ZApNeF|ZApNeF]] minigame, made by Itsuki, has been added. There are currently three levels implemented out of nine. | ||
* | |||
* | * A few more locations have been added. | ||
** The [[Someday:Subway|Subway]] is now accessible from Grassland World, the Desert and Ice World. | |||
*** The [[Someday:Mall|Mall]] and the void subarea are also accessible from the Subway. | |||
**** [[Someday:Edible World|Edible World]] is also accessible from the Mall. | |||
** The [[Someday:City|City]] is now accessible from the Sewers and the Subway. | |||
* The stars in Space World are now shimmering. | |||
* The [[Someday:Effects#Tomato|Tomato]] effect has been added and is now available in Edible World. | |||
** This makes the total amount of available effects 23 in this version. | |||
* The TV effect's animation is now more detailed. | |||
* The Candle holder doesn't work underwater anymore, but will get reignited when getting out of the water. | |||
* Added the [[Someday:Events#Alley Chase|Alley Chase]] event in the Sewers, the [[Someday:Events#Snowy Day|Snowy Day]] event in Ice World and the [[Someday:Events#Spoiled Mentsuyu|Spoiled Mentsuyu]] event in Edible World. | |||
* Four additional feats have been added, making the total amount of obtainable feats 28 in this version. | |||
** These are '''Empty''', '''Dizzyness''', '''A snowy day''' and '''Stranger'''. | |||
* Added extremely important thing to the debug room. | * Added extremely important thing to the debug room. | ||
{{vhend}} | {{vhend}} | ||
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| | | | ||
| | | | ||
|July | |July 21st, 2013 | ||
}} | }} | ||
* | [[File:Someday version0.06 PromoArtbyRindre.jpg|thumb|250px|Promotional artwork by Rindre featured on the official version [https://jojogape.tumblr.com/post/56038862775/someday-006-is-out-with-22-effects announcement post].]] | ||
* | * A few more locations have been added. | ||
** [[Someday:LSD World|LSD World]] is now accessible from 8-bit World, Alphanumeric World, Dark World and the Pink Maze. | |||
*** The Water, Letter, Grid and Pink Paths subareas have been added as well and act as transitions between LSD World and their respective connected worlds. | |||
** The [[Someday:Deep Internet|Deep Internet]] is now accessible from the Testing Area. | |||
*** The [[Someday:Computer Maze|Computer Maze]] is also accessible from Deep Internet. | |||
* 10 additional test rooms have been added to the Testing Area. | |||
* The [[Someday:Effects#Wood|Wood]] effect has been added and is now available in an isolated location within the Testing Area. | |||
** This makes the total amount of available effects 22 in this version. | |||
* Effects can now be unequipped by pressing 3. | * Effects can now be unequipped by pressing 3. | ||
* | * The return sequence to the Nexus for the Clockworker effect has been slightly modified. | ||
* | |||
* | * Three additional feats have been added, making the total amount of obtainable feats 24 in this version. | ||
** These are '''Hatsuyume''', '''Test devourer''' and '''Habit'''. | |||
* Updated the Instructions. | |||
* The programming have been optimized to avoid lag in some areas. | |||
* One of the songs have been compressed to MP3 format. | |||
{{vhend}} | {{vhend}} | ||
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|May 25th, 2013 | |May 25th, 2013 | ||
}} | }} | ||
* | [[File:Someday version0.05 PromoArtbyRindre.jpg|thumb|250px|Promotional artwork by Rindre featured on the official version [https://jojogape.tumblr.com/post/51253849618/someday-v005-is-out-with-21-effects announcement post].]] | ||
* | * A few more locations have been added. | ||
* | ** The [[Someday:Art Gallery|Art Gallery]] is now accessible from the Internet and Doodle World. | ||
* | *** The Wave Path and the Blur Path subareas have been added as well and act as transitions between the Art Gallery and their respective connected worlds. | ||
* | ** [[Someday:Fog World|Fog World]] is now accessible from Mountain World. | ||
* | *** The [[Someday:Hospital|Hospital]] is also accessible from Fog World. | ||
* | |||
* | * The [[Someday:Effects#Healing aura|Healing aura]] effect has been added and is now available in the Hospital. | ||
** This makes the total amount of available effects 21 in this version. | |||
* Three additional feats have been added, making the total amount of obtainable feats 21 in this version. | |||
** These are '''On fire''', '''A thousand pictures''' and '''Canvas'''. | |||
* Updated the Instructions to fix the font and improve the visibility. | |||
* Updated the Title Screen and its theme song. | |||
* The amount of money Itsuki has now shows up everytime he buys a drink. | |||
* Minor graphic updates have been made. | |||
** Notably, the pyramid teleporter in Neon Path, which leads to Neon World, has been replaced by a neon door. | |||
* Renamed all the music files that started with BGM_. | |||
* Fixed a visual bug in the Decision Path, where dark purple tiles would look black. | |||
{{vhend}} | {{vhend}} | ||
{{vh | {{vh | ||
|v0.04 | |v0.04 | ||
| | |SomedayTuna.png (Seabed) | ||
| | | | ||
|March 11th, 2013 | |March 11th, 2013 | ||
}} | }} | ||
* | * Several locations have been added. | ||
* | ** The [[Someday:Sewers|Sewers]] is now accessible from Purple Polka-Dot World. | ||
* | *** The orange path, which leads to this location, is now operative as a result. | ||
* Instructions | *** The [[Someday:Seabed|Seabed]] is also accessible from the Sewers, and connects with the Beach. | ||
* | ** The [[Someday:Moon|Moon]] is now accessible from Space World. | ||
*** The [[Someday:Testing Area|Testing Area]] is also accessible from the Moon. | |||
** The [[Someday:Corrupted School|Corrupted School]] is now randomly accessible from Lava. | |||
* Fixed jump spots in the | *** The Rage Path subarea has been added as well and acts as a transition location between the two worlds. | ||
* NPCs | ** The house in Ice World now has an interior. | ||
* The [[Someday:Effects#Mercury|Mercury]] effect has been added and is now available in the Testing Area. | |||
** This makes the total amount of available effects 20 in this version. | |||
* Four additional feats have been added, making the total amount of obtainable feats 18 in this version. | |||
** These are '''Perspective''', '''Colours''', '''Test Subject''' and ??? (needs verification) | |||
* Added the [[Someday:Events#Flying Tuna|Flying Tuna]] event in Seabed and the [[Someday:Events#Corrupted School|Corrupted School]] event in the location of the same name. | |||
* Itsuki now shakes his head when the player tries to go outside. | |||
* The file size of certain songs has been reduced. | |||
* The Instructions, which didn't appear anymore after the version 0.03b bugfix, now show up correctly when starting a new game. | |||
* The glitch occurring when pressing 9 while a message is shown have been fixed. | |||
* Fixed some jump spots in the Forest. | |||
* NPCs can't access teleport spots anymore. | |||
{{vhend}} | {{vhend}} | ||
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}} | }} | ||
* The [[Someday:Feats|feats system]] has been implemented and comes with 14 of them in this version. | * The [[Someday:Feats|feats system]] has been implemented and comes with 14 of them in this version. | ||
** These are '''Rise Up''', '''Fallen''', '''Kondo''', '''Paralysed''', '''Oxidation''', '''Reduction''', '''Snow''', '''Flowers''', '''Zero''', '''Lucky''', '''Shame''', '''Fulgurites''', '''Rainbow''' and ??? ( | ** These are '''Rise Up''', '''Fallen''', '''Kondo''', '''Paralysed''', '''Oxidation''', '''Reduction''', '''Snow''', '''Flowers''', '''Zero''', '''Lucky''', '''Shame''', '''Fulgurites''', '''Rainbow''' and ??? (needs verification) | ||
*** This makes v0.03 the first version to feature [[Someday:Minor Characters#Kondo|Kondo]], as she didn't appear in Glitch World prior to that. | *** This makes v0.03 the first version to feature [[Someday:Minor Characters#Kondo|Kondo]], as she didn't appear in Glitch World prior to that. | ||
Line 148: | Line 344: | ||
** The [[Someday:Rainbow World|Rainbow World]] is now accessible from Alphanumeric World. | ** The [[Someday:Rainbow World|Rainbow World]] is now accessible from Alphanumeric World. | ||
*** The Flip Switch Path subarea has been added as well and acts as a transition location between the two worlds. | *** The Flip Switch Path subarea has been added as well and acts as a transition location between the two worlds. | ||
*** The Rainbow Path and [[Someday:Tsukitsuki's Bedroom|Tsukitsuki's Bedroom]] are also accessible from Rainbow World. | |||
** The [[Someday:Dark World#Haunted House|Haunted House]] subarea is now accessible from Dark World. | ** The [[Someday:Dark World#Haunted House|Haunted House]] subarea is now accessible from Dark World. | ||
** [[Someday:Data World 2|Data World 2]] is now accessible from Mountain World. | ** [[Someday:Data World 2|Data World 2]] is now accessible from Mountain World. | ||
Line 159: | Line 356: | ||
** A background and some details have been added to Neon World. | ** A background and some details have been added to Neon World. | ||
* | * Three new effects have been added, making the total amount of available effects 19 in this version. | ||
** The [[Someday:Effects#Bald|Bald]] effect is now available in Ice World. | ** The [[Someday:Effects#Bald|Bald]] effect is now available in Ice World. | ||
** The [[Someday:Effects#Classic|Classic]] effect is now available in Rainbow World. | ** The [[Someday:Effects#Classic|Classic]] effect is now available in Rainbow World. | ||
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* An obstacle on the orange path in Purple Polka-Dot World has been temporarily added. | * An obstacle on the orange path in Purple Polka-Dot World has been temporarily added. | ||
* | * Several bugfixes have been made. | ||
** The music transition in Tree Path has been fixed. | ** The music transition in Tree Path has been fixed. | ||
** The behavior of specific effects in Glitch World have been fixed. | ** The behavior of specific effects in Glitch World have been fixed. | ||
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** The [[Someday:Effects#Candle holder|Candle holder]] effect is now available in Pink Maze. | ** The [[Someday:Effects#Candle holder|Candle holder]] effect is now available in Pink Maze. | ||
** The [[Someday:Effects#Clockworker|Clockworker]] effect is now available in Clock Tower. | ** The [[Someday:Effects#Clockworker|Clockworker]] effect is now available in Clock Tower. | ||
*** The Doodle and TV effects have been relocated to, respectively, the interior of a newly | *** The Doodle and TV effects have been relocated to, respectively, the interior of a newly added house in Doodle World and at the end of Tubes. | ||
*** The Blob effect's action has been modified to make it less eye-straining. | *** The Blob effect's action has been modified to make it less eye-straining. | ||
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*** The Psychedelic effect is now named [[Someday:Effects#Blob|Blob]]. | *** The Psychedelic effect is now named [[Someday:Effects#Blob|Blob]]. | ||
* NPCs | * NPCs will now react to specific effects. | ||
** The Hexagon chasers now only become | ** The Hexagon chasers now only become aggressive with the Wrench and Megaphone effect, instead of upon interaction. | ||
* The [[Someday:Minor Characters#Masks|Masks]] chasers have been added. | * The [[Someday:Minor Characters#Masks|Masks]] chasers have been added. |
Latest revision as of 15:57, 18 December 2024
This article is a stub. You can help YumeWiki by expanding it. Details: Literally just rewrite the changelogs to give details and such. |
This page lists changes to Someday across each version released.
You can download each of these version for yourself to play on the dedicated page.
Version v0.11
Release Date: January 25th, 2024
- Integrated all Evergreen Version changes by Nulsdodage (also known as WavyUp)
- Please read evergreen_extra_credits.txt for more information
- Added a quick effect selection menu, accessible by pressing Shift
- Added new drinks: 2ccy Milk, Fluorade, Sunny 4, The Looking Kvass, Sakkubo and Yetotsu
- Added new menu themes: Gold, Zapnef, Spotlight Waltz, Nuls
- Added fake crashing animation to Glitch effect when you press 1
- Added digital display to Clock Tower
- Added new "destination preview" to all Subway stations
- You can now kill the bell pepper in Edible World by popular demand
- You can now sit by pressing 1 with no effects equipped, also by popular demand
- Several graphical improvements
- Looking directly at the sun in Space World now temporarily damages your retina
- Vendor menus can now be closed with the Cancel key
- Question mark boxes now hint at their next teleport location
- Certain speed limits have been lifted
- Fixed certain astronomical inaccuracies
- Fixed speed glitch at the Fake ZApNeF Level
- Fixed Itsuki's bed looking empty before he gets up
- Fixed several bugs regarding ZApNeF's green wires
- Fixed a bug in Wobble World's teleportation
- Fixed a strange softlock when waking up right after talking to a certain NPC
- ZApNeF's sprite now flashes orange when invincibility is about to run out
- ZApNeF's game over animation now also plays accordingly when upside down
- Cursor in ZApNeF's menus now loops around instead of playing an error sound
- Fixed some errors in ZApNeF's upside down sprites
- Several sound improvements to ZApNeF
- Decreased volume of some loud sounds
- Sound cache is now optional from the beginning
- New options menu on Itsuki's computer. In it you can toggle sound cache, view game data, or change what you will see when collecting a crystal (text only, pictures only, or both)
- Retooled entire Testing Area section, Candle holder no longer needed there
- The entrance to Testing Area now only opens if you have the required effects. This is to prevent dead end conditions
- Modified an NPC's behavior in Test 17 to follow Itsuki more efficiently
- Slightly modified chaser behavior during a certain event
- Added new locations and events, tweaked others
- Added new content to the endgame
- Fixed some issues counting the Crystals
- Fixed noclip conditions when using animations in stairways
Version Evergreen Edition (Original, Revision A, Revision B)
Contributing Authors: Nulsdodage
Release Date: September 28th, 2022
Release Date: September 28th, 2022
Fixes only made here to Revision B
- Fixed an issue in the Room where pressing the Cancel key while being on the computer would bring the Setting Cache menu instead of exiting to the computer menu.
- Fixed an issue in the Room where Itsuki would forgot to switch off his computer after setting cache.
List of Updates (Evergreen Edition Revision B)
- Fixed a notification bug in the folder 2 of 'Computer World' with BGM023a.
- Fixed an issue where the BGM048 of 'Computer World' folder would not play.
- Fixed an issue where the BGM070 of 'Computer World' folder 4 was played with incorrect background music instead.
- 'Computer World' Folder 3, BGM052: Fixed a bug where the default speed of the game would become 3x when playing.
- MAP0046: Fixed a bug in the Clock Tower where the default speed of the game would be 3x under certain circumstances.
- Fixed a bug that prevented progress in the Test 15.
- Fixed a bug where notifications continued to pop up after completing certain "hidden feats".
List of Updates (Evergreen Edition Revision A)
- Fixed a level in the ZApNeF minigame where it could be difficult to progress through walls.
List of Updates (Korean Version Evergreen Edition Initial Release)
- The music files of 'Computer World' are now subject to collection.
- The mechanism of the loading function has been changed.
- Added graphics.
- Added 3 hidden levels to the ZApNeF minigame. Scores are also measured separately. In addition, bug fixes were made for existing maps.
- Fixed issues with name change.
- Some parts of the Testing Area have been modified.
- The conditions for completing the 'Tinnitus' feat have been changed.
- Two hidden feats have been added. It does not count towards achievements.
List of Updates (Korean Version of Vanilla Edition, Early Release)
- In all levels of ZApNeF, when the Cancel key is pressed while the character is falling, a soft lock has been fixed.+
Version v0.10+
Release Date: November 2nd, 2019
- The Crystals now come with short fullscreen animations instead of text entries
- Zapnef instructions are now explained with pictures
- Fixed minor chipset issues when entering the Seabed
- Fixed some BGM inconsistencies at the Dance Flood
- Fixed some mobility issues in test chamber 17 and the Subway
- You can now pet the fox
Version v0.10
Release Date: May 19th, 2017
- Moved to the official, legal version of RPG Maker 2003
- New gameplay element added: crystals
- Fixed several bugs at the Lake
- Renamed some tracks to prevent reading errors in some computers
- New, clean method for changing menu type
- Fixed a gravity bug in ZApNeF's sixth level
- Fixed a teleporting bug at the Bar
- Several sprite tweaks and corrections
- Made Fog World teleporters more visible by popular demand
- Added more detail to the Data World
- Added some leprechaun magic to the Forest
- New Sprites shown when drinking
- New background for the Internet world with an overall cleaner look
- Added two new menu schemes and changed some previous desktop backgrounds
- Purple Polka-Dot World is (hopefully) less painful to walk through
- Tweaked test chambers 9, 10, 16 and 17 to make the testing experience more enjoyable
- Fixed some speed issues when playing animations right after equipping certain effects (Dec 2018 bugfix)
- Fixed rain falling instead of snow inside the Ice World's house (June 2019 bugfix)
- Fixed accidental "dead end" conditions at the Wobbly World and the Four Seasons Path (June 2019 bugfix)
- Fixed an issue with the Bar's lighting when buying a drink (June 2019 bugfix)
- Fixed the upside down text in ZApNeF's fifth level, it is now readable if you're upside down (June 2019 bugfix)
- Changed some backgrounds
- Endings 1 and 3 are slightly different
Version v0.09
Release Date: July 21st, 2014
- TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame.
- New look for the Doodle effect, to avoid visibility problems.
- Fixed a bug causing Itsuki's chair to appear double when he is sitting on it.
- Added a small animation to the loading screen in ZApNeF.
- Added a document crediting the authors of every song, in the Music folder.
- 3 new levels in ZApNeF. With a total of 9 levels, it's now complete.
- 2 new feats, making a total of 32.
Version v0.08
Release Date: February 3rd, 2014
- The first ending has been implemented.
- A few more locations have been added.
- Moon 2 is now accessible from the Testing Area, after completing all its tests.
- Streetlight World is now accessible from the Hospital and the Subway, after the road leading to it has been repaired.
- The Nice Town is now accessible from the Subway.
- The High School is also accessible from Nice Town.
- The Lab Coat effect has been added and is now available in High School.
- This makes the total amount of available effects 24 in this version. This is also the last effect to be added.
- Added the Fake ZApNeF Level event in Glitch World and the Spaceship Flight event in Moon 2.
- Two additional feats have been added, making the total amount of obtainable feats 30 in this version.
- These are Trapped and Careful cruise.
- The feats message now displays the current and total amount of feats.
- These are Trapped and Careful cruise.
- The 311 and 8bit menu themes have been added.
- Computer World has been entirely reprogrammed to allow easier inclusion of menu themes.
- Three additional levels for the ZApNeF minigame have been implemented, making it six levels available out of nine.
- Textures update has been made in Purple Polka-Dot World.
- Space World's background and music have been revamped.
- The old music for this world is now listed as bonustrack4.
- The dialogue boxes have been made semitransparent.
- Minor bug fixes have been made in the Subway.
- Several bugfixes have been made for ZApNeF.
Version v0.07
Release Date: December 6th, 2013
- Itsuki can now sit at his desk, as he has finally been given a chair.
- The ZApNeF minigame, made by Itsuki, has been added. There are currently three levels implemented out of nine.
- A few more locations have been added.
- The Subway is now accessible from Grassland World, the Desert and Ice World.
- The Mall and the void subarea are also accessible from the Subway.
- Edible World is also accessible from the Mall.
- The Mall and the void subarea are also accessible from the Subway.
- The City is now accessible from the Sewers and the Subway.
- The Subway is now accessible from Grassland World, the Desert and Ice World.
- The stars in Space World are now shimmering.
- The Tomato effect has been added and is now available in Edible World.
- This makes the total amount of available effects 23 in this version.
- The TV effect's animation is now more detailed.
- The Candle holder doesn't work underwater anymore, but will get reignited when getting out of the water.
- Added the Alley Chase event in the Sewers, the Snowy Day event in Ice World and the Spoiled Mentsuyu event in Edible World.
- Four additional feats have been added, making the total amount of obtainable feats 28 in this version.
- These are Empty, Dizzyness, A snowy day and Stranger.
- Added extremely important thing to the debug room.
Version v0.06
Release Date: July 21st, 2013
- A few more locations have been added.
- LSD World is now accessible from 8-bit World, Alphanumeric World, Dark World and the Pink Maze.
- The Water, Letter, Grid and Pink Paths subareas have been added as well and act as transitions between LSD World and their respective connected worlds.
- The Deep Internet is now accessible from the Testing Area.
- The Computer Maze is also accessible from Deep Internet.
- LSD World is now accessible from 8-bit World, Alphanumeric World, Dark World and the Pink Maze.
- 10 additional test rooms have been added to the Testing Area.
- The Wood effect has been added and is now available in an isolated location within the Testing Area.
- This makes the total amount of available effects 22 in this version.
- Effects can now be unequipped by pressing 3.
- The return sequence to the Nexus for the Clockworker effect has been slightly modified.
- Three additional feats have been added, making the total amount of obtainable feats 24 in this version.
- These are Hatsuyume, Test devourer and Habit.
- Updated the Instructions.
- The programming have been optimized to avoid lag in some areas.
- One of the songs have been compressed to MP3 format.
Version v0.05
Release Date: May 25th, 2013
- A few more locations have been added.
- The Art Gallery is now accessible from the Internet and Doodle World.
- The Wave Path and the Blur Path subareas have been added as well and act as transitions between the Art Gallery and their respective connected worlds.
- Fog World is now accessible from Mountain World.
- The Hospital is also accessible from Fog World.
- The Art Gallery is now accessible from the Internet and Doodle World.
- The Healing aura effect has been added and is now available in the Hospital.
- This makes the total amount of available effects 21 in this version.
- Three additional feats have been added, making the total amount of obtainable feats 21 in this version.
- These are On fire, A thousand pictures and Canvas.
- Updated the Instructions to fix the font and improve the visibility.
- Updated the Title Screen and its theme song.
- The amount of money Itsuki has now shows up everytime he buys a drink.
- Minor graphic updates have been made.
- Notably, the pyramid teleporter in Neon Path, which leads to Neon World, has been replaced by a neon door.
- Renamed all the music files that started with BGM_.
- Fixed a visual bug in the Decision Path, where dark purple tiles would look black.
Version v0.04
Release Date: March 11th, 2013
- Several locations have been added.
- The Sewers is now accessible from Purple Polka-Dot World.
- The orange path, which leads to this location, is now operative as a result.
- The Seabed is also accessible from the Sewers, and connects with the Beach.
- The Moon is now accessible from Space World.
- The Testing Area is also accessible from the Moon.
- The Corrupted School is now randomly accessible from Lava.
- The Rage Path subarea has been added as well and acts as a transition location between the two worlds.
- The house in Ice World now has an interior.
- The Sewers is now accessible from Purple Polka-Dot World.
- The Mercury effect has been added and is now available in the Testing Area.
- This makes the total amount of available effects 20 in this version.
- Four additional feats have been added, making the total amount of obtainable feats 18 in this version.
- These are Perspective, Colours, Test Subject and ??? (needs verification)
- Added the Flying Tuna event in Seabed and the Corrupted School event in the location of the same name.
- Itsuki now shakes his head when the player tries to go outside.
- The file size of certain songs has been reduced.
- The Instructions, which didn't appear anymore after the version 0.03b bugfix, now show up correctly when starting a new game.
- The glitch occurring when pressing 9 while a message is shown have been fixed.
- Fixed some jump spots in the Forest.
- NPCs can't access teleport spots anymore.
Version v0.03
Release Date: January 29th, 2013
- The feats system has been implemented and comes with 14 of them in this version.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (needs verification)
- This makes v0.03 the first version to feature Kondo, as she didn't appear in Glitch World prior to that.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (needs verification)
- Several locations and sub-locations have been added.
- The Desert is now accessible from Data World.
- The Neon Path is now accessible from Purple Polka-Dot World, and acts as a transition location between the latter and Neon World.
- The Rainbow World is now accessible from Alphanumeric World.
- The Flip Switch Path subarea has been added as well and acts as a transition location between the two worlds.
- The Rainbow Path and Tsukitsuki's Bedroom are also accessible from Rainbow World.
- The Haunted House subarea is now accessible from Dark World.
- Data World 2 is now accessible from Mountain World.
- Ice World is also accessible from Data World 2.
- The Caves is now accessible from Grassland World.
- The Beach is also accessible from Caves.
- The playgrounds in School World are now accessible.
- Some locations have been updated.
- Pink Maze's music has been changed.
- A background and some details have been added to Neon World.
- Three new effects have been added, making the total amount of available effects 19 in this version.
- The Bald effect is now available in Ice World.
- The Classic effect is now available in Rainbow World.
- The Diving suit effect is now available in the Beach.
- The Turquoise and Clock menu themes have been added.
- The visibility issues from Blue menu theme have been fixed.
- Each menu theme now has their own save screen theme.
- Added the Blackout event in Itsuki's Room.
- Drink Shops have been implemented and can be found in School World and Desert.
- The Hexagon chasers have been slowed down, however there is now no way to stop them when in their aggressive state.
- An obstacle on the orange path in Purple Polka-Dot World has been temporarily added.
- Several bugfixes have been made.
- The music transition in Tree Path has been fixed.
- The behavior of specific effects in Glitch World have been fixed.
- The event programming have been optimized to avoid lag in some areas.
- The wake up code has been fixed.
- Fixed glitch occurring when breaking a box and then pressing 9 to wake up.
- Glitches involving the use of the Clockworker effect when entering a door at the same time has been fixed.
Version v0.02
Release Date: November 7th, 2012
- Instructions have been added.
- Several locations found deeper inside Itsuki's dreams have been added.
- Rain World is now accessible from Lava.
- Clock Tower is also accessible from Rain World.
- The Forest is now accessible from Data World (main area) and 8-bit World (isolated section).
- The Tree Path is also accessible as a transition area between 8-bit World and the isolated section of the Forest.
- Glitch World is now accessible from Computer World.
- Tubes is now accessible from Internet.
- Hexagon Realm is also accessible as a one-way connection from Tubes.
- Decision Path is now accessible from School World.
- Question World is also accessible from Decision Path.
- Pink Maze is also accessible from Question World.
- Rain World is now accessible from Lava.
- 6 new effects have been added, making the total amount of available effects 16 in this version.
- The Glitch effect is now available in Glitch World.
- The Monochrome effect is now available in School World.
- The Raincoat effect is now available in Rain World.
- The Fox effect is now available in the Forest.
- The Candle holder effect is now available in Pink Maze.
- The Clockworker effect is now available in Clock Tower.
- The Doodle and TV effects have been relocated to, respectively, the interior of a newly added house in Doodle World and at the end of Tubes.
- The Blob effect's action has been modified to make it less eye-straining.
- Added the Bubbly event in Tubes.
- Added NPCs in some of the dream worlds.
- The Monochrome Children have been added to School World.
- The green and yellow aliens have been added to Space World.
- Some locations have been updated.
- Lava and Mountain World now have updated graphics.
- Purple Polka-Dot World's orange path has been changed, and new decorative elements have been added.
- It is now possible to change menu theme from Computer World.
- The checkpoint system has been implemented.
- Some of the mazes have been made easier to navigate.
- The brightness of the game has been reduced overall.
- Minor music and volume tweaks have been made.
- Fixed passability bugs in School World.
- Fixed a bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation.
Version v0.01
Release Date: August 29th, 2012
- Sprites of Itsuki and his effects have been changed, and his icon in the menu now shows a close-up of his shirt.
- The loading screen that appears after saving does not need to be manually exited anymire.
- Two locations have been added.
- Internet is now accessible from Computer World.
- Neon World is now accessible from Purple Polka-Dot World.
- It is now possible to leave Computer World and go back to the back by interacting with the button in the bottom left.
- 5 new effects have been added, making the total amount of available effects 10 in this version.
- NPCs will now react to specific effects.
- The Hexagon chasers now only become aggressive with the Wrench and Megaphone effect, instead of upon interaction.
- The Masks chasers have been added.
- Some locations have been updated.
- Data World has been made to be easier to navigate.
- Alphanumeric World has been made smaller, and landmarks have been added.
- Doodle World have been updated.
- The system2c.png file does not need to be manually added anymore for the game to function properly.
(To rewrite)
- First fullscreen event.
- Ads may appear at the Internet world.