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==Overview== | ==Overview== | ||
The appearance of the Pirori differs between dream worlds, though they all share the characteristic of being humanoid in shape and having a large cavity through their heads that replaces their face and resembles the eye of a needle. In the [[Yume Nikki:Docks B|Docks]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]], they are a dark brown color. In the [[Yume Nikki:Sewers|Sewers]] | The appearance of the Pirori differs between dream worlds, though they all share the characteristic of being humanoid in shape and having a large cavity through their heads that replaces their face and resembles the eye of a needle. In the [[Yume Nikki:Docks B|Docks]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]], they are a dark brown color. In the [[Yume Nikki:Sewers|Sewers]], they are a much paler blue color and are wading in water. In [[Yume Nikki:FC World B|FC World B]], they take on an 8-bit style appearance and are gray in color. | ||
[[File:Pirori.gif|center|frame| | [[File:Pirori.gif|center|frame|From left: A normal Pirori, Sewer Pirori and FC Pirori.]] | ||
When [[Yume Nikki:Madotsuki|Madotsuki]] interacts with the Pirori, they respond by making one of two three-note chimes that varies between individuals. In the FC World, the Pirori make a more muted 8-bit tone with two notes instead of three. The Pirori in the Sewers can not be interacted with, thus they do not make any noise. | When [[Yume Nikki:Madotsuki|Madotsuki]] interacts with the Pirori, they respond by making one of two three-note chimes that varies between individuals. In the FC World, the Pirori make a more muted 8-bit tone with two notes instead of three. The Pirori in the Sewers can not be interacted with, thus they do not make any noise. | ||
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{{audio|title=FC Pirori Noise|filename=Pirorifc.ogg|align=center}} | {{audio|title=FC Pirori Noise|filename=Pirorifc.ogg|align=center}} | ||
Some Pirori also have the ability to teleport Madotsuki to other dream worlds. In the Barracks Settlement, | Some Pirori also have the ability to teleport Madotsuki to other dream worlds. When interacting with the lone Pirori in the Docks, they will send Madotsuki to the [[Yume Nikki:Wilderness|Wilderness]] section just outside of the Barracks Settlement. In the Barracks Settlement, where the Pirori appear to primarily live, one of the six is randomly selected when entering the map to take Madotsuki to their territory near the north of FC World B. | ||
==Trivia== | ==Trivia== | ||
*The sounds the Pirori make in the Barracks Settlement and the Docks are the same ones for opening and closing the menu | *The sounds the Pirori make in the Barracks Settlement and the Docks are the same ones for opening and closing the menu but slowed down by 50%. | ||
*Despite the chime varying between Pirori, the chime they use when teleporting Madotsuki is always the same, so a Pirori that always uses the second chime will instead use the first if it is chosen to teleport the player. | |||
*They are the only characters besides Madotsuki herself and [[Yume Nikki:Buyo Buyo|Buyo Buyo]] (in [[Yume Nikki:Old Versions|previous versions]] of the Barracks Settlement) to have an appearance in both the regular and FC art styles of the game. | *They are the only characters besides Madotsuki herself and [[Yume Nikki:Buyo Buyo|Buyo Buyo]] (in [[Yume Nikki:Old Versions|previous versions]] of the Barracks Settlement) to have an appearance in both the regular and FC art styles of the game. | ||
*In the [[Yume Nikki:Translation Differences#Steam Issues|English Steam release]], the Pirori in FC World B do not make any sound when interacted with. | *In the [[Yume Nikki:Translation Differences#Steam Issues|English Steam release]], the Pirori in FC World B do not make any sound when interacted with. | ||
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==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Barracks.jpg|Pirori in the Barracks Settlement. | Barracks.jpg|Pirori in the Barracks Settlement. | ||
piroridocks.png|Pirori in the Docks B. | piroridocks.png|Pirori in the Docks B. | ||
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Fcworldb.png|FC Pirori in FC World B. | Fcworldb.png|FC Pirori in FC World B. | ||
</gallery> | </gallery> | ||
[[Category:Yume Nikki Characters]] | [[Category:Yume Nikki Characters]] | ||
[[Category:Yume Nikki Characters With Official Names]] | [[Category:Yume Nikki Characters With Official Names]] |
Latest revision as of 03:57, 16 December 2024
Pirori | |
---|---|
Basic Info | |
Role | Warp to various locations |
Collectibles | None |
Events | None |
Location | |
Other | |
Size | Standard |
Killable? | Yes |
The Pirori (also known as Shadow Men) are a type of NPC found throughout different parts of the dream world.
Overview
The appearance of the Pirori differs between dream worlds, though they all share the characteristic of being humanoid in shape and having a large cavity through their heads that replaces their face and resembles the eye of a needle. In the Docks and Barracks Settlement, they are a dark brown color. In the Sewers, they are a much paler blue color and are wading in water. In FC World B, they take on an 8-bit style appearance and are gray in color.
When Madotsuki interacts with the Pirori, they respond by making one of two three-note chimes that varies between individuals. In the FC World, the Pirori make a more muted 8-bit tone with two notes instead of three. The Pirori in the Sewers can not be interacted with, thus they do not make any noise.
Some Pirori also have the ability to teleport Madotsuki to other dream worlds. When interacting with the lone Pirori in the Docks, they will send Madotsuki to the Wilderness section just outside of the Barracks Settlement. In the Barracks Settlement, where the Pirori appear to primarily live, one of the six is randomly selected when entering the map to take Madotsuki to their territory near the north of FC World B.
Trivia
- The sounds the Pirori make in the Barracks Settlement and the Docks are the same ones for opening and closing the menu but slowed down by 50%.
- Despite the chime varying between Pirori, the chime they use when teleporting Madotsuki is always the same, so a Pirori that always uses the second chime will instead use the first if it is chosen to teleport the player.
- They are the only characters besides Madotsuki herself and Buyo Buyo (in previous versions of the Barracks Settlement) to have an appearance in both the regular and FC art styles of the game.
- In the English Steam release, the Pirori in FC World B do not make any sound when interacted with.
- This error also effects the cursor sound in the FC menu.
- The Lizardmen, which use one of the same sounds as the Pirori when talking, do not have this error, as they use the correct file name of the sound.
- The Pirori may be named after the Helicobacter pylori bacteria, specifically after a Vocaloid song in which Hatsune Miku dons a costume of said bacteria which resembles a Pirori.