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Yume 2kki:Gray Memory: Difference between revisions

mNo edit summary
m (Attempting to remedy version added issue.)
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|Primary = Yumebako
|Primary = Yumebako
|VersionAdded = 0.119g
|VersionAdded = 0.119g
}}<!--for some reason someone put that it was added 0.120c patch 2? in addition to 0.119g???-->
|VersionsUpdated = 0.119g patch 5,0.120c patch 2
}}
'''Gray Memory''' is an area accessible from [[Yume 2kki:Flowerpot Outlands|Flowerpot Outlands]].
'''Gray Memory''' is an area accessible from [[Yume 2kki:Flowerpot Outlands|Flowerpot Outlands]].



Revision as of 03:09, 20 November 2023

Gray Memory
Graymemory.png
Basic Info
Japanese Name(s)

GrayMemory
GrayMemory

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Flowerpot Outlands
Lonely Home
Removed Connections Planter Passage
BGM πŸ”Š γƒ«γƒΌγƒ—γ€Œι›…η‹‚ζ₯½γ€ByιŸ³εΈ«η«Ήε†… (No. 329D)
Map ID 2004
Version Added 0.119g
Last Updated 0.120c patch 2
Author Yumebako

Gray Memory is an area accessible from Flowerpot Outlands.

Features

Gray Memory is a monochrome teleportation maze with floating blocks in a void of abstract shapes, not unlike the original Yume Nikki. These shapes come in the form of upside-down cones, cubes, and prisms. In the background, several distinct shapes can be made out, such as circles and even a stick figure.

When Urotsuki steps on a grey tile, she is teleported to another block. Sometimes these teleports can lead to dead ends or send Urotsuki back to the start. At the end of the maze is a path made of glitched floor tile graphics, and the platforms begin to glitch out as well. At the end of the path is a door that leads to Lonely Home.

The order of the portals required in order to get to Lonely Home is top portal, rightmost portal, bottom portal, and southwest portal.

Directions

Map of Gray Memory

Nexus β†’ Blue Eyes World β†’ Flowerpot Outlands β†’ Gray Memory

Trivia

  • Before 0.119g Patch 5, there was a glitch here that would cause a certain teleporter tile combination to send the player to an unfinished map. The player would be stuck on a blank green screen when this occurred, unable to move or proceed. The menu can still be accessed there, however, allowing escape with the Eyeball Bomb effect or waking up.

Gallery