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Yume 2kki:Lively Tower: Difference between revisions

Line 35: Line 35:
* The Gakuran effect changes her mask to the apperance of a maiden, if the effect is used she jumps in place
* The Gakuran effect changes her mask to the apperance of a maiden, if the effect is used she jumps in place
* The Drum effect changes her mask to the appreance of an old man, if the effect is used she moves towards the player
* The Drum effect changes her mask to the appreance of an old man, if the effect is used she moves towards the player
The rabbit-slug creatures on the sixth floor react to the Drum effect by turning red and rapidly moving away from the player, the seventh floor hosts a red worm monster, it does not appear to react to any effect but can be chainsawed


==Directions==
==Directions==

Revision as of 21:18, 23 September 2024

Lively Tower
FuchsiaHeadquarters.png
Basic Info
Japanese Name(s)

溟懐ハイウェイ:溟懐タワー

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Skyline Highway
BGM 🔊 sound4c (No. 569B)
Map ID 2040
Version Added 0.122d patch 3
Author aediorugap
Extras +

Vending Machine

Y2 Lively Tower VM.png Normal

Lively Tower is a world accessible from the pink-ish building in Skyline Highway.

Features

Lively Tower is the seven-floor building from Skyline Highway. each floor seems to contain a set of different NPCs

The Duck NPCs seem to react to various effects:

  • The Haniwa effect turns them brown and they slowly inch towards the player when then effect is used
  • The Tissue effect makes them have a silly face and start to rapidly move towards the player
  • The Bat effect turns them pink and they stop in their track whenever the effect is used
  • The Chainsaw effect makes them rapidly move away from the player

Furthermore some NPCs reacts to those effects

  • The red shrimps in the second floor seems to react to the Eyeball Bomb effect. turning them into floating blooks
  • The blocky oni in the third floor have an angry expression whenever the Red Riding Hood effect is used
  • the hooded folks in the fourth floor reacts to different effects, the Chainsaw effect makes them faceless, the Polygon effect makes them angry and using it will make them move away from the player, and the Drum effect makes them happy, moving towards the player if its used

The fifth floor contains a vending machine with a girl that wears what appears to be different Noh masks depending on the players effects

  • with the Chainsaw effect she wears a scared oni mask and stop in her place and faces the player
  • The Wolf effect gives her the same scared oni mask but she faces away from the player, if the effect is used she loses her mask for a moment and the grim face of the girl can be seen
  • with the Maiko or the Dice effect she wears a Hyottoko mask and spins in place, if the effect is used she stops spinning and faces towards the player
  • The Gakuran effect changes her mask to the apperance of a maiden, if the effect is used she jumps in place
  • The Drum effect changes her mask to the appreance of an old man, if the effect is used she moves towards the player


The rabbit-slug creatures on the sixth floor react to the Drum effect by turning red and rapidly moving away from the player, the seventh floor hosts a red worm monster, it does not appear to react to any effect but can be chainsawed


Directions

Trivia

  • The Bat effect cannot be used here.

Gallery