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|BGM = [http://images.wikia.com/yume2kki/images/2/25/Ym2-19_kuruwasiimonohahaieguru.ogg ym2-19_kuruwa], [http://images.wikia.com/yume2kki/images/5/5f/Pipoq.ogg pipoq] (Graveyard Sculpture) | |BGM = [http://images.wikia.com/yume2kki/images/2/25/Ym2-19_kuruwasiimonohahaieguru.ogg ym2-19_kuruwa], [http://images.wikia.com/yume2kki/images/5/5f/Pipoq.ogg pipoq] (Graveyard Sculpture) | ||
|Map ID = 0021, 0022, 0023, 0363, 1061 | |Map ID = 0021, 0022, 0023, 0363, 1061 | ||
|Primary = | |Primary = A | ||
|Contributing = [[:Category:maptsuki|maptsuki]], 9G87ZOr0ks | |Contributing = [[:Category:maptsuki|maptsuki]], 9G87ZOr0ks | ||
|Name = 墓地世界, Botsu Sekai, Graveyard World | |Name = 墓地世界, Botsu Sekai, Graveyard World |
Revision as of 08:44, 25 November 2022
Graveyard World | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
墓地世界 | ||||||||||
Effects | Grave | ||||||||||
Collectibles |
WP #89 | ||||||||||
Events | The Graveyard's Sculpture | ||||||||||
Notable NPCs | Walking Grave, Hagure-Uzasu | ||||||||||
Other | |||||||||||
Connecting Areas | The NexusHospitalRed Lily LakeDream Park ✨➡️ | ||||||||||
BGM | ym2-19_kuruwapipoq (Graveyard Sculpture) | ||||||||||
Map ID | 0021, 0022, 0023, 0363, 1061 | ||||||||||
Version Added | 0.038 | ||||||||||
Last Updated | 0.119e patch 5 | ||||||||||
Primary Author | A | ||||||||||
Contributing Author(s) | maptsuki, 9G87ZOr0ks | ||||||||||
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Graveyard World is one of the main areas accessible directly from The Nexus.
Features
Graveyard World is a large scrolling world containing many tombstones and red, blue, and purple monsters dancing around in various formations, along with a number of large colorful suits (hearts, diamonds, clubs, and spades) with googly eyes that follow your movements. The background music in this area has a "wonky" melody that keeps changing pitch.
To the northeast of the entrance from The Nexus, there is a blue lotus that will take you to the Red Lily Lake if you interact with it, and further northeast is a large vomiting heart which will take you to the entrance to the Hospital if you go through its mouth.
Heading southeast from the entrance past some of the red monsters, there is a small walking gravestone that will give you the Grave effect if you interact with it, and further east of it, a small gray building which is home to the Sculpture Room.
Sculpture Room
The Sculpture Room (ぐるぐるさんの部屋, Guruguru-san no Heya, Round & Round Room) is a simple gray room with green and turquoise splatters on the floor and a strange sculpture of the same color scheme, surrounded by 15 purple monsters that cannot be killed. If you chainsaw the sculpture, the background music will become much higher pitched and ominous. The monsters will begin to chase Urotsuki, and if they catch her she will wake up.
If you manage to leave the room after chainsawing the sculpture before being caught by one of the monsters inside, a bunch of the purple monsters will surround you outside in a square and one will catch Urotsuki. After a transition, Urotsuki will wake up on the floor back inside the room. Both the monsters and the sculpture will be gone and the door is locked, so you can't leave. If you try to open the locked door the sculpture reappears, but is now partially molten. This time you're unable to kill it with your chainsaw. Interacting with it with the Child effect will take you to a corridor with several gaps which Urotsuki can jump over with the Spring effect, ending in a seemingly-dead end which can be broken through with the Chainsaw, thereby creating an opening to the western section of Dream Park.
Near the sculpture room is Hagure-Uzasu, a smiling green blob that moves across the map at very high speeds when you equip the chainsaw effect. Killing it has a 1/3 chance of giving you 5000夢, in contrast to the standard 1/8 chance for most other NPCs.
Directions
Nexus → Graveyard World
Trivia
- In older versions of the game, this area used to be littered with eyeballs and many more tombstones, but these were probably removed because it made the world too cluttered.
- Using the Crossing effect here will stop all of the NPCs in the entire area.
- The BGM is actually sampled from Yoake no Michi, the opening theme of the 1975 animated adaptation of A Dog of Flanders.