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As the names implies, the Purple Mines is a purple cavernous area with a seemingly abandoned mining facility. In the main area, it is a slightly dark and dreary area with railways and conveyor belts. There are also some shiny colored gemstones embedded in some of the walls and in rocks. From the entrance, moving up and right will lead to a gap in a wall that leads to the second area of the Purple Mines. | As the names implies, the Purple Mines is a purple cavernous area with a seemingly abandoned mining facility. In the main area, it is a slightly dark and dreary area with railways and conveyor belts. There are also some shiny colored gemstones embedded in some of the walls and in rocks. From the entrance, moving up and right will lead to a gap in a wall that leads to the second area of the Purple Mines. | ||
There is one long conveyor belt that loops and moves an assortment of rocks and knickknacks along its track, such as a chess pawn and a vase, but also a burning cigarette that gives [[Amillusion:Danaë|Danaë]] the [[Amillusion:Keys#Radiator|Radiator]] key when interacted with | There is one long conveyor belt that loops and moves an assortment of rocks and knickknacks along its track, such as a chess pawn and a vase, but also a burning cigarette that gives [[Amillusion:Danaë|Danaë]] the [[Amillusion:Keys#Radiator|Radiator]] key when interacted with. | ||
The second area of the Purple Mines is even darker, the music fades out to silence, and right outside of the entrance, a tall and terrifying dark green creature sits still with a metal scythe-like arm and many mouths bearing sharp teeth. This monster will not hesitate to get Danaë should she dare try to walk past it, causing Danaë to wake up. The monster cannot be avoided by walking past it, and requires the use of the [[Amillusion:Keys#Parrot|Parrot]] key to get past unharmed. Singing a note to the monster with the Parrot key will cause it fall asleep permanently, even on future visits. | The second area of the Purple Mines is even darker, the music fades out to silence, and right outside of the entrance, a tall and terrifying dark green creature sits still with a metal scythe-like arm and many mouths bearing sharp teeth. This monster will not hesitate to get Danaë should she dare try to walk past it, causing Danaë to wake up. The monster cannot be avoided by walking past it, and requires the use of the [[Amillusion:Keys#Parrot|Parrot]] key to get past unharmed. Singing a note to the monster with the Parrot key will cause it fall asleep permanently, even on future visits. | ||
In the same room as the monster, using the Screw key at any point will allow Danaë to drop into [[Amillusion:Mosquies' Village|Mosquies' Village]]. All the way northeast past the monster, there is a hole that will also lead to Mosquies' Village. | In the same room as the monster, using the Screw key at any point will allow Danaë to drop into [[Amillusion:Mosquies' Village|Mosquies' Village]]. This means that the Parrot key is not needed to enter Mosquies' Village. All the way northeast past the monster, there is a hole that will also lead to Mosquies' Village. | ||
Southeast past the monster, there is an entrance to the | Southeast past the monster, there is an entrance to the '''Boiler Room''', where active boilers connect to a network of pipes and containers of various materials can be seen. An exit to the quieter '''Entrepôt''' can be found further northeast. Here, barrels and a variety of shipping containers conceal a couple of strange objects, such as the skull of a beast. The lights may flicker as Danaë maneuvers to the northeastern corner to find a doorway to the '''Dark Alley'''. Debris lines the path, and strings of colorful lights hang overhead. A muffled, upbeat song can be heard. Interacting with the creature at the end of the alley will make them respond with a speech bubble featuring the other entity in the alley and a question mark. If the [[Amillusion:Keys#Cougar|Cougar]] key is equipped, the creature will step away from the door, allowing access to the [[Amillusion:Smugglers' Hideout|Smugglers' Hideout]]. | ||
==Directions== | ==Directions== |
Latest revision as of 22:32, 26 August 2024
Purple Mines | |
---|---|
Basic Info | |
Keys | Radiator |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Musical Orbs World ⛔ Mosquies' Village ✨ ➡️ Smugglers' Hideout ✨ |
BGM | 🔊 Oeil-mine 🔊 Ascenseur – Boiler Room)(Entrepôt 🔊 Ambiance-F – Dark Alley |
Map ID | 0178, 0180, 0182, 0183, 0186 |
The Purple Mines is an area accessible by using the Screw key's action in the Musical Orbs World.
Features
As the names implies, the Purple Mines is a purple cavernous area with a seemingly abandoned mining facility. In the main area, it is a slightly dark and dreary area with railways and conveyor belts. There are also some shiny colored gemstones embedded in some of the walls and in rocks. From the entrance, moving up and right will lead to a gap in a wall that leads to the second area of the Purple Mines.
There is one long conveyor belt that loops and moves an assortment of rocks and knickknacks along its track, such as a chess pawn and a vase, but also a burning cigarette that gives Danaë the Radiator key when interacted with.
The second area of the Purple Mines is even darker, the music fades out to silence, and right outside of the entrance, a tall and terrifying dark green creature sits still with a metal scythe-like arm and many mouths bearing sharp teeth. This monster will not hesitate to get Danaë should she dare try to walk past it, causing Danaë to wake up. The monster cannot be avoided by walking past it, and requires the use of the Parrot key to get past unharmed. Singing a note to the monster with the Parrot key will cause it fall asleep permanently, even on future visits.
In the same room as the monster, using the Screw key at any point will allow Danaë to drop into Mosquies' Village. This means that the Parrot key is not needed to enter Mosquies' Village. All the way northeast past the monster, there is a hole that will also lead to Mosquies' Village.
Southeast past the monster, there is an entrance to the Boiler Room, where active boilers connect to a network of pipes and containers of various materials can be seen. An exit to the quieter Entrepôt can be found further northeast. Here, barrels and a variety of shipping containers conceal a couple of strange objects, such as the skull of a beast. The lights may flicker as Danaë maneuvers to the northeastern corner to find a doorway to the Dark Alley. Debris lines the path, and strings of colorful lights hang overhead. A muffled, upbeat song can be heard. Interacting with the creature at the end of the alley will make them respond with a speech bubble featuring the other entity in the alley and a question mark. If the Cougar key is equipped, the creature will step away from the door, allowing access to the Smugglers' Hideout.
Directions
The Nexus → Musical Orbs World → Purple Mines
Trivia
- The scratched door that leads to the Smuggler's Hideout resembles the door to Danaë's Dream Room in the Nexus.
Gallery
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