(corrected case of book cover name, briefly began to describe world appearance, added entry description) |
(feel free to improve the grammar and vocabulary x10001) |
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|Events = | |Events = | ||
|Collectibles = "[[Collective Unconscious:Book Covers#At The Dead of Night|At The Dead of Night]]" Cover | |Collectibles = "[[Collective Unconscious:Book Covers#At The Dead of Night|At The Dead of Night]]" Cover | ||
|NPCS = | |NPCS = [[Collective Unconscious:Minor Characters#Midnight Detective|Midnight Detective]] | ||
|Connections = {{Connection|Spiral Limb Passage}} | |Connections = {{Connection|Spiral Limb Passage}} | ||
|BGM = {{BGM|title=midnight-silent6|filename=midnight-silent6 70.ogg|soundroom=196|speed=70|author=orchidmantis}} | |BGM = {{BGM|title=midnight-silent6|filename=midnight-silent6 70.ogg|soundroom=196|speed=70|author=orchidmantis}} | ||
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==Features== | ==Features== | ||
Midnight Street is a world that consists of a series of city streets and alleyways set at night. It is a highly stylized environment, employing flat blocks of color, distorted perspectives, and jagged angles. | |||
Midnight Street is a world that consists of a series of city streets and alleyways set at night. It is a highly stylized environment, employing flat blocks of color, distorted perspectives, and jagged angles. | |||
From Spiral Limb Passage, the world starts off as a linear passage with red lines surrounding it and bright yellow window at the end. | |||
In the main area, zebra crosswalks, traffic lights and yellow windows become part of the atmosphere, the latter two flickering on beat with the mysterious music. One of the alleways contains the bloody silhouette of a crime scene, where someone apparently got mortally wounded in the chest. The silhouette cannot be interacted with, as barrier tape blocks the way. | |||
The [[Collective Unconscious:Minor Characters#Midnight Detective|Midnight Detective]] can be seen in different spots across the city. Particularly, if Variable 40 is equal or lower than 85, he will also be seen investigating the aforementioned murder scene. | |||
Following the path, a rhombus shaped gate can be found that leads to a room with red window and a sitting red person in the center, along with an open connection sign. The person doesn't interact with any eidola and can't get killed with the [[Collective Unconscious:Eidola#Soulfire|Soulfire]] eidolon. | |||
Following the alley of the crime scene, at the right, a secret passage can be found that leads to a seedy alley. A stylized open connection sign can be found between two buildings. | |||
==Directions== | ==Directions== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
MS to SLP.png|The entrance from [[Collective Unconscious:Spiral Limb Passage|Spiral Limb Passage]]. | |||
MS yellow window.png|The entrance to the main area. | |||
MS smoke break.png|Smoking never looked this badass. (please don't smoke in excess...) | |||
MS under investigation.png|Kids, don't look! | |||
MS it's him!.png|Hello there, Mr. Midnight! | |||
MS gate.png|I wonder where this goes to. | |||
MS red window.png|Um... nevermind. Have fun you there. | |||
MS huh.png|Huh? How did that rat get there? | |||
MS RATS!.png|The secret alley, now infested with rats. Work in Progress! | |||
</gallery> | </gallery> |
Latest revision as of 19:20, 23 February 2025
Midnight Street | |
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![]() | |
Basic Info | |
Eidola | None |
Collectibles |
"At The Dead of Night" Cover |
Events | None |
Notable NPCs | Midnight Detective |
Other | |
Connecting Areas | Spiral Limb Passage |
BGM | 🔊 midnight-silent6 (No. 196) 🔊 orchidmantis_doubledream_ambient – Alley (No. 197) |
Map ID | 0592 |
Version Added | 0.1.0 |
Author | hit2key, mitzyrie, Delly |
Midnight Street is an area accessible from the blue cuboid building in Spiral Limb Passage.
Features
Midnight Street is a world that consists of a series of city streets and alleyways set at night. It is a highly stylized environment, employing flat blocks of color, distorted perspectives, and jagged angles.
From Spiral Limb Passage, the world starts off as a linear passage with red lines surrounding it and bright yellow window at the end.
In the main area, zebra crosswalks, traffic lights and yellow windows become part of the atmosphere, the latter two flickering on beat with the mysterious music. One of the alleways contains the bloody silhouette of a crime scene, where someone apparently got mortally wounded in the chest. The silhouette cannot be interacted with, as barrier tape blocks the way.
The Midnight Detective can be seen in different spots across the city. Particularly, if Variable 40 is equal or lower than 85, he will also be seen investigating the aforementioned murder scene.
Following the path, a rhombus shaped gate can be found that leads to a room with red window and a sitting red person in the center, along with an open connection sign. The person doesn't interact with any eidola and can't get killed with the Soulfire eidolon.
Following the alley of the crime scene, at the right, a secret passage can be found that leads to a seedy alley. A stylized open connection sign can be found between two buildings.
Directions
Nexus → Spiral Limb Passage → Midnight Street
Gallery
The entrance from Spiral Limb Passage.
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