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Yume 2kki:Lit Tile Path

Revision as of 23:00, 19 August 2024 by Reas (talk | contribs)
Lit Tile Path
Lit tile path 01.png
Basic Info
Japanese Name(s)

無静光踊
八休
Serene Light Dance
Serene Dancing

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Private Rooms NoEntry
Obstacle Course 2 LockedCondition🔐
BGM 🔊 samayou無静光踊 – Lit Version
🔊 samayou八休 – Overgrowth Outlook Room
Map ID 1715, 1719
Version Added 0.120c patch 5
Last Updated 0.124g patch 2
Author Yume wo Samayou

Lit Tile Path is an area accessible from Private Rooms.

Map of the Lit Tile Path.

Features

The Lit Tile Path is a large tile maze with many twisting passages. Entering this world through the window in Private Rooms brings Urotsuki to the unlit version of Lit Tile Path, in which the tiles are dull white and gray and the various creatures that can be found here are gray and unanimated. Equipping the Eyeball Bomb effect will cause the eye creature near the entrance to take on a happy expression. Going on the path above the entrance and to the right will lead to a colorful looking array of blocks. Trying to walk (or, using the Fairy or Spacesuit effects, fly) over the gap will cause Urotsuki to be teleported back. The Rainbow effect, however, will form a rainbow bridge that allows Urotsuki to walk across the gap. Going left instead brings Urotsuki to a pink conveyor that will push her to the right, unless flying over it using Fairy or Spacesuit.

Taking the rightmost path from the entrance and then taking a right at the fork, Urotsuki will come across a path marked with two cyan screens on either side. Going up it will lead to a terminal with four deep blue screens which can display arrows by using the yellow buttons underneath them. The arrows can be displayed in any one of the four cardinal directions. Each button and screen are marked by a number, except for the third button from the left, which appears broken. Trying to interact with it will cause Urotsuki to frantically press the button until it combusts. Interacting with it afterwards will cause Urotsuki to say her "can't do that" line. To the right is a gray keycard reader and a cyan door.

To access Obstacle Course 2, Urotsuki must find three gray star creatures scattered throughout the maze, holding up signs with pink numbers on them. Interacting with these stars will change the displayed number into an arrow pointing in one of the four cardinal directions (randomised every visit). The direction of the arrow corresponds to the number, and the number corresponds to one of the screens on the terminal, meaning the direction of the arrow on the sign and the terminal screen should match. (Ex: If the 2 sign becomes a left arrow, the terminal screen marked with a 2 should display a left arrow.) After inputting every direction into the terminal, the player can check their answer by interacting with the grey keycard reader. The reader will beep 3 times, and if the code is incorrect, a buzzer sound will play. If the code is successful however, it will make a ding noise and the door to Obstacle Course 2 will open. This puzzle will have to be repeated on future visits.

  • 1: Above the entrance, make a left away from the rainbow bridge, then make another left before the conveyor to find the star holding sign 1.
  • 2: From the entrance, head down, then left at every fork beyond to find the star holding sign 2.
  • 3: From the entrance, head down, then left at the first fork, head down at the second fork, down at the third fork and right at the fourth to find the star holding sign 3.

Lit Version

If the computer lights have been activated and Lit Tile Path was entered from the Rainbow Room of Private Rooms, Urotsuki will be in the lit version of Lit Tile Path, in which now the gray tiles will flow red and brown, the white tiles will flow white and gray, the gray stars become red, all of the entities begin dancing, and music will start playing. In this state, if Urotsuki crosses the rainbow bridge and then moves up from the intersection, she will come across what looks like a pink and green house with multiple windows. Interacting with this house leads to the Overgrowth Outlook.

Overgrowth Outlook

The Overgrown Outlook is a small, guppie green alley of sorts. A girl can be seen laying down on top of the left wall, seemingly growing various fruits from her hair and tending to the roots growing from the hole in the mossy wall. A brick wall with a crack and a hole in it lies in the back of the alley overlooking a sunlit sky, and Urotsuki can jump on top of it using the Spring effect. The floor has a large, yellow circle on it. The right wall has white stripes on the bottom half, and on the top half is another mossy wall, as well as a window with red curtains on a solid pink wall. From here, Urotsuki can return to the main area by walking downwards, where she entered from.

Directions

After visiting The Hand Hub once and unlocking the connection from Snow White Field to Shape World:

OR

Gallery