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Yume 2kki:Blue Restaurant: Difference between revisions

(info about the room 8 hole)
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|Events = None
|Events = None
|NPCS = None
|NPCS = None
|Connections = {{Connection|Blue House Road}}, {{Connection|Underground Lake}}
|Connections = {{Connection|Blue House Road}}, {{Connection|Underground Lake}}, {{Connection|Red Monastery|unlock_type=Unlock}}
|BGM = tonny02, soundc_2 (Room 1), n3-SaP (Room 2), 2_45 (Room 2 after the event), yumenikkig_uljp00129 no name 2-169 (Room 3), yumenikkig_uljp00129 no name 2-169 (slowed) (Room 3 after the event), sound3e (Room 4), n3-RtH (Room 5), sniperbob1 (After the event in Room 6), sk2-cookware (Room 7), 2_21 (Room 8), qs0UrDFJ-bgm054 (Room 9), rec2 (Room 10), zaza (Room 11), kappa_01_2 (Room 12), kikai004 (Room 13), kappa_13 (Bed Event), bgm1 (Potions Room), Nuls_04-dgtmn (Elevator)
|BGM = tonny02, soundc_2 (Room 1), n3-SaP (Room 2), 2_45 (Room 2 after the event), yumenikkig_uljp00129 no name 2-169 (Room 3), yumenikkig_uljp00129 no name 2-169 (slowed) (Room 3 after the event), sound3e (Room 4), n3-RtH (Room 5), sniperbob1 (After the event in Room 6), sk2-cookware (Room 7), 2_21 (Room 8), qs0UrDFJ-bgm054 (Room 9), rec2 (Room 10), zaza (Room 11), kappa_01_2 (Room 12), kikai004 (Room 13), kappa_13 (Bed Event), bgm1 (Potions Room), Nuls_04-dgtmn (Elevator)
|Map ID = 1442, 1378
|Map ID = 1442, 1378
Line 89: Line 89:
* '''Room 9''' is another first-person room, with a fenced-off hallway with various creatures looking at Urotsuki and a locked door at the end.
* '''Room 9''' is another first-person room, with a fenced-off hallway with various creatures looking at Urotsuki and a locked door at the end.


* '''Room 10''' has a display and 11 buttons with numbers 0-9 and a green checkmark. Entering the code 2547829 and interacting with the green checkmark will make a red door appear, which leads to the [[Yume 2kki:Red Monastery|Red Monastery]].
* '''Room 10''' has a display and 11 buttons with numbers 0-9 and a green checkmark. Entering the code 2547829 and interacting with the green checkmark will make a red door appear, which leads to the [[Yume 2kki:Red Monastery|Red Monastery]] and unlocks the connection from the opposite side.


* '''Room 11''' has five different hats on stands which Urotsuki can wear, but only within this room.
* '''Room 11''' has five different hats on stands which Urotsuki can wear, but only within this room.

Revision as of 21:04, 25 February 2023

Blue Restaurant
Blue restaurant entrance.png
Basic Info
Japanese Name(s)

restaurant
restaurant

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Blue House Road
Underground Lake
Red Monastery Unlock🔑
BGM tonny02soundc_2 (Room 1)n3-SaP (Room 2)2_45 (Room 2 after the event)yumenikkig_uljp00129 no name 2-169 (Room 3)yumenikkig_uljp00129 no name 2-169 (slowed) (Room 3 after the event)sound3e (Room 4)n3-RtH (Room 5)sniperbob1 (After the event in Room 6)sk2-cookware (Room 7)2_21 (Room 8)qs0UrDFJ-bgm054 (Room 9)rec2 (Room 10)zaza (Room 11)kappa_01_2 (Room 12)kikai004 (Room 13)kappa_13 (Bed Event)bgm1 (Potions Room)Nuls_04-dgtmn (Elevator)
Map ID 1442, 1378
Version Added 0.120
Author sniperbob

Blue Restaurant is an area accessible from the Blue House Road and the Underground Lake.

Features

When coming from Blue House Road, Urotsuki ends up in a small restaurant room with several creatures sitting behind the tables on the top and bottom of the room. Behind the bar there are two humans with blue skins: a white one with a chef hat and a red one with a regular hat. There are also two doors with same colours.

The white door is locked at first, but killing the chef with the Chainsaw unlocks it. Going through it, Urotsuki ends up in a dark corridor with the red cook at the end of it. Coming close to him will make Urotsuki move away from him, after which he will start chasing her. Getting caught by him plays the animation of getting a key, after which Urotsuki gets teleported back to the main room, with the door locked and the chef still gone. However, if you manage to escape during the chase, a short cutscene will play, in which Urotsuki hides under one of the tables and the cook tried to find her, fails to do so and goes out of the restaurant.

The red door, however, is always open, and going through it Urotsuki ends up in a long corridor with numbered doors. If you've given at least 6000夢 to the box in Room 12, at the bottom of the corridor there will be two creatures: one in the beginning of the corridor, and one at the end of it. Interacting with them teleports Urotsuki between each other.

Going through the numbered doors will lead to different rooms:

  • Room 1 contains a creature and a control panel. Pressing the keys on the control panel allows to change the creature's appearance and behaviour.
  • Room 2 is full of red and blue presents. What happens when interacting with them is determined randomly, and it can be one of those things:
Give Urotsuki 1夢, 100夢 or 300夢;
Play a laughing sound and show the coin animation, but despite that take away 200夢 or 300夢;
Transform into a moving cloud of red and green particles, interacting with which will change the BGM and the appearance of both the room and Urotsuki. In this state Urotsuki can't leave the room through the door, but she can still open the menu and open presents;
Disappear, sometimes with a screen transition;
Transform into a floating grey creature with an open mouth, which doesn't react to any effect;
Spawn a red creature from the first room;
Spawn a sane Shadow Lady;
Change the screen tint;
Spawn a small vending machine, which gives a drink which costs 100夢;
Make Urotsuki wear a red hat;
Spawn a transparent creature with no legs which follows Urotsuki around.
  • Room 3 has two characters: a brother and a sister, which both change their appearance depending on Urotsuki's equipped effect. Killing either one of them causes the screen to fade to black and the chainsaw sound effect to play a second time. When the screen comes back to normal, the character who was left alive can be seen with a chainsaw in hands, and after a few seconds Urotsuki wakes up.
  • Room 4 has a red blob with an open mouth, which can be repeatedly killed with the Chainsaw, giving a small amount of money each time.
  • Room 5 has an eye, a nose and a mouth at the bottom. Interacting with them several times makes different versions of the respective body part to hover above Urotsuki, alloweing to create different faces.
  • Room 6 has a big stick figure looking out of the window. Attempting to kill it will tint the screen red, change the BGM and the background outside of the window. Going back to the main hallway after chainsawing the figure will replace the numbers on all of the doors with eyes, and change the appearance and behaviour of the NPCs in other rooms:
Room 1 now has a brain instead of the creature that was there before, and the control panel is unresponsive.
Opening any of the presents in Room 2 transforms it into a pool of blood.
Room 3 now has two huge humanoid creatures instead of the brother and sister.
Room 4's blob grins upon chainsawing it and doesn't reward any money.
Interacting with the body parts in Room 5 now makes a hollow face appear.
Rooms 7, 8, and 13 are now locked.
In Room 9, a deformed object with blood pouring out its holes is now blocking Urotsuki's path, so she can only go back to the hallway.
In Room 10, the display is now blank and the buttons are filled with static and only play a sound effect upon interacting.
In Room 11, all of the hats are replaced with one stand with a brain on it, which Urotsuki also can wear.
In Room 12, the box's screen is now black with two red dots on it, and no hole or door is present.
Going back to the restaurant in this state reveals that it has also been deformed, with holes in the tables and weird creatures sitting behind them. In this state, the white door cannot be opened even after killing the chef, and the door leading to Blue House Road is locked.
  • Room 7 is a first-person platformer room, with colorful cubes of varying heights that Urotsuki can jump on by pressing the spacebar, and a white friendly creature behind the table who you can interact with. You cannot use the menu in this area. Going through the bottom door will lead to the Underground Lake.
  • Room 8 is a monochrome path with a hole at the end, with similar paths and a yellow-haired creature seen in the background. Going up the path and interacting with the hole will de-equip any effect Urotsuki has equipped, and show different places, the first one being in T-Folk World, then Crazed Faces Maze, then .... Visiting all the places shown will unlock (?)
  • Room 9 is another first-person room, with a fenced-off hallway with various creatures looking at Urotsuki and a locked door at the end.
  • Room 10 has a display and 11 buttons with numbers 0-9 and a green checkmark. Entering the code 2547829 and interacting with the green checkmark will make a red door appear, which leads to the Red Monastery and unlocks the connection from the opposite side.
  • Room 11 has five different hats on stands which Urotsuki can wear, but only within this room.
  • Room 12 has a box with a computer screen and a hole on the right. Interacting with the hole takes 500夢 from you. Continuously doing it will make a face appear on screen which gets progressively more happier, until after 10000夢 in total has been given, a white door apears on the left, which takes you to a gray area. In it, there is a door styled like an open mouth which takes you to a closed-off elevator-like area, and three potions on a table. Drinking them has different effects:
The left one makes Urotsuki move randomly very fast for a short time.
The middle one shows different screen transitions and plays different sound effects.
The right one makes the screen shake.
  • Room 13 is filled with differently looking egg creatures. They move randomly and do not normally react to any effect, including the Chainsaw and Railroad Crossing, however each of them can be killed when interacting with it with a specific effect on. The effect needed depends on the egg's appearance:
A small egg can be killed with Child
A red egg can be killed with Drum
A grey egg with a yellow cross across its body can be killed with Railroad Crossing
A light grey egg with a red bottom can be killed with Chainsaw
A yellow egg can be killed with Trombone
A rainbow egg can be killed with Rainbow
An orange egg can be killed with Haniwa
A pale blue egg with a pink eye can be killed with Boy
A light blue egg with a white eye can be killed with Tissue
A light blue egg with a yellow eye can be killed with Penguin
A black egg with a yellow eye can be killed with School Boy
A black egg with a pink eye can be killed with Spring
A dark grey egg with a red eye can be killed with Eyeball Bomb
A brown egg can be killed with Polygon
A white egg with a red eye can be killed with Marginal
After killing every creature, Urotsuki will be able to sleep in the bed and watch one of the events that is needed to access the Horror Maze.

Directions

Nexus → Purple WorldOnyx Tile WorldFused Faces WorldCrazed Faces MazeBlue House RoadBlue Restaurant

Nexus → Garden WorldBlue ForestExhibitionSandy PlainsAquamarine CaveUnderground LakeBlue Restaurant

Gallery