yumewiki:en:braingirl>YouArentDistorted (Added the area's map IDs.) |
mNo edit summary |
||
(17 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Locationbox | {{Locationbox | ||
|headercolor=# | |headercolor=#2c3920 | ||
|headerfontcolor=# | |headerfontcolor=#f26ecd | ||
|image= | |image=Industrial_tunnels.png | ||
|Effects=None | |Effects=None | ||
|Menu=None | |Menu=None | ||
|Events=None | |Events=None | ||
|BGM=Power Room, A past yet to see | |BGM=Power Room, A past yet to see | ||
|Connections= | |Connections={{Connection|Shrine Garden}} | ||
|Map ID=0057, 0067 | |Map ID=0057, 0067 | ||
|NPCS=None | |NPCS=None | ||
}}'''Industrial Tunnels''' | }} | ||
The '''Industrial Tunnels''' are an area accessible from entering a building on the northwestern side of the [[Braingirl:Shrine Garden|Shrine Garden]]. | |||
{{LocationMap|filename = Industrial tunnels map.png|caption = Map of the Industrial Tunnels}} | |||
==Features== | |||
The Industrial Tunnels are a series of hallways in | The Industrial Tunnels are a series of hallways in what looks to be an abandoned power plant with green walls. Lockers, loose papers, and metal barrels are scattered around. Upon entering, there is a screen on the wall displaying a sinister face. Occasionally, there will be a sudden noise and Mikan will jump as if startled. If she is near the beginning of the area, this will cause her to run out to exit back to the Shine Garden. Upon returning, the face on the screen will be gone. | ||
To the south of the entrance, there is a locker with an image taped to it. Interacting with it will show a crude drawing of what looks like a cloaked figure with a hat, a starry landscape, and a bomb. | To the south of the entrance, there is a locker with an image taped to it. Interacting with it will show a crude drawing of what looks like a cloaked figure with a hat, a starry landscape, and a bomb. | ||
Line 20: | Line 20: | ||
To the north of the entrance, there is a machine that can be interacted with and a smoking robot NPC. Further along, there is a locker with an image taped to it. Interacting with it will show an enlarged monochrome picture too blurry to decipher-- possibly a view of a city from above. At the end of this left path is a staircase that leads to the small '''Tunnels Exit''' area. | To the north of the entrance, there is a machine that can be interacted with and a smoking robot NPC. Further along, there is a locker with an image taped to it. Interacting with it will show an enlarged monochrome picture too blurry to decipher-- possibly a view of a city from above. At the end of this left path is a staircase that leads to the small '''Tunnels Exit''' area. | ||
Going south past the stairs, there is an intersection. To the | Going south past the stairs, there is an intersection. To the left is a table with a pink creature and a paper that can be interacted with, showing a crude drawing of a pink man in a hat. To the right are 2 [[Braingirl:CDs|CDs]]. | ||
Further south from this intersection is an open grate on the floor that leads to a new room. Inside the room is a person collapsed in a pool of pink blood. | |||
Even further down in the bottom left corner of the area is a long hall with pink chairs. Another paper taped to a locker shows a messy drawing of a star, or possibly a star-shaped cell tower. The room ends in an under-construction warp point shaped like a large CD. | |||
Entering the tunnels after activating the Spirit Shrine event will make this area lead to a dead end hallway. | Entering the tunnels after activating the Spirit Shrine event will make this area lead to a dead end hallway. | ||
== Directions == | ==Directions== | ||
[[Streets Hub]] → [[Shrine Garden]] → Industrial Tunnels | [[Braingirl:Streets Hub|Streets Hub]] → [[Braingirl:Shrine Garden|Shrine Garden]] → Industrial Tunnels | ||
== Gallery == | == Gallery== | ||
<gallery> | <gallery> | ||
File:Industrial tunnels attendant.png | File:Industrial tunnels attendant.png | ||
Line 35: | Line 39: | ||
File:Industrial tunnels exterior.png | File:Industrial tunnels exterior.png | ||
File:Industrial tunnels corpse.png | File:Industrial tunnels corpse.png | ||
File:Industrial tunnels CDs.png|Industrial tunnel [[Braingirl:CDs|CDs]] | |||
</gallery> | </gallery> | ||
[[Category:Braingirl Locations]] | |||
[[Category:Braingirl In Development]] |
Latest revision as of 06:36, 13 July 2023
Industrial Tunnels | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Shrine Garden | ||||||||||
BGM | Power RoomA past yet to see | ||||||||||
Map ID | 0057, 0067 | ||||||||||
|
The Industrial Tunnels are an area accessible from entering a building on the northwestern side of the Shrine Garden.
Features
The Industrial Tunnels are a series of hallways in what looks to be an abandoned power plant with green walls. Lockers, loose papers, and metal barrels are scattered around. Upon entering, there is a screen on the wall displaying a sinister face. Occasionally, there will be a sudden noise and Mikan will jump as if startled. If she is near the beginning of the area, this will cause her to run out to exit back to the Shine Garden. Upon returning, the face on the screen will be gone.
To the south of the entrance, there is a locker with an image taped to it. Interacting with it will show a crude drawing of what looks like a cloaked figure with a hat, a starry landscape, and a bomb.
To the north of the entrance, there is a machine that can be interacted with and a smoking robot NPC. Further along, there is a locker with an image taped to it. Interacting with it will show an enlarged monochrome picture too blurry to decipher-- possibly a view of a city from above. At the end of this left path is a staircase that leads to the small Tunnels Exit area.
Going south past the stairs, there is an intersection. To the left is a table with a pink creature and a paper that can be interacted with, showing a crude drawing of a pink man in a hat. To the right are 2 CDs.
Further south from this intersection is an open grate on the floor that leads to a new room. Inside the room is a person collapsed in a pool of pink blood.
Even further down in the bottom left corner of the area is a long hall with pink chairs. Another paper taped to a locker shows a messy drawing of a star, or possibly a star-shaped cell tower. The room ends in an under-construction warp point shaped like a large CD.
Entering the tunnels after activating the Spirit Shrine event will make this area lead to a dead end hallway.
Directions
Streets Hub → Shrine Garden → Industrial Tunnels
Gallery
Industrial tunnel CDs
- 2c3920
- f26ecd