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Dotflow:Prison: Difference between revisions

mNo edit summary
m (BGM & infobox)
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|JapaneseName = 水牢
|JapaneseName = 水牢
|Effects = [[Dotflow:Effects#Corpse|Corpse]]
|Effects = [[Dotflow:Effects#Corpse|Corpse]]
|Events =  
|Events = None
|Wallpapers =  
|Wallpapers = None
|NPCS =  
|NPCS = None
|Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell}}
|Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell}}
|BGM =  
|BGM = {{BGM|title = 水牢/Prison|filename = Dotflow-bgm32 slowed.ogg}}
|Map ID = 0150, 0151, 0152
|Map ID = 0150, 0151, 0152
|VersionAdded =  
|VersionAdded =  
Line 18: Line 18:
==Features==
==Features==
{{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}}
{{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}}
The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] can be seen in an isolated cell directly north of the entrance from {{Connection|Submarine Corridors}}. Travelling east or west from this area leads to a courtyard with four cell blocks, and directly north or south from this courtyard is another courtyard, containing a guillotine on a raised platform. This guillotine serves as a one-way entrance to {{Connection|Hell}}, and is flanked by cloaked figures wielding scythes. On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the [[Dotflow:Effects#Corpse|Corpse]] effect.
The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] can be seen in an isolated cell directly north of the entrance from [[Dotflow:Submarine Corridors|Submarine Corridors]]. Traveling east or west from this area leads to a courtyard with four cell blocks, and directly north or south from this courtyard is another courtyard, containing a guillotine on a raised platform. This guillotine serves as a one-way entrance to [[Dotflow:Hell|Hell]], and is flanked by cloaked figures wielding scythes. On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the [[Dotflow:Effects#Corpse|Corpse]] effect.


In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the [[Dotflow:Effects#Corpse|Corpse]] effect.  
In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the [[Dotflow:Effects#Corpse|Corpse]] effect.  


When visiting the Prison as Rust, four Fetuses will be present.
<div class="spoiler">When visiting the Prison as Rust, four Fetuses will be present.</div>


==Directions==
==Directions==
Line 32: Line 32:


==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. If there are more than 9 screenshots, set the gallery to display as a slideshow. -->
<gallery>
<gallery>
Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]]
Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]]
Line 39: Line 38:
Flow_prison_corpse.png|The corpse in the black void
Flow_prison_corpse.png|The corpse in the black void
</gallery>
</gallery>
[[Category:Dotflow Locations]]

Revision as of 00:53, 7 September 2023

Prison
Prison.png
Basic Info
Original Name(s)

水牢
水牢

Effects EffectCorpse
Events None
Notable NPCs None
Other
Connecting Areas

Submarine Corridors
Hell

BGM 水牢/Prison
Map ID 0150, 0151, 0152

The Prison is an area accessible from a doorway in the Submarine Corridors.

Features

Annotated map of the Prison

The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling Sabitsuki can be seen in an isolated cell directly north of the entrance from Submarine Corridors. Traveling east or west from this area leads to a courtyard with four cell blocks, and directly north or south from this courtyard is another courtyard, containing a guillotine on a raised platform. This guillotine serves as a one-way entrance to Hell, and is flanked by cloaked figures wielding scythes. On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the Corpse effect.

In the subarea, referred to internally as 末路 (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the Corpse effect.

When visiting the Prison as Rust, four Fetuses will be present.

Directions

EntranceUtility Pole WorldApartmentsSubmarine CorridorsPrison

Entrance → Utility Pole WorldApartmentsCloud WorldReverse ApartmentsSugar HoleSewersOrange MazeSubmarine Corridors → Prison

Entrance → Music WorldNorthern Wastewater LakeSewersOrange MazeSubmarine Corridors → Prison

Gallery