mNo edit summary |
Potatoidea (talk | contribs) m (BGM & infobox) |
||
Line 6: | Line 6: | ||
|JapaneseName = 水牢 | |JapaneseName = 水牢 | ||
|Effects = [[Dotflow:Effects#Corpse|Corpse]] | |Effects = [[Dotflow:Effects#Corpse|Corpse]] | ||
|Events = | |Events = None | ||
|Wallpapers = | |Wallpapers = None | ||
|NPCS = | |NPCS = None | ||
|Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell}} | |Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell}} | ||
|BGM = | |BGM = {{BGM|title = 水牢/Prison|filename = Dotflow-bgm32 slowed.ogg}} | ||
|Map ID = 0150, 0151, 0152 | |Map ID = 0150, 0151, 0152 | ||
|VersionAdded = | |VersionAdded = | ||
Line 18: | Line 18: | ||
==Features== | ==Features== | ||
{{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}} | {{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}} | ||
The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] can be seen in an isolated cell directly north of the entrance from | The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] can be seen in an isolated cell directly north of the entrance from [[Dotflow:Submarine Corridors|Submarine Corridors]]. Traveling east or west from this area leads to a courtyard with four cell blocks, and directly north or south from this courtyard is another courtyard, containing a guillotine on a raised platform. This guillotine serves as a one-way entrance to [[Dotflow:Hell|Hell]], and is flanked by cloaked figures wielding scythes. On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the [[Dotflow:Effects#Corpse|Corpse]] effect. | ||
In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the [[Dotflow:Effects#Corpse|Corpse]] effect. | In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the [[Dotflow:Effects#Corpse|Corpse]] effect. | ||
When visiting the Prison as Rust, four Fetuses will be present. | <div class="spoiler">When visiting the Prison as Rust, four Fetuses will be present.</div> | ||
==Directions== | ==Directions== | ||
Line 32: | Line 32: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] | Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] | ||
Line 39: | Line 38: | ||
Flow_prison_corpse.png|The corpse in the black void | Flow_prison_corpse.png|The corpse in the black void | ||
</gallery> | </gallery> | ||
Revision as of 00:53, 7 September 2023
Prison | |
---|---|
Basic Info | |
Japanese Name(s) |
水牢 |
Effects | Corpse |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Submarine Corridors Hell |
BGM | 🔊 水牢/Prison |
Map ID | 0150, 0151, 0152 |
The Prison is an area accessible from a doorway in the Submarine Corridors.
Features
The Prison is a gloomy, labyrinthine area dotted with prison cells. Most of the prisoners take the form of vague shadows, but one prisoner resembling Sabitsuki can be seen in an isolated cell directly north of the entrance from Submarine Corridors. Traveling east or west from this area leads to a courtyard with four cell blocks, and directly north or south from this courtyard is another courtyard, containing a guillotine on a raised platform. This guillotine serves as a one-way entrance to Hell, and is flanked by cloaked figures wielding scythes. On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the Corpse effect.
In the subarea, referred to internally as 末路 (End of the road), a large door leads into a seemingly-featureless void. After traveling through the void for a few seconds, however, a rotting and bloodied corpse will come into view. Interacting with it will grant the Corpse effect.
Directions
Entrance → Utility Pole World → Apartments → Submarine Corridors → Prison
Entrance → Utility Pole World → Apartments → Cloud World → Reverse Apartments → Sugar Hole → Sewers → Orange Maze → Submarine Corridors → Prison
Entrance → Music World → Northern Wastewater Lake → Sewers → Orange Maze → Submarine Corridors → Prison
Gallery
The prisoner resembling Sabitsuki
- 421818
- a5928c