Memorisleep (talk | contribs) m (added the labelled map) |
SalmSamuel (talk | contribs) mNo edit summary |
||
(24 intermediate revisions by 13 users not shown) | |||
Line 4: | Line 4: | ||
|image = static_noise_hell.png | |image = static_noise_hell.png | ||
|JapaneseName = 赤黒迷路 | |JapaneseName = 赤黒迷路 | ||
|Name = | |Name = ''Akaguro meiro'', Red-Black Maze | ||
|Effects = None | |Effects = None | ||
|Wallpapers = WP #328, #331, #345 | |Wallpapers = WP #328,WP #331,WP #345 | ||
|Events = | |Events = [[Yume 2kki:Events#Possessed by Yourself|Possessed by Yourself]] | ||
|NPCS = None | |NPCS = None | ||
|Connections = | |Connections = {{Connection|Infinite Library}}, {{Connection|Snowy Forest|unlock_type=Unlock}} | ||
|BGM = | |BGM = {{BGM|title=0426|filename=0426(408).ogg|soundroom=408A|speed=50}}, {{BGM|title=sound3a|filename=Sound3a(317B).ogg|label=Ripple Passage|soundroom=317B|speed=50}} | ||
|Map ID = 0945, 0946 | |Map ID = 0945, 0946 | ||
|Primary = | |Primary = qxy | ||
|VersionAdded = 0.109 | |VersionAdded = 0.109 | ||
|VersionsUpdated = 0.116g patch 1-b,0.117b patch 5-++ | |VersionGaps = 0.120d patch 21-0.120e | ||
|VersionsUpdated = 0.116g patch 1-b,0.117b patch 5-++,0.118-ef,0.118c patch 11--,0.119b patch 5 | |||
}} | }} | ||
'''Static Noise Hell''' is an area accessible from the mirror in the [[Infinite Library]]'s inner sanctum. | '''Static Noise Hell''' is an area accessible from the mirror in the [[Yume 2kki:Infinite Library|Infinite Library]]'s inner sanctum. | ||
{{LocationMap|filename=Static noise hell label.png|caption=Map of Static Noise Hell. Note that the open gate to Ripple Passage is selected at random.}} | |||
==Features== | ==Features== | ||
This area is a vast, isometric maze with an appearance reminiscent of [ | This area is a vast, isometric maze with an appearance reminiscent of [[Yume Nikki:Hell|Hell]] from the original Yume Nikki, where scanlines fill the screen's foreground as static noises play. Navigation is done on a grid basis, where moving to the ends of the screen will scroll the camera to the succeeding direction. | ||
The entrance of the maze is a mirror image of Urotsuki in the middle of a crossroad, who faces the opposite direction of where she is headed to. Five gates are placed across the maze, where one of them is open at random, leading to the '''Ripple Passage''' (波紋, ''Hamon'', Ripple), and one point of interest within the maze is an empty pathway with a transparent Urotsuki, sitting down. To get to this point, there is an invisible path at the bottom of the section with all of the squares, connecting to the path to get to it. By sitting back-to-back with the transparent Urotsuki, standing back up lets you take control of the copy, vice-versa. As you assume control of the copy, the real Urotsuki will gradually fade, which can be undone by switching back to the real Urotsuki. Allowing the real Urotsuki to fade away completely will eventually make the area glitch out, forcing her to wake up. Doing this unlocks wallpaper #345. | The entrance of the maze is a mirror image of Urotsuki in the middle of a crossroad, who faces the opposite direction of where she is headed to. Five gates are placed across the maze, where one of them is open at random, leading to the '''Ripple Passage''' (波紋, ''Hamon'', Ripple), and one point of interest within the maze is an empty pathway with a transparent Urotsuki, sitting down. To get to this point, there is an invisible path at the bottom of the section with all of the squares, connecting to the path to get to it. By sitting back-to-back with the transparent Urotsuki, standing back up lets you take control of the copy (which silences the heartbeat in the area's background), and vice-versa. As you assume control of the copy, the real Urotsuki will gradually fade, which can be undone by switching back to the real Urotsuki. Allowing the real Urotsuki to fade away completely will eventually make the area glitch out, forcing her to wake up. Doing this unlocks wallpaper #345. | ||
===Ripple Passage=== | ===Ripple Passage=== | ||
Ripple Passage appears to be a dark area at first, where the water's color shines periodically. Sound effects are muted out as you explore this area. Passable areas are revealed as you navigate the pathway, which eventually leads to a lone ripple that takes you to the fairy hole within [[Snowy Forest]] when interacted with, allowing two-way access from here. Entering this area for the first time grants [[ | Ripple Passage appears to be a dark area at first, where the water's color shines periodically. Sound effects are muted out as you explore this area. Passable areas are revealed as you navigate the pathway, which eventually leads to a lone ripple that takes you to the fairy hole within [[Yume 2kki:Snowy Forest|Snowy Forest]] when interacted with, allowing two-way access from here. Entering this area for the first time grants [[Yume 2kki:Wallpapers|Wallpaper#331]], and if you have saved the Victim, you can also get Wallpaper #328 upon unlocking the connection to the aforementioned fairy hole. | ||
==Directions== | ==Directions== | ||
Nexus → [[Marijuana Goddess World]] → [[Dark Room]] → [[Snowy Forest]] → [[Techno Condominium]] → [[Cotton Candy Haven]] → [[Infinite Library]] → Static Noise Hell | *The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → [[Yume 2kki:Dark Room|Dark Room]] → [[Yume 2kki:Snowy Forest|Snowy Forest]] → [[Yume 2kki:Techno Condominium|Techno Condominium]] → [[Yume 2kki:Cotton Candy Haven|Cotton Candy Haven]] → [[Yume 2kki:Infinite Library|Infinite Library]] → '''Static Noise Hell''' | ||
After unlocking the connection from [[Yume 2kki:Snowy Forest|Snowy Forest]] to this area: | |||
*The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → [[Yume 2kki:Dark Room|Dark Room]] → [[Yume 2kki:Snowy Forest|Snowy Forest]] → '''Static Noise Hell''' | |||
If the connection from the [[Yume 2kki:Library|Library]] to the [[Yume 2kki:Infinite Library|Infinite Library]] has been unlocked: | |||
*The Nexus → [[Yume 2kki:Library|Library]] → [[Yume 2kki:Infinite Library|Infinite Library]] → '''Static Noise Hell''' | |||
==Trivia== | |||
*Static Noise Hell's map contains [[:File:Weird_A-figure.jpg|a formation in the shape of some sort of shield figure wielding a staff]], which is also referenced in [[Yume 2kki:Oblique Hell|Oblique Hell]], created by the same author. This figure originates from ''Yume Nikki'''s [[Yume Nikki:Hell|Hell]] maze, seen in the lower right image. | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
static_noise_hell_vending_and_gate.png|Since when did vending machines have oscilloscope displays? | |||
static_noise_hell_emptiness.png|A representation of loneliness. | static_noise_hell_emptiness.png|A representation of loneliness. | ||
ripple_passage.png|The Ripple Passage | ripple_passage.png|The Ripple Passage | ||
</gallery> | </gallery> | ||
[[Category:Locations | [[Category:Yume 2kki Locations with Wake-Up Events]] | ||
Latest revision as of 19:20, 24 August 2024
Static Noise Hell | |
---|---|
![]() | |
Basic Info | |
Japanese Name(s) |
赤黒迷路 |
Effects | None |
Collectibles |
WP #328 |
Events | Possessed by Yourself |
Notable NPCs | None |
Other | |
Connecting Areas | Infinite Library Snowy Forest 🔑 |
BGM | 0426 (50%) (No. 408A) sound3a (50%) (No. 317B): Ripple Passage |
Map ID | 0945, 0946 |
Version Added | 0.109 |
Last Updated | 0.119b patch 5 |
Author | qxy |
Static Noise Hell is an area accessible from the mirror in the Infinite Library's inner sanctum.
Features
This area is a vast, isometric maze with an appearance reminiscent of Hell from the original Yume Nikki, where scanlines fill the screen's foreground as static noises play. Navigation is done on a grid basis, where moving to the ends of the screen will scroll the camera to the succeeding direction.
The entrance of the maze is a mirror image of Urotsuki in the middle of a crossroad, who faces the opposite direction of where she is headed to. Five gates are placed across the maze, where one of them is open at random, leading to the Ripple Passage (波紋, Hamon, Ripple), and one point of interest within the maze is an empty pathway with a transparent Urotsuki, sitting down. To get to this point, there is an invisible path at the bottom of the section with all of the squares, connecting to the path to get to it. By sitting back-to-back with the transparent Urotsuki, standing back up lets you take control of the copy (which silences the heartbeat in the area's background), and vice-versa. As you assume control of the copy, the real Urotsuki will gradually fade, which can be undone by switching back to the real Urotsuki. Allowing the real Urotsuki to fade away completely will eventually make the area glitch out, forcing her to wake up. Doing this unlocks wallpaper #345.
Ripple Passage
Ripple Passage appears to be a dark area at first, where the water's color shines periodically. Sound effects are muted out as you explore this area. Passable areas are revealed as you navigate the pathway, which eventually leads to a lone ripple that takes you to the fairy hole within Snowy Forest when interacted with, allowing two-way access from here. Entering this area for the first time grants Wallpaper#331, and if you have saved the Victim, you can also get Wallpaper #328 upon unlocking the connection to the aforementioned fairy hole.
Directions
- The Nexus → Marijuana Goddess World → Dark Room → Snowy Forest → Techno Condominium → Cotton Candy Haven → Infinite Library → Static Noise Hell
After unlocking the connection from Snowy Forest to this area:
- The Nexus → Marijuana Goddess World → Dark Room → Snowy Forest → Static Noise Hell
If the connection from the Library to the Infinite Library has been unlocked:
- The Nexus → Library → Infinite Library → Static Noise Hell
Trivia
- Static Noise Hell's map contains a formation in the shape of some sort of shield figure wielding a staff, which is also referenced in Oblique Hell, created by the same author. This figure originates from Yume Nikki's Hell maze, seen in the lower right image.
Gallery
![Static noise hell label.png](/images/thumb/d/dd/Static_noise_hell_label.png/300px-Static_noise_hell_label.png)
- 000000
- FF0000