(Added map, description, and screenshots.) |
mNo edit summary |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 6: | Line 6: | ||
|JapaneseName = 水牢 | |JapaneseName = 水牢 | ||
|Effects = [[Dotflow:Effects#Corpse|Corpse]] | |Effects = [[Dotflow:Effects#Corpse|Corpse]] | ||
|Events = | |Events = None | ||
|Wallpapers = | |Wallpapers = None | ||
|NPCS = | |NPCS = None | ||
|Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell}} | |Connections = {{Connection|Submarine Corridors}}, {{Connection|Hell|one_way_type=NoReturn}}, {{Connection|Womb Maze|chaser_type=Trap}} | ||
|BGM = | |BGM = {{BGM|title = 水牢/Prison|filename = Dotflow-bgm32 slowed.ogg|speed=50}} | ||
|Map ID = 0150, 0151, 0152 | |Map ID = 0150, 0151, 0152 | ||
|VersionAdded = | |VersionAdded = | ||
Line 18: | Line 18: | ||
==Features== | ==Features== | ||
{{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}} | {{LocationMap|filename=PrisonMap.png|caption=Annotated map of the Prison}} | ||
The Prison is a gloomy, labyrinthine area dotted with prison cells. | The Prison is a gloomy, labyrinthine area dotted with prison cells. The ground appears to be completely coated in what is either blood or rust, and an oppressive drone plays throughout the entire area. | ||
In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a | Most of the prisoners take the form of vague shadows, but one prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] can be seen in an isolated cell directly north of the entrance from [[Dotflow:Submarine Corridors|Submarine Corridors]]. She serves as a good beacon to orientate oneself, as this area does not have many other immediately recognizable areas. | ||
Traveling east or west from this prisoner leads to a courtyard with four cell blocks. Heading directly north or south from here will lead to an open area, most notably containing a guillotine on a raised platform, flanked by odd, hooded creatures armed with scythes, strongly resembling reapers. This guillotine serves as a one-way entrance to [[Dotflow:Hell|Hell]]. Interacting with it will prompt the reapers to approach Sabitsuki as the screen fades out, implicitly preparing her for execution, further backed by the presence of her disembodied head in Hell proper. | |||
On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the [[Dotflow:Effects#Corpse|Corpse]] effect. | |||
In the subarea, referred to internally as '''末路''' (End of the road), a large door leads into a black void. By travelling north through the void for a few seconds, Sabitsuki will come across a rotting and bloodied corpse. Interacting with it will grant the [[Dotflow:Effects#Corpse|Corpse]] effect. | |||
<span class="spoiler">When visiting the Prison as Rust, four Fetuses will be present. This is particularly notable as the area features no Kaibutsu normally, which Fetuses normally replace.</span> | |||
==Directions== | ==Directions== | ||
Line 29: | Line 37: | ||
Entrance → [[Dotflow:Music World|Music World]] → [[Dotflow:Northern Wastewater Lake|Northern Wastewater Lake]] → [[Dotflow:Sewers|Sewers]] → [[Dotflow:Orange Maze|Orange Maze]] → [[Dotflow:Submarine Corridors|Submarine Corridors]] → Prison | Entrance → [[Dotflow:Music World|Music World]] → [[Dotflow:Northern Wastewater Lake|Northern Wastewater Lake]] → [[Dotflow:Sewers|Sewers]] → [[Dotflow:Orange Maze|Orange Maze]] → [[Dotflow:Submarine Corridors|Submarine Corridors]] → Prison | ||
==Trivia== | |||
*The music in the area is technically played at 50% speed. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] | Flow_prison_lookalike.png|The prisoner resembling [[Dotflow:Sabitsuki|Sabitsuki]] | ||
Line 37: | Line 46: | ||
Flow_prison_corpse.png|The corpse in the black void | Flow_prison_corpse.png|The corpse in the black void | ||
</gallery> | </gallery> | ||
Latest revision as of 15:46, 8 October 2024
Prison | |
---|---|
Basic Info | |
Japanese Name(s) |
水牢 |
Effects | Corpse |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Submarine Corridors Hell ➡️ Womb Maze 🚷 |
BGM | 🔊 水牢/Prison |
Map ID | 0150, 0151, 0152 |
The Prison is an area accessible from a doorway in the Submarine Corridors.
Features
The Prison is a gloomy, labyrinthine area dotted with prison cells. The ground appears to be completely coated in what is either blood or rust, and an oppressive drone plays throughout the entire area.
Most of the prisoners take the form of vague shadows, but one prisoner resembling Sabitsuki can be seen in an isolated cell directly north of the entrance from Submarine Corridors. She serves as a good beacon to orientate oneself, as this area does not have many other immediately recognizable areas.
Traveling east or west from this prisoner leads to a courtyard with four cell blocks. Heading directly north or south from here will lead to an open area, most notably containing a guillotine on a raised platform, flanked by odd, hooded creatures armed with scythes, strongly resembling reapers. This guillotine serves as a one-way entrance to Hell. Interacting with it will prompt the reapers to approach Sabitsuki as the screen fades out, implicitly preparing her for execution, further backed by the presence of her disembodied head in Hell proper.
On the sides of the guillotine room are the entrances to a hallway full of pillars, where a shadowy figure will quickly hide as the player approaches. Connected to this hallway is another room, containing a few more cells and a door leading to a subarea containing the Corpse effect.
In the subarea, referred to internally as 末路 (End of the road), a large door leads into a black void. By travelling north through the void for a few seconds, Sabitsuki will come across a rotting and bloodied corpse. Interacting with it will grant the Corpse effect.
When visiting the Prison as Rust, four Fetuses will be present. This is particularly notable as the area features no Kaibutsu normally, which Fetuses normally replace.
Directions
Entrance → Utility Pole World → Apartments → Submarine Corridors → Prison
Entrance → Utility Pole World → Apartments → Cloud World → Reverse Apartments → Sugar Hole → Sewers → Orange Maze → Submarine Corridors → Prison
Entrance → Music World → Northern Wastewater Lake → Sewers → Orange Maze → Submarine Corridors → Prison
Trivia
- The music in the area is technically played at 50% speed.
Gallery
The prisoner resembling Sabitsuki
- 421818
- a5928c