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    Yume 2kki:Ticking Blackout Zone: Difference between revisions

    No edit summary
    m (added one-way to mountain range)
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    |Map Type =  
    |Map Type =  
    |NPCS = None
    |NPCS = None
    |Connections = {{Connection|Portrait Purgatory|chance_description=Variable #44 is 237 or higher}}, {{Connection|Mirrored Pathways}}, {{Connection|Mountain Range}}
    |Connections = {{Connection|Portrait Purgatory|chance_description=Variable #44 is 237 or higher}}, {{Connection|Mirrored Pathways}}, {{Connection|Mountain Range|one_way_type=NoReturn}}
    |BGM = None
    |BGM = None
    |Map ID = 2452, 2453
    |Map ID = 2452, 2453
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    |Contributing =  
    |Contributing =  
    }}
    }}
    <!-- Name and entry point goes here. (e.g. "The '''Apartments''' is an area accessible from White Fern World.") Remember to bold the world's name and link to its previous location.-->
    <!-- Check the Style Guide for info on how to write articles in a consistent manner: https://yume.wiki/YumeWiki:Style_Guide -->
    '''Ticking Blackout Zone''' is an area accessible from [[Yume 2kki:Portrait Purgatory|Portrait Purgatory]] and [[Yume 2kki:Mirrored Pathways|Mirrored Pathways]].
    '''Ticking Blackout Zone''' is an area accessible from [[Yume 2kki:Portrait Purgatory|Portrait Purgatory]] and [[Yume 2kki:Mirrored Pathways|Mirrored Pathways]].
    {{LocationMap|filename=Y2 Ticking Blackout Zone.png|caption=Map of Ticking Blackout Zone}}
    {{LocationMap|filename=Y2 Ticking Blackout Zone.png|caption=Map of Ticking Blackout Zone}}


    ==Features==
    ==Features==
    <!-- Start by writing an overview of the area's overall features, including but not limited to its appearance, inhabitants, and gimmicks. -->
    <!-- After the overview, describe the points of interest that the area offers, with directions to those points. Do the same with the area's connections, and entry points to any sub-areas. The descriptions should start from the area's entry point as described in the introductory description. -->
    Ticking Blackout Zone is a black and white area, periodically swapping both of the colors. Some sections of the ground reveal an intricate panorama of splatters and shapes. The ticking sound is coming from the clocks, which can be found throughout the world.  
    Ticking Blackout Zone is a black and white area, periodically swapping both of the colors. Some sections of the ground reveal an intricate panorama of splatters and shapes. The ticking sound is coming from the clocks, which can be found throughout the world.  


    Line 41: Line 37:


    ==Gallery==
    ==Gallery==
    <!-- Insert screenshots of the area in this section. If the images are from older versions, put them in Trivia instead.-->
    <gallery>
    <gallery>
    File:Tbz to mirrored pathways.png
    File:Tbz to mirrored pathways.png

    Revision as of 09:35, 1 May 2024

    Ticking Blackout Zone
    TBZ01.png
    Basic Info
    Original Name(s)

    二極線

    Effects EffectNone
    Events None
    Notable NPCs None
    Other
    Connecting Areas

    Portrait Purgatory Chance🍀
    Mirrored Pathways
    Mountain Range NoReturn➡️

    BGM None
    Map ID 2452, 2453
    Version Added 0.121c patch 8
    Last Updated 0.121d patch 3
    Author 61024

    Ticking Blackout Zone is an area accessible from Portrait Purgatory and Mirrored Pathways.

    Map of Ticking Blackout Zone

    Features

    Ticking Blackout Zone is a black and white area, periodically swapping both of the colors. Some sections of the ground reveal an intricate panorama of splatters and shapes. The ticking sound is coming from the clocks, which can be found throughout the world.

    Northeast of the pillar connecting to Portrait Purgatory is the Mirrored Pathways connection. North of the Mirrored Pathways entrance is a train station platform, a train schedule, and a bench. After interacting with the back of the bench to sit down, waiting for a while will make a train appear. After entering the train, sit on any of the vertical seats and press the interact key while facing the train window to see a cutscene of the area transitioning to one with a bit more color. Exiting the train at this point will lead to the Mountain Range.

    While inside, heading to the right will take Urotsuki to the head of the train, occupied by a conductor. Repeated attempts to chainsaw the conductor will result in their death. If the conductor is killed while the train is moving, the train will crash, and Urotsuki will be forced to wake up. If the train is not moving, Urotsuki may equip the Glasses effect to view the remains in color.

    On the left side of the train, Urotsuki will encounter a ladder. Using this ladder will reveal an isolated section with a sole NPC holding a flower. Chainsawing them will cause the flower to be dropped. This enables Urotsuki to travel directly to the train from the northwest section of the area without having to wait for it to arrive.

    Directions

    The Nexus → Red Streetlight WorldBridged Swamp IslandsCultivated LandsThe CeilingMirrored Pathways → Ticking Blackout Zone

    The Nexus → Red Streetlight WorldBridged Swamp IslandsHeian Era VillageThe CeilingMirrored Pathways → Ticking Blackout Zone

    Gallery