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Yume 2kki:Fantasy Isle: Difference between revisions

m (Updated bgms to have the right tempo)
Line 10: Line 10:
|NPCS = [[Yume 2kki:Minor Characters#Flo|Flo]]
|NPCS = [[Yume 2kki:Minor Characters#Flo|Flo]]
|Connections = {{Connection|Lamp Passage}}, {{Connection|Graffiti City|one_way_type=NoReturn}}
|Connections = {{Connection|Lamp Passage}}, {{Connection|Graffiti City|one_way_type=NoReturn}}
|BGM = {{BGM|title=loop_146|filename=Loop_146.ogg}}, {{BGM|title=無重力散歩@アノン|filename=無重力散歩@アノン.ogg|label=castle}}
|BGM = {{BGM|title=loop_146|filename=loop_146_fast.mp3}}, {{BGM|title=無重力散歩@アノン|filename=無重力散歩@アノン_slower.mp3|label=castle}}
|Map ID = 1081, 1082
|Map ID = 1081, 1082
|Primary = noildoof
|Primary = noildoof

Revision as of 13:03, 25 March 2023

Fantasy Isle
Fantasy isle.png
Basic Info
Japanese Name(s)

甘い嘘
甘い嘘
Sweet Lies

Effects EffectNone
Collectibles

WP #425

Events None
Notable NPCs Flo
Other
Connecting Areas Lamp Passage
Graffiti City NoReturn➡️
BGM 🔊 loop_146
– castle
Map ID 1081, 1082
Version Added 0.113b
Last Updated 0.118c patch 9
Primary Author noildoof
Contributing Author(s) shigurin
Extras +

YNOproject Badges

Unamused(badgeY2).gif Unamused(badgeY2).png Unamused

Fantasy Isle is a world accessible from the flashing cantaloupe in Lamp Passage.

Features

Fantasy Isle is a large, looping world which takes place in a fuchsia-colored sea, dotted by vegetation, where the sea surrounds a dominantly verdant pastel-colored isle.

The area starts off in a small isle with a dock and a boat that you can use to navigate the sea, where heading east reveals a group of three flashing creatures with a single eye, arranged triangularly. Heading to the upper-left portion of the larger isle is a narrow path to the dock leading to the isle's forested portion.

Inhabiting the forest are beastly creatures with humanoid features and varying hair colors, where equipping the Chainsaw will make them frown in fear of their lives, and using the Crossing will stop them in their tracks. Along the way, you will encounter a bridged lake with a horse-like creature swimming in it. Going further from there, are the same creatures encountered earlier, now unconscious. Equipping the Chainsaw in this part will reveal a sad jellyfish that always walks at your direction. The music gets slower from here as you advance, until you reach the castle's entrance.

Castle Interior

Inside the castle, the first thing you will encounter is a prison inhabited by the creatures from the forest, along with the captors overseeing the prison. Going through the door leads to a much bigger prison area, with three more passages within.

The first passage from the left leads to a room with a large purple-skinned creature whose movements slow down with the Boy or Gakuran effects equipped, or gets agitated when equipping the Chainsaw. Returning to the corridor after equipping the Chainsaw in the aforementioned room will change the guards' positions, denying access to the latter two passages. The second passage leads to the throne room, while the third passage leads to a small corridor, then a meeting room with a large green creature who appears to be the warden. Equipping the Boy or Gakuran effects will give her an angry appearance.

By equipping the Chainsaw within the guards' vicinity, they will chase Urotsuki, taking her to a prison cell with Flo, who takes you to the shop in Graffiti City upon interaction.

Directions

Nexus → Geometry WorldIntestines MazeFlesh Paths WorldSea of CloudsLamp PassageFantasy Isle


Nexus → Geometry WorldSaturated Eyeball ZoneSpelling RoomSepia Clouds WorldSea of CloudsLamp PassageFantasy Isle

Gallery