No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|image = File:Yn-face.png | |image = File:Yn-face.png | ||
|caption = 赤の王様 (The red king) | |caption = 赤の王様 (The red king) | ||
|location = [[Yume Nikki | |location = [[Yume Nikki:Number World#The Stairway|The Stairway]]<br/>[[Yume Nikki:Debug Room|Debug Room]] (version 0.09) | ||
|role = Forces Madotsuki to wake up | |role = Forces Madotsuki to wake up | ||
|size = Huge | |size = Huge | ||
|effect reaction = None | |effect reaction = None | ||
}} | }} | ||
'''FACE''' (known as 赤の王様 ''"The Red King"'' by Japanese fans) is an [[Yume Nikki | '''FACE''' (known as 赤の王様 ''"The Red King"'' by Japanese fans) is an [[Yume Nikki:Events#FACE|event]] that occurs when [[Yume Nikki:Madotsuki|Madotsuki]] opens the door at the top of the Stairway in [[Yume Nikki:Number World#The Stairway|Number World]]. | ||
==Overview== | ==Overview== | ||
The FACE event, and by extension the character itself, is only accessible through a [[Yume Nikki | The FACE event, and by extension the character itself, is only accessible through a [[Yume Nikki:Zippertile|Zippertile]] located near the southeast corner of Number World's first room. Occasionally, the Zippertile will have an unhappy expression, which is determined every time Madotsuki goes to sleep. Using the [[Yume Nikki:Effects#Knife / Kitchen Knife(ほうちょう|Knife]] effect on the tile while it is unhappy will lead to the Number World Stairway, which has the FACE event's door at the end of it. | ||
After opening the Stairway door, the screen will fade to black for a moment. Slowly, a flashing animation that looks like some sort of face or mask fades in, accompanied by a crescendoing rushing sound. FACE cannot be dismissed until it has been playing for approximately ten seconds. When the event ends, the rushing sound momentarily speeds up and Madotsuki awakens abruptly, as if from a nightmare. | After opening the Stairway door, the screen will fade to black for a moment. Slowly, a flashing animation that looks like some sort of face or mask fades in, accompanied by a crescendoing rushing sound. FACE cannot be dismissed until it has been playing for approximately ten seconds. When the event ends, the rushing sound momentarily speeds up and Madotsuki awakens abruptly, as if from a nightmare. | ||
==Trivia== | ==Trivia== | ||
*In [[Yume Nikki | *FACE bears a great resemblance to Louis Wain's cat art, especially pieces made later into his life that used much more abstract and detailed patterns alongside brighter colors while still keeping cat- or face-esque markings. [[File:Progression_Louis_Wain_IllustrationChronicles_1500.jpg|right|thumb|Various cats drawn by Louis Wain. FACE bears a resemblance to the more distorted ones.]] | ||
*While unused, a smiling gate known as FACEtile appears in the files for the characters in version ''0.08'', with it being wider than other doors. As the door in the game is the same one as the [[Yume Nikki | *In [[Yume Nikki:Old Versions#Version 0.09|version ''0.09'']], the image of the character scrolls horizontally and imitates [[Yume Nikki:The Thing with the Quivering Jaw|the Thing with the Quivering Jaw]] in the [[Yume Nikki:Debug Room|Debug Room]], blocking off the player from accessing it. By hacking, the player can bypass this. | ||
*While unused, a smiling gate known as FACEtile appears in the files for the characters in version ''0.08'', with it being wider than other doors. As the door in the game is the same one as the [[Yume Nikki:The Nexus|Nexus]] (which has led to a number of [[Yume Nikki:Theories|theories]]), it can be assumed that this was originally supposed to be the door's appearance. Supporting this theory is the fact that it fits perfectly, and that the event for the door shows that it was supposed to have animation. | |||
[[File:weirddoor.png|center|frame]] | {| | ||
[[File:FacetileAnimation.gif|center|frame]] | |[[File:weirddoor.png|center|frame]]||[[File:FacetileAnimation.gif|center|frame]] | ||
|} | |||
*Thumbs.db files in the same version reveal a zoomed-out version of FACE itself. | *Thumbs.db files in the same version reveal a zoomed-out version of FACE itself. | ||
{| | {| | ||
|[[File:fullface1.jpg|center|thumb]]||[[File:fullface2.jpg|center|thumb]]||[[File:fullface3.jpeg|center|thumb]]||[[File:fullface4.jpeg|center|thumb]] | |[[File:fullface1.jpg|center|thumb]]||[[File:fullface2.jpg|center|thumb]]||[[File:fullface3.jpeg|center|thumb]]||[[File:fullface4.jpeg|center|thumb]] | ||
|} | |} | ||
*The only other events that wake Madotsuki up are the [[Yume Nikki:Events#Famicom Glitch|Famicom Glitch]] and the [[Yume Nikki:Events#The Witch's Flight|Witch's Flight]] events. It should also be noted that the FACE event is the only one of these three where the wake-up condition is not due to Madotsuki's own actions. | |||
*The only other events that wake Madotsuki up are the [[Yume Nikki | |||
==[[Yume Nikki | ==[[Yume Nikki:Theories|Theories]]== | ||
Due to the disturbing nature of the event, the existence of FACE has led to fans theorizing about what it could represent or symbolize. | Due to the disturbing nature of the event, the existence of FACE has led to fans theorizing about what it could represent or symbolize. | ||
The door that leads to the FACE event looks exactly like the door in | The door that leads to the FACE event looks exactly like the door in Madotsuki's room, the one that leads to the Nexus in the [[Yume Nikki:List of Locations|dream world]], and the one she doesn't want to leave in the real world. This could possibly mean that FACE is a representation of why Madotsuki does not want to leave her room in the real world, whether it be some sort of trauma or other fear. Another theory is that it is a dream-catcher of some kind, and is reminding Madotsuki that she is dreaming, which is why she wakes up. | ||
Some fans think that FACE may represent one of the many instances of body imagery in the game. Considering that [[Yume Nikki | Some fans think that FACE may represent one of the many instances of body imagery in the game. Considering that [[Yume Nikki:Zippertile|a zipper]] is used to access the area connected to the FACE event and a [[Yume Nikki:KyuuKyuu-kun|phallus-like creature]] can be seen near the event's door, FACE could be interpreted as some sort of phallic imagery as well, though this is often disputed. Some also think that FACE may be literal in that it represents an actual person's face, possibly even Madotsuki's exaggerated interpretation of her own face due to uncertainty about her physical appearance. | ||
==Gallery== | ==Gallery== |
Revision as of 13:36, 25 April 2023
FACE (known as 赤の王様 "The Red King" by Japanese fans) is an event that occurs when Madotsuki opens the door at the top of the Stairway in Number World.
Overview
The FACE event, and by extension the character itself, is only accessible through a Zippertile located near the southeast corner of Number World's first room. Occasionally, the Zippertile will have an unhappy expression, which is determined every time Madotsuki goes to sleep. Using the Knife effect on the tile while it is unhappy will lead to the Number World Stairway, which has the FACE event's door at the end of it.
After opening the Stairway door, the screen will fade to black for a moment. Slowly, a flashing animation that looks like some sort of face or mask fades in, accompanied by a crescendoing rushing sound. FACE cannot be dismissed until it has been playing for approximately ten seconds. When the event ends, the rushing sound momentarily speeds up and Madotsuki awakens abruptly, as if from a nightmare.
Trivia
- FACE bears a great resemblance to Louis Wain's cat art, especially pieces made later into his life that used much more abstract and detailed patterns alongside brighter colors while still keeping cat- or face-esque markings.
- In version 0.09, the image of the character scrolls horizontally and imitates the Thing with the Quivering Jaw in the Debug Room, blocking off the player from accessing it. By hacking, the player can bypass this.
- While unused, a smiling gate known as FACEtile appears in the files for the characters in version 0.08, with it being wider than other doors. As the door in the game is the same one as the Nexus (which has led to a number of theories), it can be assumed that this was originally supposed to be the door's appearance. Supporting this theory is the fact that it fits perfectly, and that the event for the door shows that it was supposed to have animation.
- Thumbs.db files in the same version reveal a zoomed-out version of FACE itself.
- The only other events that wake Madotsuki up are the Famicom Glitch and the Witch's Flight events. It should also be noted that the FACE event is the only one of these three where the wake-up condition is not due to Madotsuki's own actions.
Theories
Due to the disturbing nature of the event, the existence of FACE has led to fans theorizing about what it could represent or symbolize.
The door that leads to the FACE event looks exactly like the door in Madotsuki's room, the one that leads to the Nexus in the dream world, and the one she doesn't want to leave in the real world. This could possibly mean that FACE is a representation of why Madotsuki does not want to leave her room in the real world, whether it be some sort of trauma or other fear. Another theory is that it is a dream-catcher of some kind, and is reminding Madotsuki that she is dreaming, which is why she wakes up.
Some fans think that FACE may represent one of the many instances of body imagery in the game. Considering that a zipper is used to access the area connected to the FACE event and a phallus-like creature can be seen near the event's door, FACE could be interpreted as some sort of phallic imagery as well, though this is often disputed. Some also think that FACE may be literal in that it represents an actual person's face, possibly even Madotsuki's exaggerated interpretation of her own face due to uncertainty about her physical appearance.
Gallery
FACE as it appears in the light novel.