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Yume 2kki:Florist: Difference between revisions

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|Primary = natl
|Primary = natl
|VersionAdded = 0.104
|VersionAdded = 0.104
|VersionsUpdated = 0.113f-+
|VersionsUpdated = 0.113f-+,0.123a
}}
}}
{{MissingInfo|Update for changes made in ver 0.123a}}
The '''Florist''' is an area accessible from the [[Yume 2kki:Gray Road|Gray Road]] by interacting with a small shrub northeast of the entrance to the [[Yume 2kki:Train Tracks|Train Tracks]].
The '''Florist''' is an area accessible from the [[Yume 2kki:Gray Road|Gray Road]] by interacting with a small shrub northeast of the entrance to the [[Yume 2kki:Train Tracks|Train Tracks]].
==Features==
==Features==

Revision as of 22:14, 21 March 2024

Florist
FRFmain.PNG
Basic Info
Japanese Name(s)

花屋
花屋
Hanaya
Flower Shop

Effects EffectNone
Events None
Notable NPCs Walking Ginsengs
Other
Connecting Areas Gray Road
Shop Ruins
Greenhouse
Cocktail Lounge Return🚩
BGM 🔊 sound3e (No. 185B)
🔊 drm_loop_107_2 – Coffin Room (No. 395B)
Map ID 0703, 0708
Version Added 0.104
Last Updated 0.123a
Author natl

The Florist is an area accessible from the Gray Road by interacting with a small shrub northeast of the entrance to the Train Tracks.

Features

Entering from the Gray Road, the first area encountered resembles a brightly lit greenhouse, with long troughs filled with soil and (sometimes unusual) budding plants & flowers, including one plant resembling a round green creature with a single, very large eyeball. At the end of the greenhouse is a red jack-in-the-box which, when interacted with, will take you to a dark, dank-looking laboratory filled with walking plants.

Moving north from the room with the jack-in-the-box, there is room housing a white creature with a star-shaped head, which leads to a white, bright area with a coffin on the top and white flowers on the sides. The same creatures with a star-shaped head can be found here, moving around the room. Equipping the Chainsaw causes the creatures to stop moving, looking at Urotsuki while she moves.

Near this white creature, there is a grey metal door that leads to a small sub-section of the laboratory inhabited by a red sprout-like creature with a yellow eye, which will stop moving if you use the Crossing effect near it. There's also an eyeball girl next to it, which will take you to the Shop Ruins on interaction.

Back outside, there is a large doorway on the right side of the room that leads to an area filled with glass tanks, some of which contain flashing hearts and growing plants. Also in this room is an NPC with a purple flower bud for a head that takes you to the Greenhouse. There is another door at the end of this room which leads to a small bedroom with a some more tanks and a few bookshelves, along with a barred window.

Through the door in the bedroom is a study, containing a few more bookshelves along with a small desk, and a large beaker filled with a green liquid. Here, you can find a red lips-esque creature, which allows access to a green book in the Library that appears to be some kind of gardener's handbook.

Interacting with the beaker will take you to an isolated room in the Cocktail Lounge with a single Mandrake NPC and the beaker full of green liquid with a straw in it, apparently served as a drink.

Directions

Trivia

  • Before version 0.113f, this area was brighter and had less NPCs.

Gallery