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Yume 2kki:Board Game Islands

Board Game Islands
Board island.png
Basic Info
Japanese Name(s)

童心列島
童心列島
Dōshin-Rettō
Childish Islands

Effects EffectNone
Events Wardrobe Face, Dice's Eye Event
Notable NPCs Poing Poing, Fru Fru Bear, Angry Dice
Other
Connecting Areas Bishop Cathedral Chance🍀
Garden World Chance🍀
Domino Maze
BGM 🔊 rnt_dance – Main area
🔊 you ni one2 – Dice's Eye Event
🔊 toji – King Fuun
🔊 hi – Wardrobe
🔊 Kong_昔の思い出 – Kako's Mask
Map ID 1604
Version Added 0.120b patch 4
Last Updated 0.120d
Primary Author Kong
Contributing Author(s) Nakatsu
Extras +

YNOproject Badges

AngryDice(badgeY2).gif AngryDice(badgeY2).png Aleam Ludere
The map in normal state.

Board Game Islands is an area accessible from the green magic door in Garden World or the yellow magic door in Bishop Cathedral.

Features

Board Game Islands is an archipelago made up of floating game boards containing fake green fields and forests. True to name, they also feature typical board game elements, such as colorful paths, colored pawns, dice, question cards, etc. Surrounding the area at all times is a curved black border with tinted corners, giving it the slight appearance of being displayed on a CRT monitor. Equipping the Child effect in this world will cause the world's colors to saturate while equipping the Stretch effect will cause the world to become grayscale.

Attached to several of the boards is a long path made up of jigsaw puzzle pieces. Here, Poing Poing, a cat with a springy tail, can be found jumping along. If the Chainsaw effect is equipped, Poing Poing will become worried and flee from you. After venturing down the path for a bit, eventually a bear named Fru Fru Bear will appear sitting on a bench in the northeast part of the path. To the right of the bench is a picnic basket, which Fru Fru Bear will prevent you from touching. If the Chainsaw effect is equipped, Fru Fru Bear will panic and run away, allowing a banana to be taken from the basket.

Using the Dice effect at any point while in the area will cause canned applause to play. If the dice's red eye is revealed (random chance upon rolling), the colorful atmosphere of the islands will turn into a chaotic mess. The colors will become inverted and warped, red eyes will appear everywhere, and loud laughter will play indefinitely. In this distorted version, you will be teleported randomly to some points on the map, including places that are normally inaccessible. If the Dice effect is rerolled or unequipped, the world will return to its normal state and you will be placed back where you originally rolled the red eye. There is a chance whenever you are randomly teleported that you will end up on an island where King Fuun is.

Going west of the first bench, through several trees, and following the path up brings you to a set of yellow tiles at the end of a board. While stepping on these tiles, there is a chance that a red door leading to an isolated section of Domino Maze will appear on the island across from them. When it appears, the door will open and Angry Dice will step out. Using the Dice effect doubles the chances of the door appearing. Once it appears, the red door stays open for several seconds before closing again. To access it, you need to go to where the door will appear beforehand, mark a return point with the Bat effect, and fly back over when the door appears.

Wardrobe Face

Spoilers:

[Show/Hide]

On one of the board islands, there is a blub Kanashimi that blocks a path in the middle of several flowers, making it only accessible by the Dice's Eye event. Once in the plane of chaos, you must follow the path to enter a house that will take you to islands with other houses where only one of each island is the right one, while the others take you to other houses on the map, forcing you to return to the first home again. The correct sequences of the houses are displayed on the map above with colored dots.

  • Island 1 - Lower right house;
  • Island 2 - Lower left house;
  • Island 3 - second house (left to right).

After going through this house, you'll come to a long island where you'll have to run to find the wardrobe before you're teleported once more. Interacting with the wardrobe will cause a spotlight to show over it as the islands revert to their normal state, followed by Urotsuki automatically equipping the Child effect and walking into the opened wardrobe.

Inside of the wardrobe is a simple black void with drawings of flowers and stars. At the end of the void's path is Kako's Mask who, when interacted with, will cause a message to appear with the symbols of a moon, sun, and a star in random order before opening up like a door that Child Urotsuki automatically enters. After a few seconds, an image of a face flashing through various states will appear as ominous droning accompanies it. Near the bottom of the screen, Child Urotsuki cowers in fear of the face and will flash red and play a noise if the player attempts to make her move. Only after some time can the confirm key (Z) be pressed to make Urotsuki automatically wake up from the nightmare.

Spoilers end here.

Directions

Nexus → Garden WorldBoard Game Islands

OR

Nexus → Marijuana Goddess WorldDark RoomSewersMonochrome Feudal JapanBishop CathedralBoard Game Islands

Trivia

  • The Angry Dice was inspired by one of Ness's enemies found in Magicant in the game Earthbound.
  • When accessing the map in an unconventional way, either through debugging, if the player does not have the Child in the inventory, since without it in normal ways this map is completely inaccessible, after a few seconds the screen suddenly goes dark, then the map will reveal itself all glitched and reddish, pressing the confirm key will appear the cause of the error in binary code that means "kid not found". Pressing any key will shut down the game and return to the title screen

Gallery