Glitch | |
---|---|
Basic Info | |
Memories | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Projector Room ⛔ |
BGM | Missing |
Map ID | 0123 |
Glitch is an area accessible by going behind the screen after maxing out every switch in the Projector Room.
Features
Glitch, true to its name, is a large void made up of scrambled tiles on a background of distorted Muma faces. Upon entry, the area will use a random tileset from another world in the game, with a chance that a default RPG Maker tileset may appear instead. Unusually for the game, a menu can be brought up while here, which displays a distorted picture of Muma and an option labeled "GAME_IS_OVER" that quits the game. Closing the menu changes the tileset of the world, which also changes what tiles can be walked through.
Somewhere in this area is a boy with orange-brown hair and a green and yellow striped shirt. He stands still and cannot be interacted with.
This world contains no other connections; therefore, the only ways of leaving are either to quit the game via the menu or to return to the Memory Room.
Directions
Memory Room → First Steps → Retro Dungeon → White Shores → White Passage → Projector Room → Glitch
Gallery
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