Glacial Geyser Grounds | |
---|---|
![]() Entrance to Butcher Hollow. | |
Basic Info | |
Regional Name(s) |
蒸濡洞 |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Butcher Hollow Fish Person Shoal Cruel Bloody Hallways Pen Passage Vivid Blue Flatlands Alrescha Sea Dessertropolis Stone Hand Flatland ↩️ |
BGM | 🔊 I say I see Ice_anon (No. 783A) 🔊 I say I see Ice4_anon – Submerged area (No. 783B) 🔊 RIMA-bgm-elepi002 – Isolated Area (No. 258E) 🔊 RIMA-bgm-orgel003 – Secret Room (No. 939) |
Map ID | 2251, 2538, 3144, 3446 |
Version Added | 0.122e |
Last Updated | 0.126b |
Primary Author | Takikomi |
Contributing Author(s) | Nabisae, AcceleratingWind |
Glacial Geyser Grounds is an area accessible from a mirror in Butcher Hollow.
Features
These glacial corridors are layered with purplish-blue ice and dotted with small, peculiar geysers emitting some kind of mist.
From the mirror to Butcher Hollow, going right and taking the first path down will end it at a fallen fairy and a door to the Submerged area. Instead, taking the second path down, then turning left, down, and right will lead to a bloody figure connecting to Cruel Bloody Hallways. On the other end of this corridor is a blue-ish flower put leading to Vivid Blue Flatlands.
From Butcher Hollow, going left, down, and left will lead to two creatures next to a pale, two-legged geyser. Interacting with it teleports Urotsuki to the main area of Fish Person Shoal.
From the warp to Fish Person Shoal, following the path left and all the way down will bring Urotsuki to an opening on the wall that resembles a face. Entering it takes her to Pen Passage.
The path above the Pen Passage connection and to the right will bring Urotsuki to a pair of glacial Fish People, strolling back and forth on their icy platforms. Continuing right through the corridor and turning down will lead to the Cruel Bloody Hallways connection on the right.
Heading left and up from Fish Person Shoal leads to a pair of creatures made entirely of steam. The amorphous one makes a sound similar to the Fairy effect, and the bouncy one makes a noise. Along the wall near here is a short path ending at a single lit torch, like the ones in the back room of the Black Bear's Pond.
Submerged area
The submerged area is much like the main area in terms of visuals and layout, but it is set underwater. Like other underwater areas in the game, the Eyeball Bomb effect does not work here, and the Penguin effect allows you to swim. Various coral-like objects can be found scattered throughout the area. From the main area, heading west until you collide with the wall, then going north, west, south, and then immediately east leads to a crystal of ice, which leads to Alrescha Sea upon interaction. Just south of this, a doorway can be found which leads to a small, dark room with what seems like a sad-looking ice cream cone with its insides splattered around the walls. Interacting with this object leads to Dessertropolis.
Isolated area
If Stone Hand Flatland is entered from Floating Tiled Islands, you can access the isolated area, which leads to a small, gray room, where you can find the white creature with a birthday hat and a similar larger one with vines coming out of its face, two plush bears and a pink octopus. Using the Glasses effect transforms the creature itself into a plush toy.
Reaching this isolated area will effectively trap Urotsuki. The available methods of escape are Eyeball Bombing, waking up, or flying out of the section that resembles Glacial Geyser Grounds by using the Bat effect (if it was set in the main area of Glacial Geyser Grounds beforehand).
Directions
- The Nexus → Urotsuki’s Dream Apartments → Butcher Hollow → Glacial Geyser Grounds
With text events enabled:
- The Nexus → Blue Eyes World → Restored Character World → Pen Passage → Glacial Geyser Grounds
Trivia
- Using the Bat effect to fly out of the isolated area will make its BGM play in the main area, even after using certain connections.
Old Images
Gallery
The entrance to Cruel Bloody Hallways.
The entrance to Fish Person Shoal.
The entrance to Pen Passage.
Teleport to Vivid Blue Flatlands.
Isolated area connecting to Stone Hand Flatland. Bat can be used to fly out of it.
The connection to Alrescha Sea
The connection to Dessertropolis


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