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Yume 2kki:Stone Hand Flatland

Stone Hand Flatland
SHF Somber Establishment Entrance.png
Basic Info
Original Name(s)

白手

Effects

EffectNone

Map Type Looping
Events None
Notable NPCs Black Hand
Other
Connecting Areas

Hand Fields
Somber Establishment
Cruel Bloody Hallways
Floating Tiled Islands NoEntry
Glacial Geyser Grounds Return🚩

BGM

sound5d (No. 570B)

Map ID 2532
Version Added 0.121e
Author Takikomi


Stone Hand Flatland is an area accessible from between the white hands in Somber Establishment.

Map of Stone Hand Flatland


Features

Stone Hand Flatland is a looping area filled with white hand formations, with a light grey, grainy scrolling panorama. The hands scattered throughout the world, being of varying sizes and poses. Some point, some have several fingers up, some are open and others are completely closed.

Slightly north, then east of the entrance is a black hand with a neutral face in white. Interacting with it takes Urotsuki to Hand Fields. Northeast, there's a grisly hand with a bloody hole in its wrist. Entering it transports Urotsuki to Cruel Bloody Hallways.

If the area is entered from Floating Tiled Islands, all connections will be deactivated, except for a short corridor with a similar appearance to Glacial Geyser Grounds, which finally leads to a small, gray room that contains the same white creature with a birthday hat seen in many of Takikomi's worlds. This creature, which can be found moving its legs up and down, is surrounded by two bear plush toys, a pink octopus and one of itself with vines coming from the face. Using the Glasses effect transforms the creature itself into a plush toy. Another way to access the room involves going from Flamelit Wasteland to Cruel Bloody Hallways and entering Stone Hand Flatland, after which the connections will be deactivated except for the corridor to the room.

Directions

If text events are enabled:

With the Bat and Chainsaw effects:

Trivia

  • In version 0.123c, a bug caused barricades to always block the Cruel Bloody Hallways connection. This was fixed in version 0.123c patch 5.
  • The color of the area will be brighter when returning from the isolated corridor.

Gallery