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Answered Prayers:Game Boy World: Difference between revisions

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[[Answered Prayers Wiki:Nexus|Nexus]] → [[Answered Prayers Wiki:Clock Work World|Clock Work World]] → [[Answered Prayers Wiki:Industrial Maze|Industrial Maze]] → Game Boy World
[[Answered Prayers Wiki:Nexus|Nexus]] → [[Answered Prayers Wiki:Clock Work World|Clock Work World]] → [[Answered Prayers Wiki:Industrial Maze|Industrial Maze]] → Game Boy World


[[Category:Answered Prayers Locations
[[Category:Answered Prayers Locations]]
]]

Revision as of 05:37, 18 November 2022

Game Boy World
ClassicGameboyTown.png
Basic Info
Prayers EffectKoraiyn
Events MissingNo. Event
Notable NPCs Koraiyn, MissingNo.
Other
Connecting Areas Industrial Maze
BGM AP001AP002AP003AP004AP-chipdirge(mansion)noise-track
Map ID 0026, 0028, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0057, 0085, 0086, 0087, 0088, 0089, 0090, 0091
Map Type Large, many sub areas
Extras +

YNOproject Badges

MissingNo(badgeAP).png Glitched Out
Koraiyn(badgeAP).png Koraiyn
EyeGraffiti(badgeAP).png All-Seeing Graffiti

Game Boy World is a world accessed through a small Game Boy in the Industrial Maze.

Features

Game Boy World is a world stylized to look as though it is being played on a Game Boy console. The graphics are simplified, most environments are tile-like and blocky in appearance, and the color palette consists of light and dark green. The world is composed of four main parts:

GB Town

GB Town is a town-like area with various houses and a river running through it. When accessed from the Industrial Maze, Fluorette will start in a small house. A tile inside the house depicting the Buddhist manji will return Fluorette to the Industrial Maze. Exiting south will lead to the town's main area.

Directly west of the beginning house is a small shed with a single staircase inside. Heading down the stairs will reveal a dead-end path surrounded by water. Another house that is southwest of the beginning house is empty, although a large flower-like plant can be found there.

East of the beginning house is a building with many tables inside of it that initially appears to have no significance, though there is a chance to encounter MissingNo. here upon entering. Interacting with MissingNo. will trigger the MissingNo. Event, causing the game to "crash" alongside an error sound and a blue screen of death. Shortly after the blue screen appears, Fluorette will return to the real world Shrine.

North of the beginning house is another house with a staircase, which will take Fluorette to a desert-like landscape with a starry night sky and a pyramid in the background. A short platforming segment that involves simply jumping over three gaps leads to a staircase to GB Tower.

GB Tower

The GB Tower is a set of triangular rooms that progressively get smaller as Fluorette reaches the top. Continuing right and left through the shrinking rooms will eventually lead to a large room with a Buddhist manji pattern that houses Koraiyn, which will scatter about the room and teach the Koraiyn Prayer upon first interaction. Interacting with Koraiyn afterward will show a text box reading "..." and sitting down in the room will cause Koraiyn to stand in place.

In the first room of the GB Tower, exiting south will lead to the GB Forest.

GB Forest

The GB Forest main area consists of a set of forested islands surrounded by flower-filled waters. Heading south will lead to a flower containing a staircase, which will lead to a maze. Another staircase lies within the maze, and upon finding it, Fluorette will be taken to a small area of the GB Forest surrounded by water, with the GB Mansion north of the area.

GB Mansion

Approaching the GB Mansion will reveal a staircase leading to a large house upon a hill. A starry sky and a full moon loom behind the house.

Upon entering, a short hallway will lead to the mansion's main section, shown to have a large set of stairs and four chandeliers. The mansion's stairs lead to two doors depicting the manji symbol as well as a set of footprints that lead between the two doors and another room. However, none of the rooms can be entered, as the doors do not do anything upon interaction.

Directions

NexusClock Work WorldIndustrial Maze → Game Boy World

... more about "Game Boy World"
Large +  and many sub areas +
26 (?) +, 28 (?) +, 30 (?) +, 31 (?) +, 32 (?) +, 33 (?) +, 34 (?) +, 35 (?) +, 36 (?) +, 37 (?) +, 57 (?) +, 85 (?) +, 86 (?) +, 87 (?) +, 88 (?) +, 89 (?) +, 90 (?) +  and 91 (?) +