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    Yume 2kki:Birch Forest: Difference between revisions

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    {{stub|Add more detail about the world's appearance and where the connections/effects are in relation to the entrance.}}
    {{Locationbox
    {{Locationbox
    |headercolor = #000000
    |headercolor = #000000
    |headerfontcolor = #babed2
    |headerfontcolor = #babed2
    |Name =  
    |Name = 白樺の森, ''Shirakaba no Mori'', White Birch Forest
    |image = 121 Patch 1 Forest.png
    |image = 121 Patch 1 Forest.png
    |JapaneseName = 白樺の森
    |JapaneseName = 白樺の森
    Line 12: Line 11:
    |Map Type =  
    |Map Type =  
    |NPCS = None
    |NPCS = None
    |Connections = {{Connection|Ornamental Plains}}, {{Connection|Sign World}}, {{Connection|Oriental Lake}}
    |Connections = {{Connection|Ornamental Plains}}, {{Connection|Sign World}}, {{Connection|Oriental Lake}}, {{Connection|Magnet Room|one_way_type=NoReturn}}, {{Connection|Thumbtack World}}
    |BGM =  
    |BGM = {{BGM|title=Yuri_Drone|filename=Yuri_Drone(325F).ogg|soundroom=325F|speed=90}}, {{BGM|title=n3-NaT|filename=n3-NaT(314C).ogg|label=Chaser Gallery Area|soundroom=314I|speed=50}}
    |Map ID = 2196
    |Map ID = 2145, 2196
    |Primary = Yumebako
    |Primary = Yumebako
    |Contributing =  
    |Contributing =  
    }}
    }}
    <!-- Remember to check the Style Guide for info on how to write articles in a consistent manner: https://yume.wiki/YumeWiki:Style_Guide -->
    {{LocationMap|filename=BirchForest annotated.png|caption=Annotated map of the Birch Forest}}
    The '''{{PAGENAME}}''' is an area accessible from [[Yume 2kki:Ornamental Plains|Ornamental Plains]].
    The '''{{PAGENAME}}''' is an area accessible from [[Yume 2kki:Ornamental Plains|Ornamental Plains]].
    ==Features==
    ==Features==
    <!-- Start by writing an overview of the area's overall features, including but not limited to its appearance, inhabitants, and gimmicks. -->
    Birch Forest is an open, looping field populated by many tall birch trees. It's set against a black panorama with a scrolling green splatter. Heading away from the entrance, a pair of statues, the trees become more sparse. In some areas, the world appears completely devoid of trees save for some small patches.


    An open field with many birch trees. Within it is a single tree with an apple. Interacting with it causes the apple to wobble, and the player will gain the Red Riding Hood effect if they do not already have it.
    Northeast of the entrance is a grey sign with a neutral expression, which leads to [[Yume 2kki:Sign World|Sign World]].  


    <!-- After the overview, describe the points of interest that the area offers, with the directions included. Do the same with the area's connections, or entry points to any existing sub-areas. The descriptions should start from the area's entry point as described in the introductory description. -->
    South of the entrance and slightly left, there's a standard red vending machine and bench. East of the vending machine is a pair of statues, and going through them leads to [[Yume 2kki:Oriental Lake|Oriental Lake]]. Slightly west of the vending machine is a patch of trees. Heading up into the center of them reveals a short birch tree. Oddly enough, it has a single apple, and interacting with it causes the apple to wobble, granting the [[Yume 2kki:Effects#Red Riding Hood|Red Riding Hood]] effect if it has not been obtained.


    South of the vending machine is an empty portrait. Interacting with it fades the screen to black and plays a falling noise and eventually a loud thud, dropping you in a dark, looping gallery with numerous chasers and paintings with unusual smiling faces displayed in a grid pattern. Constant child-like laughter can be heard. The chasers are immune to [[Yume 2kki:Effects#Invisible|Invisible]] and [[Yume 2kki:Effects#Crossing|Crossing]]. Getting caught sends you to the [[Yume 2kki:Events#Zalgo|Zalgo event]] in the [[Yume 2kki:Magnet Room|Magnet Room]] and thus works as a one-way connection.
    Two white portraits can be found in the gallery. To reach the closest one, head 7 rows up and 11 columns to the right of the starting position. Successfully interacting with one of the white portraits plays the sound of a bell and illuminates the area, then causes a cutscene to play, showing that the portrait in the main area of Birch Forest is now white. This cutscene only plays once. Shortly after the cutscene, the player is forced to wake up. Backtracking to the portrait in the main area of Birch Forest and interacting with it now brings the player to [[Yume 2kki:Thumbtack World|Thumbtack World]]. While the [[Yume 2kki:Effects#Glasses|Glasses]] effect is equipped, the portrait reverts to an empty one, which will take you back to the chaser area.
    ==Directions==
    ==Directions==
    The Nexus → [[Yume 2kki:Ornamental Plains|Ornamental Plains]] → {{PAGENAME}}


    ==Trivia==
    * The Nexus → [[Yume 2kki:Ornamental Plains|Ornamental Plains]] → '''Birch Forest'''
    <!-- Include this section if there is any trivia regarding the area, in a bullet-point list format. -->


    ==Gallery==
    ==Gallery==
    <!-- Insert screenshots of the area in this section. If the images are from older versions, put them in Trivia instead.-->
    <gallery>
    <gallery>
    File:BF Sign.png|Connection to [[Yume 2kki:Sign World|Sign World]].
    File:BF Sign.png|Connection to [[Yume 2kki:Sign World|Sign World]].
    File:Fruitandfruit.png|The fruit that grants the [[Yume 2kki:Effects#Red Riding Hood|Red Riding Hood]] effect.
    File:Fruitandfruit.png|The fruit that grants the [[Yume 2kki:Effects#Red Riding Hood|Red Riding Hood]] effect.
    File:BF Oriental Lake.png|The connection to [[Yume 2kki:Oriental Lake|Oriental Lake]].
    File:BF Vending Machine.png
    File:2kkiBirchPainting.png|The empty frame.
    File:2kkiBirchGallery.png|The dark gallery and its chasers.
    File:BirchWhite.png|Found it!
    File:BirchFlash.png|Interacting with the white frame.
    File:BirchUnlock.png|This unlocks a connection to [[Yume 2kki:Thumbtack World|Thumbtack World]].
    </gallery>
    </gallery>
    [[Category:Yume 2kki Locations with Wake-Up Events]]

    Latest revision as of 10:06, 28 July 2024

    Birch Forest
    121 Patch 1 Forest.png
    Basic Info
    Japanese Name(s)

    白樺の森
    白樺の森
    Shirakaba no Mori
    White Birch Forest

    Effects EffectRed Riding Hood
    Events None
    Notable NPCs None
    Other
    Connecting Areas

    Ornamental Plains
    Sign World
    Oriental Lake
    Magnet Room NoReturn➡️
    Thumbtack World

    BGM Yuri_Drone (No. 325F)
    n3-NaT (Chaser Gallery Area) (No. 314I)
    Map ID 2145, 2196
    Version Added 0.121 patch 1
    Author Yumebako
    Annotated map of the Birch Forest

    The Birch Forest is an area accessible from Ornamental Plains.

    Features

    Birch Forest is an open, looping field populated by many tall birch trees. It's set against a black panorama with a scrolling green splatter. Heading away from the entrance, a pair of statues, the trees become more sparse. In some areas, the world appears completely devoid of trees save for some small patches.

    Northeast of the entrance is a grey sign with a neutral expression, which leads to Sign World.

    South of the entrance and slightly left, there's a standard red vending machine and bench. East of the vending machine is a pair of statues, and going through them leads to Oriental Lake. Slightly west of the vending machine is a patch of trees. Heading up into the center of them reveals a short birch tree. Oddly enough, it has a single apple, and interacting with it causes the apple to wobble, granting the Red Riding Hood effect if it has not been obtained.

    South of the vending machine is an empty portrait. Interacting with it fades the screen to black and plays a falling noise and eventually a loud thud, dropping you in a dark, looping gallery with numerous chasers and paintings with unusual smiling faces displayed in a grid pattern. Constant child-like laughter can be heard. The chasers are immune to Invisible and Crossing. Getting caught sends you to the Zalgo event in the Magnet Room and thus works as a one-way connection.

    Two white portraits can be found in the gallery. To reach the closest one, head 7 rows up and 11 columns to the right of the starting position. Successfully interacting with one of the white portraits plays the sound of a bell and illuminates the area, then causes a cutscene to play, showing that the portrait in the main area of Birch Forest is now white. This cutscene only plays once. Shortly after the cutscene, the player is forced to wake up. Backtracking to the portrait in the main area of Birch Forest and interacting with it now brings the player to Thumbtack World. While the Glasses effect is equipped, the portrait reverts to an empty one, which will take you back to the chaser area.

    Directions

    Gallery