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{{Locationbox | {{Locationbox | ||
|headercolor = #559090 | |headercolor = #559090 | ||
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|Events = | |Events = | ||
|NPCS = | |NPCS = | ||
|Connections = {{Connection|Ruby Forest}}, {{Connection|Pen Passage|unlock_type=Unlock}}, {{Connection|Loquat Orchard|unlock_type=Unlock}} | |Connections = {{Connection|Ruby Forest}}, {{Connection|Pen Passage|unlock_type=Unlock}}, {{Connection|Loquat Orchard|unlock_type=Unlock}}, | ||
{{Connection|Quarter Flats|one_way_type=NoReturn|isolation_type=Return|unlock_type=LockedCondition|unlock_conditions=Visit the Weird Room in the Deeper Shoal of Fish Person Shoal}} | |||
|BGM = {{BGM|title=moseni_fort|filename=Moseni fort(676B).ogg|soundroom=676B|speed=50}}, {{BGM|title=rnt_yume|filename=Rnt yume(880B).ogg|label=Rooms|soundroom=880B|speed=50}}, {{BGM|title=alarma beat|filename=Alarma beat 80.ogg|label=Fire / Water NPC Rooms|soundroom=938|speed=80}} | |BGM = {{BGM|title=moseni_fort|filename=Moseni fort(676B).ogg|soundroom=676B|speed=50}}, {{BGM|title=rnt_yume|filename=Rnt yume(880B).ogg|label=Rooms|soundroom=880B|speed=50}}, {{BGM|title=alarma beat|filename=Alarma beat 80.ogg|label=Fire / Water NPC Rooms|soundroom=938|speed=80}} | ||
|Map ID = 2766, 2767 | |Map ID = 2766, 2767 | ||
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The rest of the buildings each contain a small room with a construction sign and unique NPC, indicating that many connections will be available in the future. The NPCs will make different sounds upon interaction. Two of the rooms have different music, and both contain a moving NPC wearing a white cloak. One of them seems to be a water droplet, and the other seems to be made of flame. The water NPC likes the [[Yume 2kki:Effects#Teru Teru Bōzu (Paper Doll)|Teru Teru Bōzu]] effect, and the fire NPC enjoys the [[Yume 2kki:Effects#Lantern/Torch|Lantern]] effect. | The rest of the buildings each contain a small room with a construction sign and unique NPC, indicating that many connections will be available in the future. The NPCs will make different sounds upon interaction. Two of the rooms have different music, and both contain a moving NPC wearing a white cloak. One of them seems to be a water droplet, and the other seems to be made of flame. The water NPC likes the [[Yume 2kki:Effects#Teru Teru Bōzu (Paper Doll)|Teru Teru Bōzu]] effect, and the fire NPC enjoys the [[Yume 2kki:Effects#Lantern/Torch|Lantern]] effect. | ||
On the highest row, the path also diverges upwards to a much wider, paved path with the ghost-like NPC from Pen Passage roaming around, making an ethereal sound upon interaction. The path ends at a larger building with a | On the highest row, the path also diverges upwards to a much wider, paved path with the ghost-like NPC from Pen Passage roaming around, making an ethereal sound upon interaction. The path ends at a larger building with a cone blocking the doorway. The cone will disappear if you have visited the '''Weird Room''' in the Deeper Shoal of [[Yume 2kki:Fish Person Shoal#Shoal Caverns|Fish Person Shoal]]. Entering this door will take you to an isolated section of [[Yume 2kki:Quarter Flats|Quarter Flats]]. | ||
==Directions== | ==Directions== | ||
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With the [[Yume 2kki:Effects#Glasses|Glasses]] effect and [[Yume 2kki:Computer#Tools|text events]] enabled, after visiting the main area of this world once: | With the [[Yume 2kki:Effects#Glasses|Glasses]] effect and [[Yume 2kki:Computer#Tools|text events]] enabled, after visiting the main area of this world once: | ||
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → '''Somber Waterfront''' | *The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → '''Somber Waterfront''' | ||
===Old Images=== | |||
<gallery> | |||
Somberwaterfront4.png | |||
Somberwaterfront5.png | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
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Somberwaterfront2.png | Somberwaterfront2.png | ||
Somberwaterfront3.png | Somberwaterfront3.png | ||
Somberwaterfront_QuarterFlats.png|To an isolated section of [[Yume 2kki:Quarter Flats|Quarter Flats]]. | |||
Somberwaterfront_LoquatOrchard.png|To [[Yume 2kki:Loquat Orchard|Loquat Orchard]]. | |||
Somberwaterfront6.png|To [[Yume 2kki: Pen Passage|Pen Passage]] | Somberwaterfront6.png|To [[Yume 2kki: Pen Passage|Pen Passage]]. | ||
Somberwaterfront11.png|If you haven't unlocked the connection yet | Somberwaterfront11.png|If you haven't unlocked the connection yet. | ||
Somberwaterfront7.png | Somberwaterfront7.png | ||
Somberwaterfront8.png | Somberwaterfront8.png |
Latest revision as of 14:25, 18 October 2024
Somber Waterfront | |
---|---|
Entrance to Ruby Forest. | |
Basic Info | |
Japanese Name(s) |
雲煙りの通路 |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Ruby Forest Pen Passage 🔑 Loquat Orchard 🔑 Quarter Flats 🔐 🚩 ➡️ |
BGM | 🔊 moseni_fort (No. 676B) 🔊 rnt_yume – Rooms (No. 880B) 🔊 alarma beat – Fire / Water NPC Rooms (No. 938) |
Map ID | 2766, 2767 |
Version Added | 0.123c |
Last Updated | 0.124e |
Author | Takikomi |
Somber Waterfront is an area accessible from a corridor in Ruby Forest.
Features
Somber Waterfront is a foggy area surrounded by water, which loops horizontally. Upon arriving from Ruby Forest, the player will find themselves on a frozen path in the lowest row of four, each row being populated by small enterable buildings. Heading to the right on this first row leads to the building containing the creature that connects to Pen Passage. Entering the main area of Somber Waterfront removes the cone that would be present if you arrived from Pen Passage.
The player can take vertical paths to reach the next rows. The second row from the bottom has a door leading to the creature that connects to Loquat Orchard. Like the Pen Passage connection, the main area of Somber Waterfront must be visited once to remove the cone that blocks the room's exit.
The rest of the buildings each contain a small room with a construction sign and unique NPC, indicating that many connections will be available in the future. The NPCs will make different sounds upon interaction. Two of the rooms have different music, and both contain a moving NPC wearing a white cloak. One of them seems to be a water droplet, and the other seems to be made of flame. The water NPC likes the Teru Teru Bōzu effect, and the fire NPC enjoys the Lantern effect.
On the highest row, the path also diverges upwards to a much wider, paved path with the ghost-like NPC from Pen Passage roaming around, making an ethereal sound upon interaction. The path ends at a larger building with a cone blocking the doorway. The cone will disappear if you have visited the Weird Room in the Deeper Shoal of Fish Person Shoal. Entering this door will take you to an isolated section of Quarter Flats.
Directions
After visiting Sepia Clouds World once:
- The Nexus → Urotsuki's Dream Apartments → Butcher Hollow → Glacial Geyser Grounds → Cruel Bloody Hallways → Stone Hand Flatland → Somber Establishment → Ruby Forest → Somber Waterfront
With the Glasses effect, after visiting Sepia Clouds World once:
- The Nexus → Blue Eyes World → Flowerpot Outlands → Planter Passage → Somber Establishment → Ruby Forest → Somber Waterfront
After visiting the main area of this world once:
- The Nexus → Urotsuki’s Dream Apartments → Butcher Hollow → Glacial Geyser Grounds → Pen Passage → Somber Waterfront
OR
- The Nexus → Lemonade Edifice → Pulsating Yellow Passage → Loquat Orchard → Somber Waterfront
With the Glasses effect and text events enabled, after visiting the main area of this world once:
- The Nexus → Blue Eyes World → Restored Character World → Pen Passage → Somber Waterfront
Old Images
Gallery
To an isolated section of Quarter Flats.
To Loquat Orchard.
To Pen Passage.
- 559090
- 14575b