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Yume 2kki:Dark Room: Difference between revisions

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|image = Darkr.png
|image = Darkr.png
|JapaneseName = 劇場
|JapaneseName = 劇場
|Name = 劇場, Gekijō, Theatre
|Name = ''Gekijō'', Theatre
|Effects = [[Yume 2kki:Effects#Telephone|Telephone]]
|Effects = [[Yume 2kki:Effects#Telephone|Telephone]]
|EffectName = Telephone
|EffectName = Telephone
|Wallpapers = WP #43, #48, #64, #85, #91, #106
|Wallpapers = WP #43, WP #48, WP #64, WP #85, WP #91, WP #106, WP #514
|Events = None
|Events = [[Yume 2kki:Events#Oni Musume|Oni Musume]]
|NPCS = [[Yume 2kki:Beret Sisters|Black Beret Twin]], [[Yume 2kki:Oni Musume|Oni Musume]], [[Yume 2kki:Minor_Characters#Yume|Yume]],
|NPCS = [[Yume 2kki:Beret Sisters|Black Beret Twin]], [[Yume 2kki:Oni Musume|Oni Musume]], [[Yume 2kki:Minor_Characters#Yume|Yume]], [[Yume 2kki:Pet Telephone|Pet Telephone]]
[[Yume 2kki:Pet Telephone|Pet Telephone]]
|Connections = {{Connection|Marijuana Goddess World}}, {{Connection|Snowy Pipe Organ}}, {{Connection|Chocolate World}}, {{Connection|Sewers}}, {{Connection|Snowy Forest}}, {{Connection|Art Gallery|effects_needed=Telephone|chance_description=Variable 44 is less than 128}}, {{Connection|Hourglass Desert|unlock_type=Locked}}, {{Connection|Chaser Academy|unlock_type=LockedCondition|unlock_conditions=Visit the Dark Room from Hourglass Desert once}}, {{Connection|Tribe Settlement|unlock_type=LockedCondition|unlock_conditions=Enter the code OR access the Dark Room from the Tribe Settlement}}
|Connections = {{Connection|Marijuana Goddess World}},
|BGM = {{BGM|title=qs0UrDFJ-bgm041|filename=Qs0UrDFJ-bgm041.ogg|soundroom=043A|speed=100}}, {{BGM|title=qs0UrDFJ-title|filename=Qs0UrDFJ-title.ogg|label=Oni Musume's Room|soundroom=001B|speed=100}}, {{BGM|title=626-india|filename=626-indiaslow.ogg|label=Konami Room|soundroom=022C|speed=100}}
{{Connection|Snowy Pipe Organ}},
{{Connection|Chocolate World}},
{{Connection|Sewers}},
{{Connection|Snowy Forest}},
{{Connection|Art Gallery|one_way_type=NoReturn}},
{{Connection|Hourglass Desert|unlock_type=Locked}},
{{Connection|Tribe Settlement|unlock_type=LockedCondition|unlock_conditions=Enter the code OR access the Dark Room from the Tribe Settlement}}
|BGM = {{BGM|title=qs0UrDFJ-bgm041|filename=Qs0UrDFJ-bgm041.ogg}},
{{BGM|title=qs0UrDFJ-title|filename=Qs0UrDFJ-title.ogg|label=Oni Musume's Room}},
{{BGM|title=626-india|filename=626-indiaslow.ogg|label=The Konami Room}}
|Map ID = 0052, 0891
|Map ID = 0052, 0891
|Primary = 20
|Primary = 20
|Contributing = 2i9, Bean
|VersionAdded = 0.051
|VersionAdded = 0.051
|VersionsUpdated = 0.053,0.072-a+,0.082c-b,0.086a-++,0.090d-b,0.112i,0.114b patch 1-b,0.116i patch 4--
|VersionsUpdated = 0.053,0.072-a+,0.082c-b,0.086a-++,0.090d-b,0.112i,0.114b patch 1-b,0.116i patch 4--,0.122f
}}
}}
 
The '''Dark Room''' is an area accessible from the purple doorway in [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]].
The '''Dark Room''' is a sub-area of [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]].
{{LocationMap|filename=darkroom-0.png|caption=Map of the Dark Room.}}
{{LocationMap|filename=darkroom-0.png|caption=Map of the Dark Room}}


==Features==
==Features==
The first room in the Dark Room is a four- way junction, including the entrance from Marijuana Goddess World. Going south leads further into the Dark Room, while going east and west leads to the '''Theatre/Cinema''' and the '''Bathroom''' respectively.
The first room in the Dark Room is a four- way junction, including the entrance from Marijuana Goddess World. Going south leads further into the Dark Room, while going east and west leads to the '''Theatre/Cinema''' and the '''Bathroom''' respectively.
*'''The Bathroom''' - A boy's bathroom. Use the [[Yume 2kki:Effects#Boy|Boy]] effect and sit on the toilet to go to the bathroom, which nets you a Wallpaper. You cannot use the urinals, for whatever reason. Sometimes a [[Yume 2kki:Chasers#Clowns|clown]] may appear in this room.
*'''The Bathroom''' - A boy's bathroom. Use the [[Yume 2kki:Effects#Boy|Boy]] effect and sit on the toilet to go to the bathroom, which nets you [[Yume 2kki:Wallpapers|Wallpaper #91]]. You can also use the urinals, but only once every time you visit the Dark Room. Sometimes a [[Yume 2kki:Chasers#Clowns|Clown]] may appear in this room.


*'''The Theatre/Cinema''' - Before you enter this area, you will pass through a small hallway containing a [[Yume 2kki:Vending Machine|Vending Machine]]. In the actual auditorium, you can find the [[Yume 2kki:Minor Characters#The_Black_and_Blue_Twins_.28Beret_Sisters.29|Black Beret Twin]] who will transport you to the [[Yume 2kki:Snowy Pipe Organ|Snowy Pipe Organ]]. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause Urotsuki to get sleepy. The stage's curtains will open when she falls asleep, taking her to [[Yume 2kki:Snowy Forest|Snowy Forest]]. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to [[Yume 2kki:Chocolate World|Chocolate World]].
*'''The Theatre/Cinema''' - Before you enter this area, you will pass through a small hallway containing a [[Yume 2kki:Vending Machine|Vending Machine]]. In the actual auditorium, you can find the [[Yume 2kki:Beret Sisters|Black Beret Twin]] who will transport you to the [[Yume 2kki:Snowy Pipe Organ|Snowy Pipe Organ]]. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause [[Yume 2kki:Urotsuki|Urotsuki]] to get sleepy. The stage's curtains will open when she falls asleep, taking her to [[Yume 2kki:Snowy Forest|Snowy Forest]]. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to [[Yume 2kki:Chocolate World|Chocolate World]].
The deeper room through the southern door from the entrance contains [[Yume 2kki:Minor_Characters#Yume|Yume]], who sits on a yellow couch. Unlike the seats in the theatre, you can sit in his seat if you kill him. The doors to the east, west, and south lead to the '''[[Yume 2kki:Sewers|Sewers]]''', the '''Konami Room''', and '''Oni Musume's Room''' respectively.
The deeper room through the southern door from the entrance contains [[Yume 2kki:Minor Characters#Yume|Yume]], who sits on a yellow couch. Using the [[Yume 2kki:Effects#Telephone|Telephone]] effect here will make him turn his head. Unlike the seats in the theatre, you can sit in his seat if you [[Yume 2kki:Effects#Chainsaw|chainsaw]] him. The doors to the east, west, and south lead to the [[Yume 2kki:Sewers|Sewers]], the '''Konami Room''', and '''Oni Musume's Room''' respectively.


*'''The Konami Room''' - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the [[Yume 2kki:Tribe Settlement|Tribe Settlement]].<br />If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.<br />(The 'kura_GBlike_01' book in the [[Yume 2kki:Library#Row_3|Library]] describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the [http://uboachan.net/tkki/res/2411.html Japanese alphabet].)
*'''The Konami Room''' - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the [[Yume 2kki:Tribe Settlement|Tribe Settlement]].<br />If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.<br />(The 'kura_GBlike_01' book in the [[Yume 2kki:Library#Row 3|Library]] describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the [http://uboachan.net/tkki/res/2411.html Japanese alphabet].)


*'''Oni Musume's Room''' - A quiet room with bookshelves, lanterns, a red carpet and a couch. [[Yume 2kki:Minor_Characters#Oni_Musume_.28Demon_Girl.29|Oni Musume]] will be present in this room along with a moving telephone, which will grant Urotsuki the [[Yume 2kki:Effects#Telephone|Telephone]] effect. If Oni Musume is sitting down and reading, you can use the Telephone effect and she will fly away. Interacting with her book will transport you to the [[Yume 2kki:Art Gallery|Art Gallery]]. If you attack and kill Oni Musume, the light from the lanterns will die with her. Doing so will also allow you to interact with the shelf and read a secret book. Going through the door on the right and then going through the hole in the wall will take you to the [[Yume 2kki:Hourglass Desert|Hourglass Desert]], if you have already used the street lamp there. Otherwise, the door would be locked.
*'''Oni Musume's Room''' - A quiet room with bookshelves, lanterns, a red carpet and a couch. [[Yume 2kki:Oni Musume|Oni Musume]] will be present in this room along with a moving telephone, which will grant Urotsuki the [[Yume 2kki:Effects#Telephone|Telephone]] effect. If Oni Musume is sitting down and reading, you can use the Telephone effect and she will fly away (if you entered from the [[Yume 2kki:Hourglass Desert|Hourglass Desert]], you will need to leave the room through the back door or she will not respond to the effect). The lights will then dim, and interacting with her book will transport you to the [[Yume 2kki:Art Gallery|Art Gallery]]. If you attack and kill Oni Musume, the light from the lanterns will die with her. Doing so will also allow you to interact with the shelf and read a secret book. Going through the door on the right and then going through the hole in the wall will take you to the [[Yume 2kki:Hourglass Desert|Hourglass Desert]], if you have already used the street lamp there. Otherwise, the door would be locked. On the southern wall of this room is a hidden door in the shadow of the streetlamp. Interacting with it will lead to [[Yume 2kki:Chaser Academy|Chaser Academy]].


==Directions==
==Directions==
Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → Dark Room
*The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → '''Dark Room'''


==Gallery==
==Gallery==
<gallery position="center">
<gallery>
2kki dark room vending machine.png|The vending machine
Movie.png|The Theatre
2kki dark room theatre stage.png
2kki dark room snowy theatre.png|The Theatre that leads to [[Yume 2kki:Snowy Forest|Snowy Forest]]
2kki dark room teal mushrooms.png
2kki dark room chocolate door.png|Entrance to [[Yume 2kki:Chocolate World|Chocolate World]]
Bathr.png|The Bathroom
Bathr.png|The Bathroom
Kcode.png|Konami Room
Kcode.png|Konami Room
800px-Konami_Code.svg.png|The Konami Code needed to get to the Tribe Settlement
2kki dark room konami room open.png|Konami Room with the puzzle completed
Movie.png|The Theatre
800px-Konami Code.svg.png|The Konami Code needed to get to the [[Yume 2kki:Tribe Settlement|Tribe Settlement]]
File:MusumeRoom.png|Oni Musume's Room
2kki dark room sewers stairs.png|Entrance to the [[Yume 2kki:Sewers|Sewers]]
File:MusumeBook.png|The secret book which is readable after killing Oni Musume.
2kki dark room yume.png
MusumeRoom.png|Oni Musume's Room while she is reading
Oni musume standing.png|Oni Musume's Room while she is standing
MusumeBook.png|The secret book which is readable after killing Oni Musume
2kki dark room hourglass desert entrance.png|Entrance to the [[Yume 2kki:Hourglass Desert|Hourglass Desert]] and the [[Yume 2kki:Chaser Academy|Chaser Academy]]
</gallery>
</gallery>
[[Category:Yume 2kki Locations]]
[[Category:20]]

Latest revision as of 07:51, 26 September 2024

Dark Room
Darkr.png
Basic Info
Japanese Name(s)

劇場
Gekijō
Theatre

Effects EffectTelephone
Collectibles

WP #43
WP #48
WP #64
WP #85
WP #91
WP #106
WP #514

Events Oni Musume
Notable NPCs Black Beret Twin, Oni Musume, Yume, Pet Telephone
Other
Connecting Areas Marijuana Goddess World
Snowy Pipe Organ
Chocolate World
Sewers
Snowy Forest
Art Gallery Chance🍀 Telephone
Hourglass Desert Locked🔒
Chaser Academy LockedCondition🔐
Tribe Settlement LockedCondition🔐
BGM 🔊 qs0UrDFJ-bgm041 (No. 043A)
🔊 qs0UrDFJ-title – Oni Musume's Room (No. 001B)
🔊 626-india – Konami Room (No. 022C)
Map ID 0052, 0891
Version Added 0.051
Last Updated 0.122f
Primary Author 20
Contributing Author(s) 2i9, Bean
Extras +

YNOproject Badges

Oni musume(badgey2).png Oni Musume

Vending Machine

Jihanki dark room.png Normal

The Dark Room is an area accessible from the purple doorway in Marijuana Goddess World.

Map of the Dark Room.

Features

The first room in the Dark Room is a four- way junction, including the entrance from Marijuana Goddess World. Going south leads further into the Dark Room, while going east and west leads to the Theatre/Cinema and the Bathroom respectively.

  • The Bathroom - A boy's bathroom. Use the Boy effect and sit on the toilet to go to the bathroom, which nets you Wallpaper #91. You can also use the urinals, but only once every time you visit the Dark Room. Sometimes a Clown may appear in this room.
  • The Theatre/Cinema - Before you enter this area, you will pass through a small hallway containing a Vending Machine. In the actual auditorium, you can find the Black Beret Twin who will transport you to the Snowy Pipe Organ. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause Urotsuki to get sleepy. The stage's curtains will open when she falls asleep, taking her to Snowy Forest. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to Chocolate World.

The deeper room through the southern door from the entrance contains Yume, who sits on a yellow couch. Using the Telephone effect here will make him turn his head. Unlike the seats in the theatre, you can sit in his seat if you chainsaw him. The doors to the east, west, and south lead to the Sewers, the Konami Room, and Oni Musume's Room respectively.

  • The Konami Room - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the Tribe Settlement.
    If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.
    (The 'kura_GBlike_01' book in the Library describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the Japanese alphabet.)
  • Oni Musume's Room - A quiet room with bookshelves, lanterns, a red carpet and a couch. Oni Musume will be present in this room along with a moving telephone, which will grant Urotsuki the Telephone effect. If Oni Musume is sitting down and reading, you can use the Telephone effect and she will fly away (if you entered from the Hourglass Desert, you will need to leave the room through the back door or she will not respond to the effect). The lights will then dim, and interacting with her book will transport you to the Art Gallery. If you attack and kill Oni Musume, the light from the lanterns will die with her. Doing so will also allow you to interact with the shelf and read a secret book. Going through the door on the right and then going through the hole in the wall will take you to the Hourglass Desert, if you have already used the street lamp there. Otherwise, the door would be locked. On the southern wall of this room is a hidden door in the shadow of the streetlamp. Interacting with it will lead to Chaser Academy.

Directions

Gallery

... more about "Dark Room"
qs0UrDFJ-bgm041 (https://yume.wiki/images/8/86/Qs0UrDFJ-bgm041.ogg, Qs0UrDFJ-bgm041.ogg, ?, 0043A, 100, ?) +, qs0UrDFJ-title (https://yume.wiki/images/4/47/Qs0UrDFJ-title.ogg, Qs0UrDFJ-title.ogg, Oni Musume's Room, 0001B, 100, ?) +  and 626-india (https://yume.wiki/images/d/d6/626-indiaslow.ogg, 626-indiaslow.ogg, Konami Room, 0022C, 100, ?) +
2i9 +  and Bean +
52 (?) +  and 891 (?) +
0.053 +, 0.072-a+ +, 0.082c-b +, 0.086a-++ +, 0.090d-b +, 0.112i +, 0.114b patch 1-b +, 0.116i patch 4-- +  and 0.122f +