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Yume 2kki:Tapir-San's Place: Difference between revisions

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|image = 2kki-tapir.png
|image = 2kki-tapir.png
|JapaneseName = バク
|JapaneseName = バク
|Name = バク, Baku, Tapir
|Name = ''Baku'', Tapir
|Effects = None
|Effects = None
|Wallpapers = WP #26 & #88, Kura Puzzle #8 & #20
|Wallpapers = WP #26, WP #88, Kura Puzzle #8 & #20
|Events = None
|Events = [[Yume 2kki:Events/Variable 44 Events#Ghostly Urotsuki|Ghostly Urotsuki]]
|NPCS = [[Yume 2kki:Minor_Characters#Yume|Yume]]
|NPCS = [[Yume 2kki:Minor Characters#Yume|Yume]]
|Connections = {{Connection|Atlantis}}, {{Connection|Space|one_way_type=NoReturn|effects_needed=Chainsaw, Spacesuit}}
|Connections = {{Connection|Atlantis}}, {{Connection|Space|one_way_type=NoReturn|effects_needed=Chainsaw, Spacesuit}}
|BGM = {{BGM|title=yumenikkig_uljp00129 no name 2-169|filename=Yumenikkig_uljp00129_no_name_2-169.ogg|label=Main Area|soundroom=023A}}, {{BGM|title=qs0UrDFJ-bgm007|filename=Qs0UrDFJ-bgm007.ogg|label=Eyeball Ladder|soundroom=064A}}
|BGM = {{BGM|title=yumenikkig_uljp00129 no name 2-169|filename=Yumenikkig_uljp00129_no_name_2-169.ogg|soundroom=023A|speed=100}}, {{BGM|title=qs0UrDFJ-bgm007|filename=Qs0UrDFJ-bgm007.ogg|label=Eyeball Ladder|soundroom=042A|speed=100}}
|Map ID = 0060
|Map ID = 0060
|Primary = 20
|Primary = 20
Line 18: Line 18:


==Features==
==Features==
When you go through the doorway, it leads you to a tall ladder with many eyeballs on wavy stalks coming out of the walls surrounding it. The actual entrance to the house is through the purple star-covered tower at the top of the ladder. If you angered the [[Yume 2kki:Minor_Characters#Clown_Triplets_.28Anastasia.2C_Nikolai_and_Arina.29|clowns]] before but managed to escape, one of them will climb after you here, and there is no way to avoid it but to keep climbing.
When you go through the doorway, it leads you to a tall ladder with many eyeballs on wavy stalks coming out of the walls surrounding it. The actual entrance to the house is through the purple star-covered tower at the top of the ladder. If you angered the [[Yume 2kki:Minor Characters#Clown Triplets|clowns]] before but managed to escape, one of them will climb after you here, and there is no way to avoid it but to keep climbing.


When you enter the tower, you can see Tapir-San sitting at a table with his back facing you in a dark blue room with two windows and stars on the wall.
When you enter the tower, you can see Tapir-San sitting at a table with his back facing you in a dark blue room with two windows and stars on the wall.
Line 33: Line 33:


==Gallery==
==Gallery==
<gallery position="center">
<gallery>
Eyeladder.png|The ladder that leads to Tapir-San's place.
Eyeladder.png|The ladder that leads to Tapir-San's place.
Yumetapirsan.png|The room that can be found from heading left.
Yumetapirsan.png|The room that can be found from heading left.
Yumeghosturo.png
Yumeghosturo.png
</gallery>
</gallery>

Latest revision as of 22:07, 25 October 2024

Tapir-San's Place
2kki-tapir.png
Basic Info
Japanese Name(s)

バク
Baku
Tapir

Effects EffectNone
Collectibles

WP #26
WP #88
Kura Puzzle #8 & #20

Events Ghostly Urotsuki
Notable NPCs Yume
Other
Connecting Areas Atlantis
Space ChainsawSpacesuit NoReturn➡️
BGM 🔊 yumenikkig_uljp00129 no name 2-169 (No. 023A)
🔊 qs0UrDFJ-bgm007 – Eyeball Ladder (No. 042A)
Map ID 0060
Version Added 0.072
Author 20

Tapir-San's Place is an area accessible from one of the buildings in Atlantis.

Features

When you go through the doorway, it leads you to a tall ladder with many eyeballs on wavy stalks coming out of the walls surrounding it. The actual entrance to the house is through the purple star-covered tower at the top of the ladder. If you angered the clowns before but managed to escape, one of them will climb after you here, and there is no way to avoid it but to keep climbing.

When you enter the tower, you can see Tapir-San sitting at a table with his back facing you in a dark blue room with two windows and stars on the wall.

If you chainsaw Tapir-San's back you can create a hole. Repeatedly chainsawing him will increase the size of the hole, and if you equip the Spacesuit effect and interact with the hole, you will be sent into Space.

The next room has teal walls with strange explosion patterns on them. There are also two yellow seats. On one of them is Yume from the Dark Room, and you can sit on the other. Interacting with the Yume unlocks Wallpaper #88. If Variable #44's value is greater or equal to 196, a ghostly Urotsuki will be lying in the middle of the floor here.

Directions

With the Boy, Wolf, Gakuran, or Chainsaw effect and the Fairy, Child, Dice, or Grave effect:

Gallery