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{{Locationbox | {{Locationbox | ||
|headercolor = #0000ff | |||
|headerfontcolor = #ffff00 | |||
|image = Neonworld.jpg | |image = Neonworld.jpg | ||
| | |JapaneseName = ネオンの世界 | ||
|Effects = [[Effects# | |Name = ネオン, Neon | ||
|Effects = [[Yume Nikki:Effects#Neon|Neon]] | |||
|Map Type = Large, Looping | |Map Type = Large, Looping | ||
|Events = None | |Events = None | ||
|NPCS = [[Neon Creatures]] | |NPCS = [[Yume Nikki:Neon Creatures|Neon Creatures]], [[Yume Nikki:Neon Parrot|Neon Parrot]], [[Yume Nikki:Neon Statues|Neon Statues]] (version 0.09) | ||
|Connections = | |Connections = {{Connection|Nexus}}, {{Connection|Neon Tile Path}} | ||
|BGM = | |RemovedConnections = {{Connection|Footprint Path|alias=Footprint Path A|is_removed=true}}, {{Connection|Guillotine World|one_way_type=NoReturn|is_removed=true}} | ||
| | |BGM = {{BGM|title=ちかちか、うねうね ~ネオンの世界~|filename=BGM_040.ogg|speed=100}} | ||
| | |Map ID = 0020 | ||
| | |VersionAdded = 0.00 | ||
}} | }} | ||
'''Neon World''' is one of the twelve original locations accessible directly from the [[Yume Nikki:Nexus|Nexus]]. | |||
{{LocationMap|filename=Neon_World.png|caption=Map of Neon World}} | |||
==Features== | |||
It is a large, labyrinthine world that is composed of a series of small, brightly-colored rooms and wide-open plazas. It is easy to get lost in the looping map where you can lose your sense of position. Unlike other worlds that are sparsely populated, [[Yume Nikki:Neon Creatures|creatures of various colors]] are abundant here, a far cry from the lonely atmosphere created by other locations. The soundtrack has a faster tempo than other worlds, and the flashing floor tiles make sounds when walked over. | |||
In some of the rooms, sculptures can be found that resemble Mesoamerican textile animals. In one of the rooms is a doorway that will take [[Yume Nikki:Madotsuki|Madotsuki]] to the [[Yume Nikki:Neon Tile Path|Neon Tile Path]]. There is also one unique NPC found in the world known as the [[Yume Nikki:Neon Parrot|Neon Parrot]] who will give the [[Yume Nikki:Effects#Neon|Neon]] effect upon first interaction. They can be found by going one room west and two rooms north of the entrance plaza. | |||
==Directions== | |||
[[Yume Nikki:Nexus|Nexus]] → Neon World | |||
== | |||
==Trivia== | ==Trivia== | ||
*There are a total of 137 NPCs in this world, making it the | *There are a total of 137 NPCs in this world, making it the second most populous location in the game after the [[Yume Nikki:Number World#Stabbing Room|Stabbing Room]], which has 182. | ||
*Before version 0.10, Neon World was a completely open area with no walls, although still abundant with creatures. The world was gradually | *Before version 0.10, Neon World was a completely open area with no walls, although still abundant with creatures. The world was gradually updated over the course of the game's development before being completely transformed into a more maze-like area. | ||
*Two variants of the [[Neon Statues]] were scattered around the map in version | *Two variants of the [[Yume Nikki:Neon Statues|Neon Statues]] were scattered around the map in version 0.09, but were removed when the world was redesigned in version 0.10. | ||
*Adding a [[Yume Nikki:Unused Content#Adding a Party Member|new party member]] causes an unused background to appear in this world, which moves similarly to other backgrounds despite not tiling. | |||
[[File:So weird.png|thumb|320px|center|Neon World's unused background.]] | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Neon_World.png|Map of Neon World | File:Neon_World.png|Map of Neon World | ||
Neonworlddoorway.png|The doorway to the Neon Tile Path. | |||
Yn004_neonworld.png|Neon World in version | Yn004_neonworld.png|Neon World in version 0.04. | ||
Yn006_neonworld.png|Neon World in version | Yn006_neonworld.png|Neon World in version 0.06. | ||
Yn009_neonworld.png|Neon World in version | Yn009_neonworld.png|Neon World in version 0.09. | ||
History.png|A screenshot of an [[Yume Nikki:Old Versions|older version of the world]]. | |||
</gallery> | </gallery> | ||
[[Category: | [[Category:Yume Nikki Nexus Worlds]] |
Latest revision as of 00:47, 4 September 2024
Neon World | |
---|---|
Basic Info | |
Japanese Name(s) |
ネオンの世界 |
Effects | Neon |
Events | None |
Notable NPCs | Neon Creatures, Neon Parrot, Neon Statues (version 0.09) |
Other | |
Connecting Areas | Nexus Neon Tile Path |
Removed Connections | Footprint Path A Guillotine World ➡️ |
BGM | 🔊 ちかちか、うねうね ~ネオンの世界~ |
Map ID | 0020 |
Map Type | Large, Looping |
Version Added | 0.00 |
Neon World is one of the twelve original locations accessible directly from the Nexus.
Features
It is a large, labyrinthine world that is composed of a series of small, brightly-colored rooms and wide-open plazas. It is easy to get lost in the looping map where you can lose your sense of position. Unlike other worlds that are sparsely populated, creatures of various colors are abundant here, a far cry from the lonely atmosphere created by other locations. The soundtrack has a faster tempo than other worlds, and the flashing floor tiles make sounds when walked over.
In some of the rooms, sculptures can be found that resemble Mesoamerican textile animals. In one of the rooms is a doorway that will take Madotsuki to the Neon Tile Path. There is also one unique NPC found in the world known as the Neon Parrot who will give the Neon effect upon first interaction. They can be found by going one room west and two rooms north of the entrance plaza.
Directions
Nexus → Neon World
Trivia
- There are a total of 137 NPCs in this world, making it the second most populous location in the game after the Stabbing Room, which has 182.
- Before version 0.10, Neon World was a completely open area with no walls, although still abundant with creatures. The world was gradually updated over the course of the game's development before being completely transformed into a more maze-like area.
- Two variants of the Neon Statues were scattered around the map in version 0.09, but were removed when the world was redesigned in version 0.10.
- Adding a new party member causes an unused background to appear in this world, which moves similarly to other backgrounds despite not tiling.
Gallery
A screenshot of an older version of the world.
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