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Yume Nikki:KALIMBA: Difference between revisions

m (YouArentDistorted moved page Ns3000:KALIMBA to Yume Nikki Wiki:KALIMBA without leaving a redirect)
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| image      = File:KALIMBA Still.png
| image      = File:KALIMBA Still.png
| caption    = KALIMBA
| caption    = KALIMBA
| location  = [[Madotsuki's Room#Dream Representation|Madotsuki's Dream Room]]
| location  = [[Yume Nikki Wiki:Madotsuki's Room#Dream Representation|Madotsuki's Dream Room]]
| role      = None
| role      = None
| size      = Medium
| size      = Medium
| effect reaction = None
| effect reaction = None
| notes      = There are four varieties of them that scroll across the screen, back and forth.}}
| notes      = There are four varieties of them that scroll across the screen, back and forth.
}}
The '''KALIMBA''' are a group of Paracas-like characters that appear during the [[Yume Nikki Wiki:Events#The KALIMBA TV Channel|KALIMBA TV Channel event]].


==Overview==
==Overview==
The '''KALIMBA''' are a group of Paracas-like [[List_of_Characters#Decorative_Characters|characters]] that appear in a [[Events#The_KALIMBA_TV_Channel|full-screen event]] known as the KALIMBA TV Channel in the dream version of [[Madotsuki's Room#Dream Representation|Madotsuki's Room]]. They resemble little creatures that almost look like plugs or someone vomiting as they go across the screen accompanied by a tribal/electronic beat. There is a '''1/8''' chance that they will appear on the TV whenever Madotsuki turns it on.
The KALIMBA resemble armless humanoid entities, each having a color scheme composed of yellow, red, and carmine. They have a slightly hunched position and appear to be vomiting with tilted heads as they dance together in a straight line. They appear to be one of the many instances of [[Yume Nikki Wiki:Indigenous Imagery|Mesoamerican-inspired artwork]] found throughout the game. When the television in [[Yume Nikki Wiki:Madotsuki's Room#Dream Representation|Madotsuki's Dream Room]] is turned on, there is a 1/8 chance that a KALIMBA face will appear on the television instead of an eye, and the screen will fade to black before showing the two rows of KALIMBA dancing together to a tribal beat.
[[File:KALIMBA TV.gif|frame|center|The event itself.]]


Their name comes from their picture file and soundtrack, both of which are simply titled KALIMBA, seemingly named after the instrument used in the song.
Their name comes from their picture file and soundtrack, both of which are simply titled "KALIMBA", seemingly named after the instrument used in the song.
[[File:KALIMBA.ogg|noicon|left]]
[[File:KALIMBA.ogg|noicon|left]]
==Appearance==
The KALIMBA are mostly seen as neon creatures or humanoids that have their heads tilted sideways so they can extend their long tongue, or some type of bodily fluid spilling from their mouth (see below). These heads are connected to a long, zig-zagging body composed of rectangles and two small legs at the very bottom. Due to the shapes near the sides of their heads, they can also be seen as plugs or carrying some sort of instrument with them. Just like other characters in the game (for example, the [[Aztec Rave Monkey]], who also appears in an event), they appear to be inspired by ancient [[Indigenous Imagery|Mesoamerican]] artwork.
[[File:KALIMBA TV.gif|frame|center|The event itself.]]


==Trivia==
==Trivia==
*[[KIKIYAMA]] also made a full-length version of the song before they started working on ''[[Yume Nikki]]'', being the only one other than the [[FC House]] theme to be a complete song, although this one isn't heard in-game.
*[[Yume Nikki Wiki:KIKIYAMA|KIKIYAMA]], the creator of ''Yume Nikki'', also made a full-length version of the song before they started working on the game, being the only one other than the [[Yume Nikki Wiki:FC House|FC House]] theme to be a complete song, although this one isn't heard in-game.
[[File:KALIMBA by KIKIYAMA.ogg|noicon|center]]
[[File:KALIMBA by KIKIYAMA.ogg|noicon|center]]


==Interpretation==
==Interpretation==
One of the most apparent visual [[Theories|themes]] in ''Yume Nikki'' is Mesoamerican-style art, more specifically, creatures that resembles those of the ancient Paracas civilization that lived more than 2,000 years ago. In this ancient Peruvian culture, "ritual vomiting" was a practice where a person vomiting could be seen as them releasing toxins out of their system, both physically and spiritually. In Paracas art, this is depicted as the manifestation of a snake to symbolize this leaving the body, which can be seen with the KALIMBA. It's possible that [[Madotsuki]] feels very connected with their culture, as she even has a rug with an ancient pattern in the real world. The [[Bloody Touching Monster]] and the parallax background in [[Eyeball World]] are other examples of vomiting in the game.  
One of the most apparent visual [[Yume Nikki Wiki:Theories|themes]] in ''Yume Nikki'' is Mesoamerican-style art, more specifically, creatures that resemble those of the ancient Paracas civilization that lived more than 2,000 years ago. In this ancient Peruvian culture, "ritual vomiting" was a practice where a person vomiting could be seen as them releasing toxins out of their system, both physically and spiritually. In Paracas art, this is depicted as the manifestation of a snake to symbolize this leaving the body, which can be seen with the KALIMBA. It's possible that [[Yume Nikki Wiki:Madotsuki|Madotsuki]] feels very connected with their culture, as she even has a rug with an ancient pattern in the real world. The [[Yume Nikki Wiki:Bloody Touching Monster|Bloody Touching Monster]] and the parallax background in [[Yume Nikki Wiki:Eyeball World|Eyeball World]] are other examples of vomiting in the game.  
[[File:Eyeball.png|frame|center|Ritual vomiting in the form of a snake, as the creature is a representation of spiritual illness.]]
[[File:Eyeball.png|frame|center|Ritual vomiting in the form of a snake, as the creature is a representation of spiritual illness.]]
[[Category:Characters]]
[[Category:Yume Nikki Wiki:Characters]]
[[Category:Decorative NPCs]]
[[Category:Yume Nikki Wiki:Decorative NPCs]]
[[Category:Events]]
[[Category:Yume Nikki Wiki:Events]]
[[Category:Characters With Official Names]]
[[Category:Yume Nikki Wiki:Characters With Official Names]]
[[ru:Kalimba TV Channel]]
[[ru:Kalimba TV Channel]]
[[es:Canal oculto de la television]]
[[es:Canal oculto de la television]]

Revision as of 20:00, 11 November 2022

The KALIMBA are a group of Paracas-like characters that appear during the KALIMBA TV Channel event.

Overview

The KALIMBA resemble armless humanoid entities, each having a color scheme composed of yellow, red, and carmine. They have a slightly hunched position and appear to be vomiting with tilted heads as they dance together in a straight line. They appear to be one of the many instances of Mesoamerican-inspired artwork found throughout the game. When the television in Madotsuki's Dream Room is turned on, there is a 1/8 chance that a KALIMBA face will appear on the television instead of an eye, and the screen will fade to black before showing the two rows of KALIMBA dancing together to a tribal beat.

The event itself.

Their name comes from their picture file and soundtrack, both of which are simply titled "KALIMBA", seemingly named after the instrument used in the song.

Trivia

  • KIKIYAMA, the creator of Yume Nikki, also made a full-length version of the song before they started working on the game, being the only one other than the FC House theme to be a complete song, although this one isn't heard in-game.

Interpretation

One of the most apparent visual themes in Yume Nikki is Mesoamerican-style art, more specifically, creatures that resemble those of the ancient Paracas civilization that lived more than 2,000 years ago. In this ancient Peruvian culture, "ritual vomiting" was a practice where a person vomiting could be seen as them releasing toxins out of their system, both physically and spiritually. In Paracas art, this is depicted as the manifestation of a snake to symbolize this leaving the body, which can be seen with the KALIMBA. It's possible that Madotsuki feels very connected with their culture, as she even has a rug with an ancient pattern in the real world. The Bloody Touching Monster and the parallax background in Eyeball World are other examples of vomiting in the game.

Ritual vomiting in the form of a snake, as the creature is a representation of spiritual illness.

ru:Kalimba TV Channel es:Canal oculto de la television