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Micro World is an area rendered in simplistic, chunky 8-bit graphics, reminiscent of an RPG. It's a largely open grassland, with trees strewn about and rivers running through it. A white bird may be seen flying across the screen occasionally. From the staircase entrance of [[Muma Rope:White Passage|White Passage]], one can find a path leading north, with a fork heading west. Following the path all the way north leads to a small town inhabited by green creatures. The only open building leads to the [[Muma Rope:Swimming Pool|Swimming Pool]]. | Micro World is an area rendered in simplistic, chunky 8-bit graphics, reminiscent of an RPG. It's a largely open grassland, with trees strewn about and rivers running through it. A white bird may be seen flying across the screen occasionally. From the staircase entrance of [[Muma Rope:White Passage|White Passage]], one can find a path leading north, with a fork heading west. Following the path all the way north leads to a small town inhabited by green creatures. The only open building leads to the [[Muma Rope:Swimming Pool|Swimming Pool]]. | ||
Following the turn west instead will lead to a forested area, with an open cabin in the middle. This cabin is where you will exit from the [[Muma Rope:Isle of Seasons|Isle of Seasons]]. This is a one-way exit, thus you cannot go back to the Isle of Seasons through the doorway. | Following the turn west instead will lead to a forested area, with an open cabin in the middle. This cabin is where you will exit from the [[Muma Rope:Isle of Seasons|Isle of Seasons]]. This is a one-way exit, thus you cannot go back to the Isle of Seasons through the doorway. Southwest of the White Passage entrance, one can find an area with many cubes strewn about and stacked on top of one another. One stack has a staircase leading to a small room containing the [[Muma Rope:Memories#Pixels|Pixels]] memory. South of this cube area is another building built from these cubes, and a staircase in the side. This staircase leads to [[Muma Rope:Orange Mausoleum|Orange Mausoleum]]. | ||
==Directions== | ==Directions== |
Revision as of 20:29, 13 February 2024
Micro World | |
---|---|
Basic Info | |
Memories | Pixels |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | White Passage Swimming Pool Orange Mausoleum Weird Forest Isle of Seasons ⛔ R-Maze 🍀 |
BGM | 🔊 Micro 🔊 Muma_vent – to White Passage |
Map ID | 0022, 0024, 0031 |
Micro World is an area accessible from the White Passage.
Features
Micro World is an area rendered in simplistic, chunky 8-bit graphics, reminiscent of an RPG. It's a largely open grassland, with trees strewn about and rivers running through it. A white bird may be seen flying across the screen occasionally. From the staircase entrance of White Passage, one can find a path leading north, with a fork heading west. Following the path all the way north leads to a small town inhabited by green creatures. The only open building leads to the Swimming Pool.
Following the turn west instead will lead to a forested area, with an open cabin in the middle. This cabin is where you will exit from the Isle of Seasons. This is a one-way exit, thus you cannot go back to the Isle of Seasons through the doorway. Southwest of the White Passage entrance, one can find an area with many cubes strewn about and stacked on top of one another. One stack has a staircase leading to a small room containing the Pixels memory. South of this cube area is another building built from these cubes, and a staircase in the side. This staircase leads to Orange Mausoleum.
Directions
Memory Room → First Steps → Retro Dungeon → White Shores → White Passage → Micro World
Gallery
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