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Yume 2kki:Blood Cell Sea: Difference between revisions

(Described connection to Repetitive Violet Maze)
(Renamed "Repetitive Violet Maze" to "Al Coda")
Line 9: Line 9:
|Events = None
|Events = None
|NPCS = None
|NPCS = None
|Connections = {{Connection|Erythrocyte Maze|effects_needed=Crossing}}, {{Connection|Stuffed Dullahan World|unlock_type=LockedCondition|unlock_conditions=Requires that the area is red.}}, {{Connection|Tricolor Room|one_way_type=NoEntry}}, {{Connection|Shop Ruins|one_way_type=NoEntry}}, {{Connection|Repetitive Violet Maze}}
|Connections = {{Connection|Erythrocyte Maze|effects_needed=Crossing}}, {{Connection|Stuffed Dullahan World|unlock_type=LockedCondition|unlock_conditions=Requires that the area is red.}}, {{Connection|Tricolor Room|one_way_type=NoEntry}}, {{Connection|Shop Ruins|one_way_type=NoEntry}}, {{Connection|Al Coda}}
|BGM = {{BGM|title=spelude-kodou|filename=Spelude-kodou.mp3|soundroom=320}}, {{BGM|title=間宙_byやわらか|filename=間宙_byやわらか.ogg|label=Tree of Life - Sephirothic state|soundroom=321}}, {{BGM|title=bgm015|filename=Bgm015(297B).ogg|label=Tree of Life - Qliphothic state|soundroom=297B}}
|BGM = {{BGM|title=spelude-kodou|filename=Spelude-kodou.mp3|soundroom=320}}, {{BGM|title=間宙_byやわらか|filename=間宙_byやわらか.ogg|label=Tree of Life - Sephirothic state|soundroom=321}}, {{BGM|title=bgm015|filename=Bgm015(297B).ogg|label=Tree of Life - Qliphothic state|soundroom=297B}}
|Map ID = 1392, 1393
|Map ID = 1392, 1393
Line 19: Line 19:


==Features==
==Features==
As implied by the name, this area is a dreary, looping, aquatic environment where red blood cells wander the surroundings. From the entrance, going one column west and two rows north leads to an object that connects to [[Yume 2kki:Repetitive Violet Maze|Repetitive Violet Maze]], and one column west and three rows south leads to a hole to the '''Tree of Life'''.
As implied by the name, this area is a dreary, looping, aquatic environment where red blood cells wander the surroundings. From the entrance, going one column west and two rows north leads to an object that connects to [[Yume 2kki:Al Coda|Al Coda]], and one column west and three rows south leads to a hole to the '''Tree of Life'''.


===Tree of Life===
===Tree of Life===
Line 39: Line 39:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Blood_cell_sea_to_RVM.png|Connection to [[Yume 2kki:Repetitive Violet Maze|Repetitive Violet Maze]].
File:Blood_cell_sea_to_RVM.png|Connection to [[Yume 2kki:Al Coda|Al Coda]].
tree_of_life.png
tree_of_life.png
tree_of_life_qliphoth_evil_smile.png
tree_of_life_qliphoth_evil_smile.png

Revision as of 04:48, 3 June 2024

Blood Cell Sea
Blood cell sea.png
Basic Info
Japanese Name(s)

srom
srom

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Erythrocyte Maze Crossing
Stuffed Dullahan World LockedCondition🔐
Tricolor Room NoEntry
Shop Ruins NoEntry
Al Coda
BGM 🔊 spelude-kodou (No. 320)
🔊 間宙_byやわらか – Tree of Life - Sephirothic state (No. 321)
🔊 bgm015 – Tree of Life - Qliphothic state (No. 297B)
Map ID 1392, 1393
Version Added 0.114b
Last Updated 0.122
Author spelude

Blood Cell Sea is a world accessible from one of the crystals in Erythrocyte Maze.

Features

As implied by the name, this area is a dreary, looping, aquatic environment where red blood cells wander the surroundings. From the entrance, going one column west and two rows north leads to an object that connects to Al Coda, and one column west and three rows south leads to a hole to the Tree of Life.

Tree of Life

This is a small area with a pastel-green tree on the northern portion. A reflection of Urotsuki can be seen on the ground.

Interacting with the tree will pan the camera upwards, revealing its upper portion. By chainsawing the tree, the area will take on a dark, eerie appearance: the Tree of Life in its Qliphothic state. Using the Glasses here will briefly reveal a mirror image of Urotsuki near the tree's roots, with a sinister smile. Interacting with the tree will show Urotsuki on the treetop, whose state is determined randomly: this could either be sitting down, lying unconscious, or as a child. Upon leaving the area at this state, the Blood Cell Sea will take on a macabre appearance, in which it is now red with blood. Going north of the entrance to the Tree of life at this state, you will be taken to the Stuffed Dullahan World.

With the tree chainsawed, an event can be triggered in Red Lily Lake, where a silhouette of Ninetails traps you in the Splash Streetway.

Directions

Trivia

  • The area's Japanese name, srom, is "mors" or "death" in Latin spelled backwards.
  • The reflection of Urotsuki can be bugged out if one down towards the border of the map.

Gallery