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Yume Nikki:Eyeball World

Revision as of 12:59, 2 August 2023 by ZASNK (talk | contribs) (remove header)
Eyeball World
Eyeworld.jpg
Basic Info
Japanese Name(s)

目玉の世界

Effects EffectMedamaude
Events None
Notable NPCs Body Parts, Medamaude, Pier Monsters, Severed Blue Head
Other
Connecting Areas Nexus
Footprint Path A
Removed Connections Mini Hell
BGM 🔊 かおがいっぱい~目玉の世界~
Map ID 0017
Map Type Large, Looping
Version Added 0.00
Map of Eyeball World

Eyeball World (目玉腕, Medamaude) is one of the twelve original locations accessible directly from the Nexus.

Features

It is a large, openly looping, and disturbing place - filled with lots of violent and gory imagery. There are eyeballs and severed heads strewn all about, disembodied legs hopping across the floor, and twitching arms that grasp the air. The music also features an unsettling synth over strange sound effects. The scrolling background is one of the many examples of Mesoamerican (likely Paracas) imagery in the game.

The Medamaude effect is received here, by interacting with the Medamaude - an arm with an eye on its palm. The eyeballs on the floor can be stabbed with the Knife effect. The irises turn green and they bleed, and this is undone when the Knife effect is put away. This can be used to mark certain locations to avoid getting lost. Near the center of the map is a head with a gaping jaw that sends the player to the Footprint Path A when entered.

In addition to the plucked-out eyeballs, there are 'living' eyeballs and lips that can be seen, making up faces on the floor. Interacting with the lips makes a kissing noise. The eyes move vertically when the Knife effect is held. The various body parts are NPCs, and as such, they scream when stabbed and have the possibility of dropping yen. The white and indigo severed heads are decorative characters known as Pier Monsters.

Directions

Nexus → Eyeball World

Trivia

  • In versions 0.04 and 0.06:
    • The map was connected to Mini Hell instead of the Footprint Path, via a gate.
    • Fewer body parts were strewn about the map, with the jumping legs being absent.
  • The map in version 0.09 was almost the same as in 0.10, but the arrangement of the eyeballs on the right side of the map was still the same as in older versions.

Map