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Icon | Location | Condition(s) | Entry | Image |
Entry #1 Lucky |
Nexus | Go in front of Lucky's stand in the Nexus. | A familiar face always waiting there at the start of every dream. She looks like one of my friends. | |
Entry #2 | Scarlet World, Boiling Water World (Night), Museum | View their chaser form and get caught by them. | There is often someone with alarms growing out of their head wandering around. They become quite hostile when provoked, oozing an unnatural substance as their face becomes a dark void. | |
Entry #3 | Outback Roads | Go in the section where the screen goes dark and the chaser is present in Outback Roads. | There was an unusual monster whose presence made the surrounding area feel suffocating. It was aggressive, but seemed to be guarding something rather than lashing out in rage. | |
Entry #4 | Junction Space | Go into the area with the four door choices in Junction Space. | There was a glimpse of one of my friends in an area shrouded in an unwelcoming atmosphere. Perhaps I was no longer in my own dream. | |
Entry #5 | Attic World | Go in front of the big bunny giving the Dust Bunny effect in Attic World. | In an attic-like area full of dust bunnies, one stood out as the leader. Atop its head was a charm to ward off evil. | |
Entry #6 | Gloomy Wetlands | Visit the isolated section of Gloomy Wetlands accessible from the Vampire's House of the Rainy Village. | There was a monstrous bat-like creature housing a sickly-looking person in its hollowed body. It seemed to be looking after them. | |
Entry #7 | Waterway Town | Interact with the seller in the Demon's Shop of Waterway Town. | Managing a shop in a town was a demon of sorts with a skull-like head. It demanded blood as payment from me, but it didn't have to be my own... | |
Entry #8 | Electro Tower | Go near the character giving the Formal effect in Electro Tower Floor 2. | On the top floor of a vibrant tower was somebody who seemed to be the head honcho of the place. The building itself was full of what seemed to be a liquid form of electricity. | |
Entry #9 | Pink Beach | Interact with the character that gives the Skeleton Key effect in the Pink Beach. | Hidden away in a place where it had been forgotten was a beach made of pink sand. The only person on the beach had also been forgotten... | |
Entry #10 | Weather Station | Go near the character giving the Bed Hair effect in the Tornado Area of Weather Station. | Overlooking the scene of a tornado was a forlorn girl with a weather vane lodged in her head. Her distant gaze was fixed on the horizon. | |
Entry #11 | Benthic World | Enter the area with the strange angler fish that gives you Angler effect in Benthic World. | At the bottom of an ocean was a strange fish in a sheltered area. It almost seemed to be sobbing to itself over something. Maybe it wanted to escape. | |
Entry #12 | Boiling Water World | Go near the character giving the Deer effect in Boiling Water World. | Atop a mountain in a land riddled with pools of boiling water was a person playing a pan flute. It was a very peaceful area... | |
Entry #13 | Ramparts | Interact with the living gargoyle that gives the Gargoyle effect in Ramparts. | Within a maze of castle ramparts was a lonesome gargoyle statue. Even if their job is to sit there warding off evil, it must get lonely sometimes. | |
Entry #14 | Scarlet World | Interact with the creature giving the Wendigo effect in Scarlet World. | Deep within a forest of scarlet trees was a tall monster. The strawberries around it seemed to contain bones within their flesh. Maybe they weren't strawberries to begin with. | |
Entry #15 | Vermilion Rooftops | Go near the character giving the Bellhop effect in the isolated section of Vermilion Rooftops. | Atop some buildings engulfed in a fog of sorts was an odd creature hanging off a ledge. It was reaching out, as if something, or someone, had fallen off the building. | |
Entry #16 | Winter Hills | Camping inside a snowy cave was somebody roasting marshmallows over a radiating chunk of meteorite. It was a cozy shelter, the warmth of the rock was the perfect temperature. | ||
Entry #17 | Aquarium World | Go between the lobster-dog and the counter in Underwater World. | Working in an aquarium were a bunch of fish-like people. An angler fish girl, a lobster dog, a guy with a whole fish for a head... They would easily blend in with the creatures in the enclosures. | |
Entry #18 | Underwater B | Make the creature with the tuning fork fall by using the Tuning Fork effect in Underwater B. | Atop a ledge in an underwater place was somebody carrying a tuning fork. After grabbing their attention, they led the way to the deepest depths of the ocean. | |
Entry #19 | Random Space | Interact with both characters in Random Space. | When it became dark in the apartments, a person with a candle on their head showed up. They seemed to be trying to contact a strange demon with a skewer pierced through its head. | |
Entry #20 | Twilight Apartments | Enter in the Noise Room in Twilight Apartments. | There was a fifth floor in the apartments with a single room on it. Within the room was somebody whose noisy thoughts were manifesting above their head in a cloud of scribbles. | |
Entry #21 | Metro Zone | Enter inside the house with the sleeping character in Metro Zone. | Various motionless beings stood in a purple city. They might be machines, or holograms, or something else entirely. I found a workshop housing some, but the person in charge was sleeping on the job. | |
Entry #22 | Gloomy Wetlands | There was a very tall, monster-headed figure. It spoke incomprehensible words to another figure. Can't remember the rest, but it wasn't good. | ||
Entry #23 | Winter Hills | Braving a snowstorm were a bunch of solider-like creatures. They seemed to be prepared for battle, attacking them wouldn't be a good idea. | ||
Entry #24 | Aeroplane World | Inside an aeroplane was a very large creature who seemed to be able to pilot the entire thing with a small device. All of its passengers were tiny critters whose gaze stayed fixed on me. | ||
Entry #25 | Moth Temple | There was a temple dedicated to some sort of moth deity. It was full of ghostly entities, and the person in charge was very moth-like too. However, something felt off about the place. | ||
Entry #26 | Cloud Cuckoo World | Visit the Clock House in Cloud Cuckoo World by using the front door. | There was a small room inside a cuckoo clock that housed a cat with a clock for a body. Its room was a cozy shelter away from the constant rain and gloom outside. | |
Entry #27 | Stormy Towers | Interact with the flying NPC in Stormy Towers. | In an area battered by stormy weather there was a flying creature unfazed by the awful conditions. It had to be lured down from the sky. | |
Entry #28 | Stormy Towers | Interact with the spinning NPC in Stormy Towers. | There were some strange things in a stormy area. A blue woman spinning around and around with no signs of stopping, and bright snake-like creatures that resembled lightning. | |
Entry #29 Vampire |
Rainy Village | Visit the Vampire's House of the Rainy Village. | In a rainy village there was a vampire boy who had lost the key to his house. It was in a nearby park that was full of hedges and had strange wiggling objects dotted around the place. | |
Entry #30 | Curtain Den | Interact with the raccoon dog on stage in Curtain Den. | Standing on a stage was a raccoon dog pretending to be me. Seeing yourself like that feels surreal, at least it was just an illusion. | |
Entry #31 | Emergency Room | Enter the room with the nurse by using the normal doors in the Emergency Room. | There was a hospital full of strange pallid beings. They seemed to be patients, did an illness do this to them, or do they normally look like that? There was a lone nurse looking after them... | |
Entry #32 | Transmission Tower World | In a place full of transmission towers there were a pair of electricians that appeared after the lights went out. Wonder how they found out about the problem so quickly. | ||
Entry #33 | Neon Crustacean Zone | Visit the Radio Studio in Neon Crustacean Zone. | There was a radio studio of some sort in a city whose skyline was lined with neon shapes. Somehow, the owl creature manning the controls can broadcast music to other parts of a dream. | |
Entry #34 | Waterway Town | Visit Waterway Town from the Nexus or from Music Symbol World. | There was a town with many waterways, home to many hard-working creatures. They don't seem to be completely organic, and there was a poster that referred to them as "Mooks." | |
Entry #35 | Waterworks Office | Interact with the humanoid fox in Waterworks Office. | The leader of the waterway town was a fox-like person who ran away when approached. They might be responsible for creating all the creatures that populate the town. | |
Entry #36 | Garden Centre | Enter the Garden Centre for the first time. | In a garden centre there was a stern-looking girl in charge of the place. She seemed to be training some sort of plant creature so that it could work as an employee in the place. | |
Entry #37 | Garden Centre | In the basement of the garden centre was a monster whose body was comprised of a botanical mess. It's extremely protective of a red flower that was down there, and the shop owner knows about it... | ||
Entry #38 | Music Symbol World | Kill every note creature in Music Symbol World and then find the creature dancing on stage. | After a world full of music notes fell silent, a fiend appeared out of nowhere to dance on the graves of the beings that had died. | |
Entry #39 | Emerald Shrubland | Sitting on a small jetty in a verdant place was a boy dressed like a magpie. Out in the water were some other creatures lurking in the depths. Was he waiting for them to come out? | ||
Entry #40 Hoarder |
Vermilion Rooftops | Visit the Hoarder's Room in Vermilion Rooftops. | In the depths of a dream there was a room with a leering statue inside. Atop it was a firefly-like creature drawing on a hanging board. It looked like it collected things from other dreams. | |
Entry #41 | Road Sign World | Interact with the NPC in Road Sign World. | There was a boy with a power cord attached to his body standing in a place full of traffic lights and road signs. He was hiding inside an enclosed area, away from the chaotic signs and lights. | |
Entry #42 | Swamp World | Visit the Fishing Hole in Swamp World. | In a swamp full of houses on stilts there was a fishing pond built into a hill. The fish you could catch there were strange, and the water seemed incredibly deep for how small the pond was. | |
Entry #43 | Ventilation Void | At some point while wandering through some sort of ventilation shaft system, everything started to crumble away. Eventually there was nothing but a void and a monstrous entity. | ||
Entry #44 | Ventilation Passage | There were holes housing various things that could be seen through air vents. One had an embryo-like creature, nestled in a mass of pulsating flesh. Something about the sight was harrowing. |