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Aztec Rave Monkey
Yn-aztecrave.png
Basic Info
Role Appears as either a background or a full-screen event
Collectibles None
Events None
Location

Forest World
Block World
Wilderness

Other
Size Huge
Killable? No

The Aztec Rave Monkey is a decorative character that appears as a scrolling background and in a full-screen event occurring when Madotsuki looks into a conspicuous hollow cube found in the Wilderness.

Overview

The Aztec Rave Monkey is largely geometric, being made of straight lines with sharp edges, and its tail forming a square spiral. It appears to be wearing a cloth around its neck and a headdress. On its head are two long horns pointing outwards. Above its head, on its palm, and hanging from its tail are smiling faces.

In the north-eastern section of the Wilderness, the area is covered by several block structures with sad faces. Further north is a square of blocks with a hollow block in the middle. When Madotsuki interacts with the "Rave Box", the screen fades to black, and the Aztec Rave Monkey appears. It constantly cycles through various frames very quickly as a lively synth beat plays. Unsuspecting players are likely to be taken aback by the sudden flashing of vibrant color that stands in stark contrast to the bland hues of the Wilderness area. The animation continues until it is dismissed by the player.


Individual slides of the Aztec Rave Monkey animation are used in the scrolling parallax backgrounds of Nexus worlds. A red and yellow frame appears as the background of Forest World, and a blurry black and white frame appears as the background of Block World. Each slide appears to have a different filter.

The fan-given name "Aztec Rave Monkey" is a misnomer, as the drawing does not resemble ancient Aztec art, instead being more in line with art from Andean civilizations such as the Paracas and Nazca. The smiling heads and geometric shapes are commonly seen in Paracas textiles. The linework is comparable to the Nazca lines.

Trivia

  • The BGM that plays during the Aztec Rave Monkey event is also played in the Teleport Maze at 50% speed.
  • In the files for version 0.09, one of the Aztec Rave Monkey frames can be found in the Thumbs.db file of the Panorama folder. Due to being in this folder, it may have been planned to be used as a world background. The image's ratio is still identical to the original frame, suggesting it was scrapped before being turned into a proper panorama.
  • The Aztec Rave Monkey's 16 different frames were likely created using the filters of the "TreeViewGraphics" software, which is credited in the game's readme file.

Gallery