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    Yume 2kki:Birch Forest: Difference between revisions

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    South of the vending machine is an empty portrait. Interacting with it sends you to a dark looping gallery with numerous chasers and paintings with unusual smiling faces, displayed in a grid pattern. The chasers are immune to [[Yume 2kki:Effects#Invisible|Invisible]] and [[Yume 2kki:Effects#Crossing|Crossing]]. Getting caught sends you to the [[Yume 2kki:Events#Zalgo|Zalgo event]] in the [[Yume 2kki:Magnet Room|Magnet Room]], and thus works as a one-way connection.
    South of the vending machine is an empty portrait. Interacting with it sends you to a dark looping gallery with numerous chasers and paintings with unusual smiling faces, displayed in a grid pattern. The chasers are immune to [[Yume 2kki:Effects#Invisible|Invisible]] and [[Yume 2kki:Effects#Crossing|Crossing]]. Getting caught sends you to the [[Yume 2kki:Events#Zalgo|Zalgo event]] in the [[Yume 2kki:Magnet Room|Magnet Room]], and thus works as a one-way connection.


    Two white portraits can be found in the gallery one column apart from each other. To reach either, head 11 columns to the left or right of the starting position. Successfully interacting with one of the portraits causes a cutscene to play, showing that the portrait in the main area of Birch Forest is now white. This cutscene only plays once. Shortly after the cutscene, the player is forced to wake up. Backtracking to the portrait in the main area of Birch Forest and interacting with it now brings the player to [[Yume 2kki:Thumbtack World|Thumbtack World]]. While the [[Yume 2kki:Effects#Glasses|Glasses]] effect is equipped, the portrait reverts to an empty one, which will take you back to the chaser area.  
    Two white portraits can be found in the gallery one column apart from each other. To reach either, head 11 columns to the left or right of the starting position. Successfully interacting with one of the white portraits causes a cutscene to play, showing that the portrait in the main area of Birch Forest is now white. This cutscene only plays once. Shortly after the cutscene, the player is forced to wake up. Backtracking to the portrait in the main area of Birch Forest and interacting with it now brings the player to [[Yume 2kki:Thumbtack World|Thumbtack World]]. While the [[Yume 2kki:Effects#Glasses|Glasses]] effect is equipped, the portrait reverts to an empty one, which will take you back to the chaser area.  
    ==Directions==
    ==Directions==
    The Nexus → [[Yume 2kki:Ornamental Plains|Ornamental Plains]] → {{PAGENAME}}
    The Nexus → [[Yume 2kki:Ornamental Plains|Ornamental Plains]] → {{PAGENAME}}

    Revision as of 18:20, 1 November 2023

    Birch Forest
    121 Patch 1 Forest.png
    Basic Info
    Japanese Name(s)

    白樺の森
    白樺の森
    Shirakaba no Mori
    White Birch Forest

    Effects EffectRed Riding Hood
    Events None
    Notable NPCs None
    Other
    Connecting Areas

    Ornamental Plains
    Sign World
    Oriental Lake
    Magnet Room NoReturn➡️
    Thumbtack World

    BGM Yuri_Drone (No. 325F)
    n3-NaT (Chaser Gallery Area) (No. 314I)
    Map ID 2145, 2196
    Version Added 0.121 patch 1
    Author Yumebako
    Annotated map of the Birch Forest

    The Birch Forest is an area accessible from Ornamental Plains.

    Features

    Birch Forest is an open, looping field populated by many tall birch trees. It's set against a black panorama with a scrolling green splatter. Heading away from the entrance, a pair of statues, the trees become more sparse. In some areas, the world appears completely devoid of trees save for some small patches.

    Northeast of the entrance is a grey sign with a neutral expression, which leads to Sign World.

    South of the entrance and slightly left, there's a standard red vending machine and bench. East from the vending machine is a pair of statues, and going through them leads to Oriental Lake. Slightly west of the vending machine is patch of trees. Heading up into the center of them reveals a single birch tree with an apple. Interacting with it causes the apple to wobble, granting the Red Riding Hood effect if it has not been obtained.

    South of the vending machine is an empty portrait. Interacting with it sends you to a dark looping gallery with numerous chasers and paintings with unusual smiling faces, displayed in a grid pattern. The chasers are immune to Invisible and Crossing. Getting caught sends you to the Zalgo event in the Magnet Room, and thus works as a one-way connection.

    Two white portraits can be found in the gallery one column apart from each other. To reach either, head 11 columns to the left or right of the starting position. Successfully interacting with one of the white portraits causes a cutscene to play, showing that the portrait in the main area of Birch Forest is now white. This cutscene only plays once. Shortly after the cutscene, the player is forced to wake up. Backtracking to the portrait in the main area of Birch Forest and interacting with it now brings the player to Thumbtack World. While the Glasses effect is equipped, the portrait reverts to an empty one, which will take you back to the chaser area.

    Directions

    The Nexus → Ornamental Plains → Birch Forest

    Gallery