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|caption = The still-binary tower in the green area. | |caption = The still-binary tower in the green area. | ||
|JapaneseName = 電子の海 | |JapaneseName = 電子の海 | ||
|Name = | |Name = ''Denshi no Umi'', Electronic Sea | ||
|Effects = None | |Effects = None | ||
|Wallpapers = WP #161, WP #790, WP #835, Kura Puzzle #46 & #47 | |Wallpapers = WP #161, WP #790, WP #835, Kura Puzzle #46 & #47 | ||
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|VersionsUpdated = 0.111d patch 1,0.112a patch 1,0.119b patch 5-b | |VersionsUpdated = 0.111d patch 1,0.112a patch 1,0.119b patch 5-b | ||
}} | }} | ||
'''Binary World''' is a large area accessible by interacting with the computer in the [[Yume 2kki:Warehouse|Warehouse]]. Depending on what blue screen you see at that computer, [[Yume 2kki:Urotsuki|Urotsuki]] either be taken to a blue (blurred screen) or green area (distorted screen). Entering from [[Yume 2kki:Data Stream|Data Stream]] plunges Urotsuki into the green variant. It is recommended to have the [[Yume 2kki:Effects#Polygon|Polygon]], [[Yume 2kki:Effects#Marginal|Marginal]], [[Yume 2kki:Effects#Trombone|Trombone]], and [[Yume 2kki:Effects#Lantern|Lantern]] effects before exploring this area. | |||
{{LocationMap|filename=Map0642.png|caption=Map of Blue Binary World}} | {{LocationMap|filename=Map0642.png|caption=Map of the Blue Binary World.}} | ||
{{LocationMap|filename=Map0643.png|caption=Map of Green Binary World}} | {{LocationMap|filename=Map0643.png|caption=Map of the Green Binary World.}} | ||
==Features== | ==Features== | ||
The area Urotsuki will enter looks like a "sea" of binary code. In both the blue and green areas, there will be a tower that cannot be entered unless Urotsuki uses the Polygon effect, which will transform the binary code into real objects and open the tower. | The area Urotsuki will enter looks like a "sea" of binary code. In both the blue and green areas, there will be a tower that cannot be entered unless Urotsuki uses the Polygon effect, which will transform the binary code into real objects and open the tower. | ||
If Urotsuki uses the [[Yume 2kki:Effects#Polygon|Polygon]] effect followed by the [[Yume 2kki:Effects#Rainbow|Rainbow]] effect, some of the seaweed will turn rainbow-colored. They will have purple tips in the green world and red tips in the blue. There is one that will have red tips in the green world and purple tips in the blue world. This one will take Urotsuki to the [[Yume 2kki:Cyber Bar|Cyber Bar]]. Also in the green variant of the world, [[Yume 2kki:Kura Puzzles|Kura Puzzle #47]] can be obtained by interacting with the sleeping fish in the jar. | If Urotsuki uses the [[Yume 2kki:Effects#Polygon|Polygon]] effect followed by the [[Yume 2kki:Effects#Rainbow|Rainbow]] effect, some of the seaweed will turn rainbow-colored. They will have purple tips in the green world and red tips in the blue. There is one that will have red tips in the green world and purple tips in the blue world. This one will take Urotsuki to the [[Yume 2kki:Cyber Bar|Cyber Bar]]. Also in the green variant of the world, [[Yume 2kki:Kura Puzzles|Kura Puzzle #47]] can be obtained by interacting with the sleeping fish in the jar. | ||
After climbing up a ladder in the tower you can find a black symbol on the ground and two elevators. The left elevator serves only as an entrance to another room and the right one only as an exit from that room. Inside you can find three connected platforms with a symbol and a creature in a spacesuit on each. If Urotsuki leaves one of those, a force field will block the direct way back to the platform. The NPCs will react to many different effects. Most notably is the Trombone that will reveal the creatures as some kind of fairies and changes the music and background when played on one of the platforms. Doing this on all three platforms will unlock [[Yume 2kki:Wallpapers|Wallpaper #161]]. By using the [[Yume 2kki:Effects#Child|Child]] effect and interacting with the computer tower on the green fairy's platform, Urotsuki will be taken to the [[Yume 2kki:Circuit Board|Circuit Board]]. If Urotsuki uses the [[Yume 2kki:Effects#Spacesuit|Spacesuit]] effect and interacts with a fairy, she will wear a yellow suit similar to those of the fairies with a "2" on the helmet. You cannot use the menu in this state, but Urotsuki can transform back if she interacts with the fairy again. | After climbing up a ladder in the tower you can find a black symbol on the ground and two elevators. The left elevator serves only as an entrance to another room and the right one only as an exit from that room. Inside you can find three connected platforms with a symbol and a creature in a spacesuit on each. If Urotsuki leaves one of those, a force field will block the direct way back to the platform. The NPCs will react to many different effects. Most notably is the Trombone that will reveal the creatures as some kind of fairies and changes the music and background when played on one of the platforms. Doing this on all three platforms will unlock [[Yume 2kki:Wallpapers|Wallpaper #161]]. By using the [[Yume 2kki:Effects#Child|Child]] effect and interacting with the computer tower on the green fairy's platform, Urotsuki will be taken to the [[Yume 2kki:Circuit Board|Circuit Board]]. If Urotsuki uses the [[Yume 2kki:Effects#Spacesuit|Spacesuit]] effect and interacts with a fairy, she will wear a yellow suit similar to those of the fairies with a "2" on the helmet. You cannot use the menu in this state, but Urotsuki can transform back if she interacts with the fairy again. | ||
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==Directions== | ==Directions== | ||
*The Nexus → [[Yume 2kki:Rock World|Rock World]] → [[Yume 2kki:Theatre World|Theatre World]] → [[Yume 2kki:Nail World|Nail World]] | *The Nexus → [[Yume 2kki:Rock World|Rock World]] → [[Yume 2kki:Theatre World|Theatre World]] → [[Yume 2kki:Nail World|Nail World]] → [[Yume 2kki:Warehouse|Warehouse]] → '''Binary World''' | ||
*The Nexus → [[Yume 2kki:Red Streetlight World|Red Streetlight World]] → [[Yume 2kki:Gray Road|Gray Road]] → [[Yume 2kki:Sprout World|Sprout World]] → [[Yume 2kki:Warehouse|Warehouse]] → '''Binary World''' | *The Nexus → [[Yume 2kki:Red Streetlight World|Red Streetlight World]] → [[Yume 2kki:Gray Road|Gray Road]] → [[Yume 2kki:Sprout World|Sprout World]] → [[Yume 2kki:Warehouse|Warehouse]] → '''Binary World''' |
Latest revision as of 00:55, 27 August 2024
Binary World | |
---|---|
![]() The still-binary tower in the green area. | |
Basic Info | |
Japanese Name(s) |
電子の海 |
Effects | None |
Collectibles |
WP #161 |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Warehouse ⛔ Circuit Board ✨ ➡️ Cyber Bar ✨ Data Stream ⛔ |
BGM | Yeris_Electronic_Sea (No. 094A): Blue area Yeris_Another_Electronic_Sea (No. 094B): Green area Yeris_Morse_Chord (No. 118): Complete Version after playing the trombone in the three platforms |
Map ID | 0642, 0643, 0644, 0645, 0646, 0647 |
Version Added | 0.101h |
Last Updated | 0.119b patch 5 |
Author | Yeris |
Binary World is a large area accessible by interacting with the computer in the Warehouse. Depending on what blue screen you see at that computer, Urotsuki either be taken to a blue (blurred screen) or green area (distorted screen). Entering from Data Stream plunges Urotsuki into the green variant. It is recommended to have the Polygon, Marginal, Trombone, and Lantern effects before exploring this area.
Features
The area Urotsuki will enter looks like a "sea" of binary code. In both the blue and green areas, there will be a tower that cannot be entered unless Urotsuki uses the Polygon effect, which will transform the binary code into real objects and open the tower.
If Urotsuki uses the Polygon effect followed by the Rainbow effect, some of the seaweed will turn rainbow-colored. They will have purple tips in the green world and red tips in the blue. There is one that will have red tips in the green world and purple tips in the blue world. This one will take Urotsuki to the Cyber Bar. Also in the green variant of the world, Kura Puzzle #47 can be obtained by interacting with the sleeping fish in the jar.
After climbing up a ladder in the tower you can find a black symbol on the ground and two elevators. The left elevator serves only as an entrance to another room and the right one only as an exit from that room. Inside you can find three connected platforms with a symbol and a creature in a spacesuit on each. If Urotsuki leaves one of those, a force field will block the direct way back to the platform. The NPCs will react to many different effects. Most notably is the Trombone that will reveal the creatures as some kind of fairies and changes the music and background when played on one of the platforms. Doing this on all three platforms will unlock Wallpaper #161. By using the Child effect and interacting with the computer tower on the green fairy's platform, Urotsuki will be taken to the Circuit Board. If Urotsuki uses the Spacesuit effect and interacts with a fairy, she will wear a yellow suit similar to those of the fairies with a "2" on the helmet. You cannot use the menu in this state, but Urotsuki can transform back if she interacts with the fairy again.
Using the Marginal effect on the black symbol in the tower will make it more and more red. When it does not change its color anymore and Urotsuki moves on it, she will be transported to an inescapable, dark platform. You can look upwards but you will not see much without the Torch. If she uses it, you can see colorful, broken wires hanging from the ceiling. There is also a purple thing entangled in the wires that could possibly be some kind of creature. Kura Puzzle #46 can be obtained after the viewing the tangled wire lady.
Directions
- The Nexus → Rock World → Theatre World → Nail World → Warehouse → Binary World
- The Nexus → Red Streetlight World → Gray Road → Sprout World → Warehouse → Binary World
With 100夢 and the Cake or Bat effect:
- The Nexus → Toy World → Zodiac Fortress → Symbolon → Data Stream → Binary World
Trivia
- In older versions of the game, Data Stream was linked to this world until the connection was removed at some point. It was re-added in version 0.120f.
- Those who had a save file with it unlocked could use the connection.
Gallery
Taking a nap after dropping in from Data Stream
![Map0642.png](/images/thumb/6/60/Map0642.png/300px-Map0642.png)
![Map0643.png](/images/thumb/0/03/Map0643.png/300px-Map0643.png)
- eeeeee
- 000000