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|image = Checkerpath1.png | |image = Checkerpath1.png | ||
|JapaneseName = タイル通路 | |JapaneseName = タイル通路 | ||
|Name = | |Name = チェック, Check | ||
|Effects = None | |Effects = None | ||
|Map Type = Medium, Non-looping, Multiple maps | |Map Type = Medium, Non-looping, Multiple maps | ||
|Events = None | |Events = None | ||
|NPCS = [[Yume Nikki:Toriningen|Toriningen]], [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]], [[Yume Nikki:Nenrikido|Nenrikido]] | |NPCS = [[Yume Nikki:Toriningen|Toriningen]], [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]], [[Yume Nikki:Nenrikido|Nenrikido]] | ||
|Connections = {{Connection|Candle World}}, {{Connection|Lamp World|isolation_type=DeadEnd}}, {{Connection|Hell}} | |Connections = {{Connection|Candle World}}, {{Connection|Lamp World|isolation_type=DeadEnd}}, {{Connection|Hell}}, {{Connection|Docks B|chaser_type=Catch}} | ||
|RemovedConnections = {{Connection|Block World|one_way_type=NoReturn|is_removed=true}}, {{Connection|Shield-Folk World|is_removed=true}} | |RemovedConnections = {{Connection|Block World|one_way_type=NoReturn|is_removed=true}}, {{Connection|Shield-Folk World|is_removed=true}} | ||
|BGM = {{BGM|title=きらきらわるつ|filename=BGM_024.ogg}} | |BGM = {{BGM|title=きらきらわるつ|filename=BGM_024.ogg|speed=100}} | ||
|Map ID = 0039 (Lower section), 0040 (Upper section) | |Map ID = 0039 (Lower section), 0040 (Upper section) | ||
|VersionAdded = pre-0.03 | |VersionAdded = pre-0.03 | ||
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The whole perspective of the location is diagonal, similar to the [[Yume Nikki:Mall|Mall]]. | The whole perspective of the location is diagonal, similar to the [[Yume Nikki:Mall|Mall]]. | ||
Madotsuki arrives from Candle World via a striped pyramid | Madotsuki arrives from Candle World via a striped pyramid with a small hole in it. The path itself is slightly crooked due to the layout of the map, with many trees (identical to the ones in [[Yume Nikki:Forest World|Forest World]]) by it and a background resembling a cloud. The player must find a way to get around the lunatic [[Yume Nikki:Toriningen|Toriningen]] patrolling the area if they want to get to the Nenrikido at the end. If Madotsuki is caught by the Toriningen, she will be teleported to a closed-off platform near the middle of the [[Yume Nikki:Docks|Docks]]. | ||
If the player manages to evade the Toriningen, Madotsuki is led around a small island containing a very short lamp, a tree, and a closet (like the ones seen in [[Yume Nikki:Number World|Number World]]). This closed-off area is accessed by interacting with the same short lamp found in [[Yume Nikki:Lamp World|Lamp World]]. Interacting with the closet shows that [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]] is inside it, which can be more easily viewed by using the Midget or [[Yume Nikki:Effects#Severed Head|Severed Head]] effects. There are a few lamps near the top of the map, which connect to the second path, with even more lamps surrounding the path, but none of them can be interacted with since they are not on the ground itself, but rather floating in the air, like the trees in the previous path. This path only leads to the [[Yume Nikki:Nenrikido|Nenrikido]] at the very end of the map which takes the player to Hell. | If the player manages to evade the Toriningen, Madotsuki is led around a small island containing a very short lamp, a tree, and a closet (like the ones seen in [[Yume Nikki:Number World|Number World]]). This closed-off area is accessed by interacting with the same short lamp found in [[Yume Nikki:Lamp World|Lamp World]]. Interacting with the closet shows that [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]] is inside it, which can be more easily viewed by using the Midget or [[Yume Nikki:Effects#Severed Head|Severed Head]] effects. There are a few lamps near the top of the map, which connect to the second path, with even more lamps surrounding the path, but none of them can be interacted with since they are not on the ground itself, but rather floating in the air, like the trees in the previous path. This path only leads to the [[Yume Nikki:Nenrikido|Nenrikido]] at the very end of the map which takes the player to Hell. | ||
==Directions== | ==Directions== | ||
[[Yume Nikki: | [[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Candle World|Candle World]] → Checkered Tile Path | ||
==Trivia== | ==Trivia== | ||
*Originally, [[Yume Nikki:Mafurako|Mafurako]] was located in this area. In 0.04 and 0.06, her only function was teleporting Madotsuki to one of three locations in [[Yume Nikki:Block World|Block World]], with one of them leading to an [[Yume Nikki:Events#The Toriningen's Bed|event that was removed]] in later versions. The world itself was more complex and spacious. | *Originally, [[Yume Nikki:Mafurako|Mafurako]] was located in this area. In 0.04 and 0.06, her only function was teleporting Madotsuki to one of three locations in [[Yume Nikki:Block World|Block World]], with one of them leading to an [[Yume Nikki:Events#The Toriningen's Bed|event that was removed]] in later versions. The world itself was more complex and spacious. | ||
*The music that played in this area was the same as [[Yume Nikki:Shield-Folk World|Shield-Folk World]]'s in older versions. | *The music that played in this area was the same as [[Yume Nikki:Shield-Folk World|Shield-Folk World]]'s in older versions. | ||
*The | *The second southernmost tree, next to the entrance from Candle World, has a slight texture overlap glitch with the path. | ||
==Gallery== | ==Gallery== | ||
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File:Yn009_checkeredTileA.png|Checkered Tile Path A in version 0.09, with a slightly different Toriningen location. | File:Yn009_checkeredTileA.png|Checkered Tile Path A in version 0.09, with a slightly different Toriningen location. | ||
</gallery> | </gallery> | ||
Latest revision as of 00:42, 4 September 2024
Checkered Tile Path | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
タイル通路 | ||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | Toriningen, Closet Madotsuki, Nenrikido | ||||||||||
Other | |||||||||||
Connecting Areas | Candle World Lamp World ↩️ Hell Docks B ☠️ | ||||||||||
Removed Connections | Block World ➡️ Shield-Folk World | ||||||||||
BGM | 🔊 きらきらわるつ | ||||||||||
Map ID | 0039 (Lower section) 0040 (Upper section) | ||||||||||
Map Type | Medium, Non-looping, Multiple maps | ||||||||||
Version Added | pre-0.03 | ||||||||||
|
The Checkered Tile Path is an area that connects Candle World to Hell.
Features
The whole perspective of the location is diagonal, similar to the Mall.
Madotsuki arrives from Candle World via a striped pyramid with a small hole in it. The path itself is slightly crooked due to the layout of the map, with many trees (identical to the ones in Forest World) by it and a background resembling a cloud. The player must find a way to get around the lunatic Toriningen patrolling the area if they want to get to the Nenrikido at the end. If Madotsuki is caught by the Toriningen, she will be teleported to a closed-off platform near the middle of the Docks.
If the player manages to evade the Toriningen, Madotsuki is led around a small island containing a very short lamp, a tree, and a closet (like the ones seen in Number World). This closed-off area is accessed by interacting with the same short lamp found in Lamp World. Interacting with the closet shows that Closet Madotsuki is inside it, which can be more easily viewed by using the Midget or Severed Head effects. There are a few lamps near the top of the map, which connect to the second path, with even more lamps surrounding the path, but none of them can be interacted with since they are not on the ground itself, but rather floating in the air, like the trees in the previous path. This path only leads to the Nenrikido at the very end of the map which takes the player to Hell.
Directions
Nexus → Candle World → Checkered Tile Path
Trivia
- Originally, Mafurako was located in this area. In 0.04 and 0.06, her only function was teleporting Madotsuki to one of three locations in Block World, with one of them leading to an event that was removed in later versions. The world itself was more complex and spacious.
- The music that played in this area was the same as Shield-Folk World's in older versions.
- The second southernmost tree, next to the entrance from Candle World, has a slight texture overlap glitch with the path.
Gallery
- 420031
- e7c3e7