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Muma Rope:R-Maze: Difference between revisions

(I know this doesnt actually work for the API but it's funny so I'm keeping it)
(the maze issue is related to EasyRPG, and YNO happens to use EasyRPG. The issue is not strictly related to YNO)
 
Line 33: Line 33:


==Trivia==
==Trivia==
* The mazes chosen for the deeper layers depends on whether or not the game is being played on [https://ynoproject.net YNOproject] (or [https://easyrpg.org EasyRPG], which YNOproject uses) or through using a downloaded exe of the game.  
* The mazes chosen for the deeper layers depends on whether or not the game is being played on [https://easyrpg.org EasyRPG] (or [[YNOproject:YNOproject Wiki|YNOproject]], which uses EasyRPG) or through using a downloaded exe of the game.  
** If you are playing on [https://ynoproject.net YNOproject], a random number between 1 and 24 will be chosen for your maze seed on file creation (which is created regardless of what platform the save was started on). Entering the world will choose a maze from a group of 24 larger mazes (77 by 77) that corresponds with your seed, and then change your seed by a random number between 1 and 4. This seed change will happen any time you interact with a ladder from this point on. After finding the first ladder, you will be teleported to another maze from a group of 24 smaller mazes (60 by 60) based on your maze seed, and for any subsequent ladder you interact with.
** If you are playing on EasyRPG, a random number between 1 and 24 will be chosen for your maze seed on file creation (which is created regardless of what platform the save was started on). Entering the world will choose a maze from a group of 24 larger mazes (77 by 77) that corresponds with your seed, and then change your seed by a random number between 1 and 4. This seed change will happen any time you interact with a ladder from this point on. After finding the first ladder, you will be teleported to another maze from a group of 24 smaller mazes (60 by 60) based on your maze seed, and for any subsequent ladder you interact with.
*** The behavior of selecting only small mazes after the first maze is likely an oversight, as this is much different logically than how it works on the original exe of the game and there is a function to randomly decide which large maze the player should be teleported to.
*** The behavior of selecting only small mazes after the first maze is likely an oversight, as this is much different logically than how it works on the original exe of the game and there is a function to randomly decide which large maze the player should be teleported to.
** If you are playing on a downloaded exe, teleporting to the world will spawn you in a randomly generated large maze (77 by 77). Every odd-numbered interaction with a ladder will take you to a randomly generated small maze (60 by 60), and every even-numbered interaction will take you to another randomly generated large maze.
** If you are playing on a downloaded exe, teleporting to the world will spawn you in a randomly generated large maze (77 by 77). Every odd-numbered interaction with a ladder will take you to a randomly generated small maze (60 by 60), and every even-numbered interaction will take you to another randomly generated large maze.
*** The groups of larger and smaller mazes on YNO are pre-generated versions of the random mazes found playing the game through the original exe because EasyRPG does not currently support the random dungeon generation feature provided in RPG Maker 2003 as of version 0.8 ([https://github.com/EasyRPG/Player/issues/2474 Source]).  
*** The groups of larger and smaller mazes on EasyRPG are pre-generated versions of the random mazes found playing the game through the original exe because EasyRPG does not currently support the random dungeon generation feature provided in RPG Maker 2003 as of version 0.8 ([https://github.com/EasyRPG/Player/issues/2474 Source]).  


==Gallery==
==Gallery==

Latest revision as of 18:40, 18 October 2024

R-Maze
R-Maze.png
Basic Info
Memories EffectMulticolored Dice
Collectibles

Coin #11

Events None
Notable NPCs None
Other
Connecting Areas Stare's Stairs NoEntry
BGM 🔊 Incrementality-1of6
🔊 Incrementality-2of6
🔊 Incrementality-3of6
🔊 Incrementality-4of6
🔊 Incrementality-5of6
🔊 Incrementality-6of6
Map ID 0032, 0035, 0036
Extras +

YNOproject Badges

RainbowMaze(badgeMR).gif RainbowMaze(badgeMR).png Maze Maestro

The R-Maze is an area accessible from Stare's Stairs and an alternate entrance world predetermined when starting a new game.

Annotated map of R-Maze

Features

This location is a maze of parallax rainbow-shaded walls, foliage and pulsating orbs. Muma can dive into deeper layers by interacting with randomly placed white ladders, which adds an instrument to the music's composition.

Clearing 3 floors will allow Coin #11 to randomly spawn on every floor after the 3rd floor until it is collected. Clearing 5 floors will take you to the final layer, which contains the Multicolored Dice memory, and a garden-like area available by backtracking downwards that contains a door back to the Memory Room and a footprint-like symbol on the ground that takes you to your alternate entrance world teleporter.

Directions

Main entrance:

Memory Room → First StepsBlack WatersLamp WorldMonochrome BuildingStare's Stairs → R-Maze


R-Maze can be accessed from many other areas through the alternate entrance world. Its location is randomly chosen at the start of the game.

Trivia

  • The mazes chosen for the deeper layers depends on whether or not the game is being played on EasyRPG (or YNOproject, which uses EasyRPG) or through using a downloaded exe of the game.
    • If you are playing on EasyRPG, a random number between 1 and 24 will be chosen for your maze seed on file creation (which is created regardless of what platform the save was started on). Entering the world will choose a maze from a group of 24 larger mazes (77 by 77) that corresponds with your seed, and then change your seed by a random number between 1 and 4. This seed change will happen any time you interact with a ladder from this point on. After finding the first ladder, you will be teleported to another maze from a group of 24 smaller mazes (60 by 60) based on your maze seed, and for any subsequent ladder you interact with.
      • The behavior of selecting only small mazes after the first maze is likely an oversight, as this is much different logically than how it works on the original exe of the game and there is a function to randomly decide which large maze the player should be teleported to.
    • If you are playing on a downloaded exe, teleporting to the world will spawn you in a randomly generated large maze (77 by 77). Every odd-numbered interaction with a ladder will take you to a randomly generated small maze (60 by 60), and every even-numbered interaction will take you to another randomly generated large maze.
      • The groups of larger and smaller mazes on EasyRPG are pre-generated versions of the random mazes found playing the game through the original exe because EasyRPG does not currently support the random dungeon generation feature provided in RPG Maker 2003 as of version 0.8 (Source).

Gallery

... more about "R-Maze"