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*'''The Theatre/Cinema''' - Before you enter this area, you will pass through a small hallway containing a [[Yume 2kki:Vending Machine|Vending Machine]]. In the actual auditorium, you can find the [[Yume 2kki:Minor Characters#The_Black_and_Blue_Twins_.28Beret_Sisters.29|Black Beret Twin]] who will transport you to the [[Yume 2kki:Snowy Pipe Organ|Snowy Pipe Organ]]. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause Urotsuki to get sleepy. The stage's curtains will open when she falls asleep, taking her to [[Yume 2kki:Snowy Forest|Snowy Forest]]. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to [[Yume 2kki:Chocolate World|Chocolate World]]. | *'''The Theatre/Cinema''' - Before you enter this area, you will pass through a small hallway containing a [[Yume 2kki:Vending Machine|Vending Machine]]. In the actual auditorium, you can find the [[Yume 2kki:Minor Characters#The_Black_and_Blue_Twins_.28Beret_Sisters.29|Black Beret Twin]] who will transport you to the [[Yume 2kki:Snowy Pipe Organ|Snowy Pipe Organ]]. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause Urotsuki to get sleepy. The stage's curtains will open when she falls asleep, taking her to [[Yume 2kki:Snowy Forest|Snowy Forest]]. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to [[Yume 2kki:Chocolate World|Chocolate World]]. | ||
The deeper room through the southern door from the entrance contains [[Yume 2kki:Minor_Characters#Yume|Yume]], who sits on a yellow couch. Using the [[Yume 2kki:Effects#Telephone|Telephone]] effect here will make him turn his head. Unlike the seats in the theatre, you can sit in his seat if you | The deeper room through the southern door from the entrance contains [[Yume 2kki:Minor_Characters#Yume|Yume]], who sits on a yellow couch. Using the [[Yume 2kki:Effects#Telephone|Telephone]] effect here will make him turn his head. Unlike the seats in the theatre, you can sit in his seat if you [[Yume 2kki:Effects#Chainsaw|Chainsaw]] him. The doors to the east, west, and south lead to the '''[[Yume 2kki:Sewers|Sewers]]''', the '''Konami Room''', and '''Oni Musume's Room''' respectively. | ||
*'''The Konami Room''' - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the [[Yume 2kki:Tribe Settlement|Tribe Settlement]].<br />If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.<br />(The 'kura_GBlike_01' book in the [[Yume 2kki:Library#Row_3|Library]] describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the [http://uboachan.net/tkki/res/2411.html Japanese alphabet].) | *'''The Konami Room''' - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the [[Yume 2kki:Tribe Settlement|Tribe Settlement]].<br />If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.<br />(The 'kura_GBlike_01' book in the [[Yume 2kki:Library#Row_3|Library]] describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the [http://uboachan.net/tkki/res/2411.html Japanese alphabet].) | ||
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==Directions== | ==Directions== | ||
Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → Dark Room | * The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → '''Dark Room''' | ||
==Gallery== | ==Gallery== | ||
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File:2kki dark room hourglass desert entrance.png|Entrance to the Hourglass Desert | File:2kki dark room hourglass desert entrance.png|Entrance to the Hourglass Desert | ||
</gallery> | </gallery> | ||
Revision as of 01:55, 25 January 2024
Dark Room | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||||
Japanese Name(s) |
劇場 | ||||||||||||
Effects | Telephone | ||||||||||||
Collectibles |
WP #43 | ||||||||||||
Events | None | ||||||||||||
Notable NPCs | Black Beret Twin, Oni Musume, Yume, | ||||||||||||
Other | |||||||||||||
Connecting Areas | Marijuana Goddess World Snowy Pipe Organ Chocolate World Sewers Snowy Forest Art Gallery ➡️ Hourglass Desert 🔒 Tribe Settlement 🔐 | ||||||||||||
BGM | 🔊 qs0UrDFJ-bgm041 (No. 043A) 🔊 qs0UrDFJ-title – Oni Musume's Room (No. 001B) 🔊 626-india – The Konami Room (No. 022C) | ||||||||||||
Map ID | 0052, 0891 | ||||||||||||
Version Added | 0.051 | ||||||||||||
Last Updated | 0.116i patch 4 | ||||||||||||
Author | 20 | ||||||||||||
|
The Dark Room is a sub-area of Marijuana Goddess World.
Features
The first room in the Dark Room is a four- way junction, including the entrance from Marijuana Goddess World. Going south leads further into the Dark Room, while going east and west leads to the Theatre/Cinema and the Bathroom respectively.
- The Bathroom - A boy's bathroom. Use the Boy effect and sit on the toilet to go to the bathroom, which nets you a Wallpaper. You can also use the urinals, but only once every time you visit the Dark Room. Sometimes a clown may appear in this room.
- The Theatre/Cinema - Before you enter this area, you will pass through a small hallway containing a Vending Machine. In the actual auditorium, you can find the Black Beret Twin who will transport you to the Snowy Pipe Organ. Behind the sofa nearest the entrance, there is a passage that dims the lights when entered. Going right from there will lead to another section of the theatre, a looping area with smaller sofas arranged in a checkered pattern. Sitting on any of the sofas while doing nothing will cause Urotsuki to get sleepy. The stage's curtains will open when she falls asleep, taking her to Snowy Forest. There are also two pathways behind the curtains of the stage; exiting on stage left (the left side from an actor's perspective) takes you to a room many teal mushroom-like NPCs, while going through the right takes you to a room with a large chocolate bar, that serves as a portal to Chocolate World.
The deeper room through the southern door from the entrance contains Yume, who sits on a yellow couch. Using the Telephone effect here will make him turn his head. Unlike the seats in the theatre, you can sit in his seat if you Chainsaw him. The doors to the east, west, and south lead to the Sewers, the Konami Room, and Oni Musume's Room respectively.
- The Konami Room - A small, red room with two figures of a man and a woman. Entering the Konami Code in this room by going into doors and interacting with the man and woman (Man is B, Woman is A), will make a totem pole come out of the ground, leading you to the Tribe Settlement.
If you've already been to the Tribe Settlement through other areas in the dream world and interacted with the totem pole there, the totem pole will already be in the room.
(The 'kura_GBlike_01' book in the Library describes the walking pattern used in this room through a cipher. Previous versions provide the hint in the 'kura_txt3' book, whose cipher applies the Japanese alphabet.)
- Oni Musume's Room - A quiet room with bookshelves, lanterns, a red carpet and a couch. Oni Musume will be present in this room along with a moving telephone, which will grant Urotsuki the Telephone effect. If Oni Musume is sitting down and reading, you can use the Telephone effect and she will fly away. Interacting with her book will transport you to the Art Gallery. If you attack and kill Oni Musume, the light from the lanterns will die with her. Doing so will also allow you to interact with the shelf and read a secret book. Going through the door on the right and then going through the hole in the wall will take you to the Hourglass Desert, if you have already used the street lamp there. Otherwise, the door would be locked.
Directions
- The Nexus → Marijuana Goddess World → Dark Room
Gallery
... more about "Dark Room"
qs0UrDFJ-bgm041 (https://yume.wiki/images/8/86/Qs0UrDFJ-bgm041.ogg, Qs0UrDFJ-bgm041.ogg, ?, 0043A, 100, qs0UrDFJ) +, ? (?, ?, ?, ?, ?, ?) + and ? (?, ?, ?, ?, ?, ?) +
? (?, ?) +
- 081010
- 4a555a
0.051 +
Has subobject"Has subobject" is a predefined property representing a container construct and is provided by Semantic MediaWiki.
Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Marijuana Goddess World +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Snowy Pipe Organ +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Chocolate World +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Sewers +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Snowy Forest +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Art Gallery +, Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Hourglass Desert + and Yume 2kki:Dark Room#Yume 2kki:Connection-Dark Room-Tribe Settlement +