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User:Carbonara/Sandbox: Difference between revisions

The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.

(Small update.)
(Some fixes + additions for OneShot.)
 
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A: The following content cannot be reserved or has restrictions when it comes to badge making or badge reservations:
A: The following content cannot be reserved or has restrictions when it comes to badge making or badge reservations:
**In Yume 2kki, badges made for [[:Category:spelude|spelude]]'s worlds require spelude's approval to be reserved and implemented.
**In Yume 2kki, badges made for [[:Category:spelude|spelude]]'s worlds require spelude's approval to be reserved and implemented.
**In Collective Unconscious, badges for the world [[Unconscious:Reverenced Flower|Reverenced Flower]] and for the '''Sign Passage''' of [[Unconscious:Crystal Access|Crystal Access]] cannot be reserved due to being planned to be reworked later at some point.
**In Collective Unconscious, badges for the world [[Collective_Unconscious:Reverenced Flower|Reverenced Flower]] and for the '''Sign Passage''' of [[Collective_Unconscious:Crystal Access|Crystal Access]] cannot be reserved due to being planned to be reworked later at some point.
**In Collective Unconscious, badges tied to getting a specific number of [[Unconscious:Book Covers|book covers]], [[Unconscious:Soundtrack|tracks]] or [[Unconscious:Eidola|eidola]] is currently not possible due to the game being a bit too early for that which would make them be outdated quickly (in addition to tracks not having a track number tracked).
**In Collective Unconscious, badges tied to getting a specific number of [[Collective_Unconscious:Book Covers|book covers]], [[Collective_Unconscious:Soundtrack|tracks]] or [[Collective_Unconscious:Eidola|eidola]] is currently not possible due to the game being a bit too early for that which would make them be outdated quickly (in addition to tracks not having a track number tracked).
**Badge reservations and submissions for OneShot are currently closed.
**Badge reservations and submissions for OneShot are currently closed.
**Areas that are planned to be removed or heavily reworked in a game are closed too, due to being planned to stay only for a small amount of time or due to having to change completely the condition, art or internal trigger later.
**Areas that are planned to be removed or heavily reworked in a game are closed too, due to being planned to stay only for a small amount of time or due to having to change completely the condition, art or internal trigger later.
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'''Q: How can I start a Time Trial, ?'''<br />
'''Q: How can I start a Time Trial?'''<br />
A: Hold Shift and Right after selecting Start on the title screen in Yume 2kki, and Shift and Left after selecting New Game on the title screen in Collective Unconscious.
A: Hold Shift and Right after selecting Start on the title screen in Yume 2kki, and Shift and Left after selecting New Game on the title screen in Collective Unconscious.
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'''Q: What is the difference between my progression on the site and on my save file?'''<br />
'''Q: What is the difference between my progression on the site and on my save file?'''<br />
A: The Yume 2kki Navigator only tracks where you have been while playing online on YNOproject, and doesn't track where you have been offline or in your save file. Furthermore, the in-game progression tracks maps while the navigator tracks worlds, which causes a difference if a world is located on several maps (such as [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]]), or if a map hosts several worlds (such as [[[[Yume 2kki:Map IDs/1201-1600#Maps_1401_-_1500|Map 1445]]).
A: The Yume 2kki Navigator only tracks where you have been while playing online on YNOproject, and doesn't track where you have been offline or in your save file. Furthermore, the in-game progression tracks maps while the navigator tracks worlds, which causes a difference if a world is located on several maps (such as [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]]), or if a map hosts several worlds (such as [[Yume 2kki:Map IDs/1201-1600#Maps_1401_-_1500|Map 1445]]).
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'''Q: I'm doing the Flight of Human Fireworks event in [[Tsushin:Moon Ornament|Moon Ornament]] and I cannot move!'''<br />
'''Q: I'm doing the Flight of Human Fireworks event in [[Yume_Tsushin:Moon Ornament|Moon Ornament]] and I cannot move!'''<br />
A: Due to a bug with EasyRPG, input are incorrectly handled while doing said events, preventing you from moving as it was intended. Nonetheless, by holding the direction in which you want to move or the cancel button to exit the event, and then press enter, said action should be able to be done.
A: Due to a bug with EasyRPG, input are incorrectly handled while doing said events, preventing you from moving as it was intended. Nonetheless, by holding the direction in which you want to move or the cancel button to exit the event, and then press enter, said action should be able to be done.
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'''Q: My transitions are displayed too quickly for some reason making the game look weird, what can I do about that?'''<br />
'''Q: My transitions are displayed too quickly for some reason making the game look weird, what can I do about that?'''<br />
A: This issue occurs if you leave [[Tsushin:Artsy Apartments|Artsy Apartments]] by using the Microwave effect or by waking up, and as such, can be fixed by entering in Artsy Apartments and then leaving it by one of its normal exits.
A: This issue occurs if you leave [[Yume_Tsushin:Artsy Apartments|Artsy Apartments]] by using the Microwave effect or by waking up, and as such, can be fixed by entering in Artsy Apartments and then leaving it by one of its normal exits.
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'''Q: Where can I find the speed eidolon in this game?'''<br />
'''Q: Where can I find the speed eidolon in this game?'''<br />
A: There is no speed eidolon in this game. Nonetheless, you can adjust your walk speed by pressing Shift, which will allow you to walk faster than the default speed.
A: There is no speed eidolon in this game. Nonetheless, you can adjust your walk speed by pressing Shift, which will allow you to walk faster than the default speed.
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!<h4><u>OneShot</u></h4>
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'''Q: What are the differences between the offline version of OneShot and the version hosted on the site?'''<br />
A: See the first entry in the Games section of the FAQ.
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'''Q: What are the differences between OneShot (2014) and the Steam version of OneShot?'''<br />
A: The 2014 version of OneShot, the one used on YNOproject, was made in one month on RPG Maker 2003 as part of a contest and is free, while the Steam version was made later with more development time, which as such is more polished, more complete, and goes further than the 2014 version, though it is a commercial product unlike the 2014 version. The World Machine Edition, on the other hand, is a version of the game intended for consoles such as the Nintendo Switch, PlayStation 4 or Xbox One.
If you enjoyed playing the version of the game hosted on YNOproject, consider buying the [https://store.steampowered.com/app/420530/OneShot/ Steam version], the [https://futurecatgames.itch.io/oneshot/devlog/432071/oneshot-now-on-consoles-and-more-merch World Machine Edition], or consider supporting the development of games released by [https://futurecatgames.itch.io/ Future Cat Games] and [https://store.steampowered.com/publisher/KOMODOHAWAII KOMODO].
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Latest revision as of 17:13, 26 July 2024

Writing things in hope to put them in the YNOproject category, currently everything is pretty much WIP. Feel free to look at and comment, though don't cry if it's not finished.

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