(the maze issue is related to EasyRPG, and YNO happens to use EasyRPG. The issue is not strictly related to YNO) |
TreemanQwQ (talk | contribs) m (Extended BGM) |
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|NPCS = None | |NPCS = None | ||
|Connections = {{Connection|Stare's Stairs|one_way_type=NoEntry}} | |Connections = {{Connection|Stare's Stairs|one_way_type=NoEntry}} | ||
|BGM = {{BGM|title=Incrementality-1of6|filename= | |BGM = {{BGM|title=Incrementality-1of6|filename=MumaRope_Incrementality-1of6.mp3}}, | ||
{{BGM|title=Incrementality-2of6|filename= | {{BGM|title=Incrementality-2of6|filename=MumaRope_Incrementality-2of6.mp3}}, | ||
{{BGM|title=Incrementality-3of6|filename= | {{BGM|title=Incrementality-3of6|filename=MumaRope_Incrementality-3of6.mp3}}, | ||
{{BGM|title=Incrementality-4of6|filename= | {{BGM|title=Incrementality-4of6|filename=MumaRope_Incrementality-4of6.mp3}}, | ||
{{BGM|title=Incrementality-5of6|filename= | {{BGM|title=Incrementality-5of6|filename=MumaRope_Incrementality-5of6.mp3}}, | ||
{{BGM|title=Incrementality-6of6|filename= | {{BGM|title=Incrementality-6of6|filename=MumaRope_Incrementality-6of6.mp3}} | ||
|Map ID = 0032, 0035, 0036 | |Map ID = 0032, 0035, 0036 | ||
|VersionAdded = | |VersionAdded = |
Latest revision as of 17:10, 9 November 2024
R-Maze | |||||||||||
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Basic Info | |||||||||||
Memories | Multicolored Dice | ||||||||||
Collectibles | |||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Stare's Stairs ⛔ | ||||||||||
BGM | 🔊 Incrementality-1of6 🔊 Incrementality-2of6 🔊 Incrementality-3of6 🔊 Incrementality-4of6 🔊 Incrementality-5of6 🔊 Incrementality-6of6 | ||||||||||
Map ID | 0032, 0035, 0036 | ||||||||||
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The R-Maze is an area accessible from Stare's Stairs and an alternate entrance world predetermined when starting a new game.
Features
This location is a maze of parallax rainbow-shaded walls, foliage and pulsating orbs. Muma can dive into deeper layers by interacting with randomly placed white ladders, which adds an instrument to the music's composition.
Clearing 3 floors will allow Coin #11 to randomly spawn on every floor after the 3rd floor until it is collected. Clearing 5 floors will take you to the final layer, which contains the Multicolored Dice memory, and a garden-like area available by backtracking downwards that contains a door back to the Memory Room and a footprint-like symbol on the ground that takes you to your alternate entrance world teleporter.
Directions
Main entrance:
Memory Room → First Steps → Black Waters → Lamp World → Monochrome Building → Stare's Stairs → R-Maze
R-Maze can be accessed from many other areas through the alternate entrance world. Its location is randomly chosen at the start of the game.
Trivia
- The mazes chosen for the deeper layers depends on whether or not the game is being played on EasyRPG (or YNOproject, which uses EasyRPG) or through using a downloaded exe of the game.
- If you are playing on EasyRPG, a random number between 1 and 24 will be chosen for your maze seed on file creation (which is created regardless of what platform the save was started on). Entering the world will choose a maze from a group of 24 larger mazes (77 by 77) that corresponds with your seed, and then change your seed by a random number between 1 and 4. This seed change will happen any time you interact with a ladder from this point on. After finding the first ladder, you will be teleported to another maze from a group of 24 smaller mazes (60 by 60) based on your maze seed, and for any subsequent ladder you interact with.
- The behavior of selecting only small mazes after the first maze is likely an oversight, as this is much different logically than how it works on the original exe of the game and there is a function to randomly decide which large maze the player should be teleported to.
- If you are playing on a downloaded exe, teleporting to the world will spawn you in a randomly generated large maze (77 by 77). Every odd-numbered interaction with a ladder will take you to a randomly generated small maze (60 by 60), and every even-numbered interaction will take you to another randomly generated large maze.
- The groups of larger and smaller mazes on EasyRPG are pre-generated versions of the random mazes found playing the game through the original exe because EasyRPG does not currently support the random dungeon generation feature provided in RPG Maker 2003 as of version 0.8 (Source).
- If you are playing on EasyRPG, a random number between 1 and 24 will be chosen for your maze seed on file creation (which is created regardless of what platform the save was started on). Entering the world will choose a maze from a group of 24 larger mazes (77 by 77) that corresponds with your seed, and then change your seed by a random number between 1 and 4. This seed change will happen any time you interact with a ladder from this point on. After finding the first ladder, you will be teleported to another maze from a group of 24 smaller mazes (60 by 60) based on your maze seed, and for any subsequent ladder you interact with.
Gallery
Randomly placed Coin #11 that can appear after clearing 3 floors
Multicolored Dice memory after clearing 5 floors.
Door back to the Memory Room.
Footprints that take you back to the alternate entrance world.
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