Schoolgirl's Room | |
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Basic Info | |
Japanese Name(s) |
部屋 |
Effects | None |
Collectibles | |
Events | Schoolgirl's Diary |
Notable NPCs | Midoriko |
Other | |
Connecting Areas | Fantasy Badlands |
BGM | 🔊 BGM043あたたかいよ 🔊 BGM045ん” – Schoolgirl's Diary Event 🔊 BGM044あたたかくないよ – Schoolgirl's Trap |
Map ID | 0021, 0039, 0109 |
The Schoolgirl's Room is an area accessible from a small rocky building in the Fantasy Badlands.
Features
The Schoolgirl's Room is a small room that largely resembles Sometsuki's Room, having a bed, desk, television, and sliding door. The walls are also decorated with plant-like markings and rabbit plushes are scattered throughout the room. The room's only inhabitant is Midoriko.
Upon entering the house, Midoriko can be primarily found doing four different things: sitting at her desk, sleeping in her bed, standing around, or sitting in front of her television. Sleeping in Midoriko's bed for the first time will give Sometsuki the "green" Window Type. If the Rabbit or Ribbon effects are equipped, Midoriko will appear to walk in place, possibly as a sign of joy.
Upon entering the room, there is a 1/48 chance Midoriko will be absent from her room and the diary on her desk will be open as its pages flip automatically. If the bedroom is in this state and Sometsuki approaches and interacts with the diary, the room will drastically change. The background will turn red and the walls will be adorned with vines and blood as Midoriko towers over Sometsuki. If the player attempts to move, Midoriko will come down and eat Sometsuki, sending her to an empty, looping world with a distorted background consisting of what appear to be various facial features. The only way to escape this world is by using the Egg effect or waking up.
Directions
The Nexus → Seabed → Fantasy Badlands → Schoolgirl's Room
Trivia
- Due to an in-game bug, it is possible that the TV may be ON when entering in the area while Midoriko is not watching it, or that Sometsuki may be shown as in the bed while she is not in it. Fortunately, this is only a minor graphical issue that can easily be fixed, the former by interacting with the TV or leaving the room, and the latter by interacting with the bed.
- The cause of this issue is that the common switch used to track the bed status and the variable used to track the TV state are also used in other maps and are not properly cleared before visiting the area. Interacting with these items fixes the issues since they are altered when doing that, as well as leaving the room for the TV since the TV is always set to OFF when leaving the room.
Gallery
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