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Revision as of 23:21, 3 February 2025 by TreemanQwQ (talk | contribs) (Reworded the text explanation of how to do the glitch a bit and clarified what likely causes the strange behavior when leaving the elevator after doing the glitch.)

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Lamp World
MumaLampWorld.png
Basic Info
Memories EffectNone
Collectibles

Coin #5

Events None
Notable NPCs Retro Muma
Other
Connecting Areas Black Waters
Monochrome Building
Occult Basement
R-Maze Chance🍀
BGM 🔊 Lamp World
Map ID 0016

Lamp World is an area accessible from Black Waters.

Map of the area

Features

Lamp World is a dark area consisting of gray patches of ground and several clusters of lamps. There is no light with the exception of a spotlight shining wherever Muma goes. Light switches can be found around the world, which will cause the surrounding lamps to turn on temporarily and reveal footprint paths that make navigation much easier. After a short amount of time, the lamps will flicker back off, causing the footprints to disappear.

When entered from Black Waters, Muma will emerge from a doorway made of stones. To the left of her is a single light switch, revealing five different branching paths from the starting area when flipped on. Further left from this light switch is an isolated section with a black rabbit that transforms into a duplicate version of Muma when the lights are out, resembling her appearance in the Retro Dungeon.

Starting from the doorway to Black Waters, heading down, taking the first right, and heading downward again will lead to one of the game's collectible coins. Southeast of the coin are two points of interest that lead to other worlds: a manhole with a ladder that will take Muma to the Occult Basement and a white building that will lead to the Monochrome Building when entered.

This world loops with seamless warp points along the walkable paths, instead of traditionally enabling looping on the map within RM2k3 itself. If you manage to glitch the looping point on the way to Monochrome Building, you can access an out-of-bounds version of the structure that will lead to Broken Passageway. An example of glitching the loop point can be found here. Alternatively, it is also explained in text under the spoiler (this method may be easier than the one showcased in the video).

Spoilers:

If the connection to R-Maze is active in this area, the portal will be located to the northeast of the entrance from the Black Waters.

Directions

Memory Room → First StepsBlack Waters → Lamp World

Gallery