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{{Locationbox | {{Locationbox | ||
|headercolor = #193027 | |headercolor = #193027 | ||
|headerfontcolor= # | |headerfontcolor = #8b9c96 | ||
|image = waste_plant.png | |image = waste_plant.png | ||
| | |JapaneseName = 廃工場 | ||
|Name =''Haikōjō'' | |||
|Menu = None | |||
|Effects = None | |Effects = None | ||
|Wallpapers = | |Wallpapers = WP #773 | ||
|Events = [[Events#Big_Red|Big Red]] | |Events = [[Yume 2kki:Events#Big_Red|Big Red]] | ||
|NPCS = Big Red | |NPCS = Big Red, [[Yume 2kki:Minor_Characters#The Factory Uboa|The Factory Uboa]] | ||
|Connections = | |Connections = {{Connection|Forest Pier|one_way_type=NoEntry}}, {{Connection|Wind Tunnel|one_way_type=NoReturn}}, {{Connection|Neon City|one_way_type=NoEntry}}, {{Connection|Arc de Pillar World}} | ||
|BGM = | |BGM ={{BGM|title=n3-NaT|filename=N3-NaT(314C).ogg|label=Waterways|soundroom=314H|speed=50}}, {{BGM|title=n3-RoW|filename=N3-RoW slow.ogg|label=Deeper|soundroom=285E|speed=50}}, {{BGM|title=n3-NiT|filename=N3-NiT_slowest.ogg|label=House behind the culvert|soundroom=174A|speed=70}}, {{BGM|title=yumepo5|filename=Yumepo5(Rusted Factory).ogg|label=Big Red|soundroom=194D|speed=50}}, {{BGM|title=n3-FiT|filename=N3-FiT.ogg|label=Weird Door Area|soundroom=169H|speed=50}}, {{BGM|title=n3-tSP|speed=60|filename=N3-tSP(177EF).ogg|soundroom=177E|label=Passage to Arc de Pillar World}} | ||
|Map ID = 0514, 0517, 0526 | |||
|Primary = wataru | |||
|RemovedConnections = {{Connection|TV Labyrinth|is_removed=true}} | |||
|VersionAdded = 0.100a | |||
|VersionGaps = 0.110c-0.110d,0.113 patch 0-0.119d patch 1 | |||
}} | |||
'''Abandoned Factory''' is an area accessible from the [[Yume 2kki:Forest Pier|Forest Pier]] by way of the boat. | |||
{{LocationMap|filename=abandoned_factory.png|caption=Map of Abandoned Factory.}} | |||
==Features== | ==Features== | ||
When first entering from | When first entering from the Forest Pier, the area is a bit dark (It's gradually more darker), silent, and desolate, consisting of a waterway lined by strange fungus-like growths. Following the water, [[Yume 2kki:Urotsuki|Urotsuki]] will pass by a poster depicting an abstract prohibition sign, a broken window, and a round sculpture similar to those found in the Forest Pier being overtaken by foliage. | ||
The second area has industrial music and is filled with large and small pipes and some fungi. At the end of this area is a dimly lit doorway that connects to the next area. | The second area has industrial music and is filled with large and small pipes and some fungi. At the end of this area is a dimly lit doorway that connects to the next area. | ||
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The hallway between the second and third area is barren except for windows lining the wall and a metal grate at the end, which Urotsuki can step onto out of the boat. The third area consists of metal ladders and staircases, with the occasional fungus growing in some places. At the leftmost side of the area is a bench, which Urotsuki can sit on. | The hallway between the second and third area is barren except for windows lining the wall and a metal grate at the end, which Urotsuki can step onto out of the boat. The third area consists of metal ladders and staircases, with the occasional fungus growing in some places. At the leftmost side of the area is a bench, which Urotsuki can sit on. | ||
The very bottom of the area is filled with shallow water, construction barriers, and four numbered archways, out of which only the first and third are accessible. The first archway leads to an alleyway lined with locked doors, a neon sign, and one last unlocked door to the far right which leads to the [[Arc de Pillar World]] . If you walk up to the fourth archway, a white creature with a large eye can be seen standing beyond the barriers. | The very bottom of the area is filled with shallow water, construction barriers, and four numbered archways, out of which only the first and third are accessible. The first archway leads to an alleyway lined with locked doors, a neon sign, and one last unlocked door to the far right which leads to the [[Yume 2kki:Arc de Pillar World|Arc de Pillar World]] . If you walk up to the fourth archway, a white creature with a large eye can be seen standing beyond the barriers. | ||
Through the | Through the third archway there's an area which consists of several smaller culverts with railed conveyor systems overhead. To the right are a large amount of fungi in an unreachable room. Continuing on, there is a room with graffiti resembling a flower or butterfly on the wall, and a ladder to the northeast and south. | ||
The southern ladder leads to a floating door, which turns out to be a black and red head with a stray left eye in a dark hallway. This hallway is | The southern ladder leads to a floating door, which turns out to be a black and red head with a stray left eye in a dark hallway. This hallway is blocked on both sides by boxes. Offscreen there is a creature similar to [[Yume Nikki:Steve 'Leif' Kareha| Steve 'Leif' Kareha]]. It moves randomly, and thus will eventually appear before you, but it can be found much faster by equipping the [[Yume 2kki:Effects#Insect|Bug]] effect, causing it to follow you. | ||
The northern ladder leads to another waterlogged hallway with more culverts, fungi, and construction barriers, the latter of which is likely an indicator of upcoming content in future versions of the game. The room winds down past more culverts, eventually coming to a crossroads with two culverts, marked by some cones to the left. | The northern ladder leads to another waterlogged hallway with more culverts, fungi, and construction barriers, the latter of which is likely an indicator of upcoming content in future versions of the game. The room winds down past more culverts, eventually coming to a crossroads with two culverts, marked by some cones to the left. | ||
The culvert on the right can be chainsawed open, leading out to an unfinished area featuring a strange cottage on a small island. The island is surrounded by giant white flowers, which sway in the wind; a rusted mailbox stands out front, which makes a sound when interacted with. | The culvert on the right can be [[Yume 2kki:Effects#Chainsaw|chainsawed]] open, leading out to an unfinished area featuring a strange cottage on a small island. The island is surrounded by giant white flowers, which sway in the wind; a rusted mailbox stands out front, which makes a sound when interacted with. | ||
A ladder has been placed across the water to use as a bridge, but is currently blocked by | A ladder has been placed across the water to use as a bridge, but is currently blocked by a traffic cone. There is nothing else of interest here aside from a flashing cube that slowly moves around the bottom of this area, which will take you back to the flooded hallway when interacted with. | ||
Continuing further down the path leads into a new section with a metal grated ceiling, more graffiti | Continuing further down the path leads into a new section with a metal grated ceiling, more graffiti visible on the leftmost wall. Equipping the [[Yume 2kki:Effects#Glasses|Glasses]] effect reveals a pair of red eyes in the one of the windows above the graffiti. Further along, a path with an alarming amount of prohibition signs exits to a sewer with a blob-like creature wading through it. Proceeding forward leads to Urotsuki suddenly getting eaten by a large red monster (similar to Yume Nikki's [[Yume Nikki:Big Red|Big Red]]) and taken to [[Yume 2kki:Wind Tunnel|Wind Tunnel]]. | ||
==Directions== | ==Directions== | ||
Nexus → [[Red Streetlight World]] → [[Gray Road]] → [[ | *The Nexus → [[Yume 2kki:Red Streetlight World|Red Streetlight World]] → [[Yume 2kki:Gray Road|Gray Road]] → [[Yume 2kki:Sprout World|Sprout World]] → [[Yume 2kki:Green Neon World|Green Neon World]] → [[Yume 2kki:Construction Frame Building|Construction Frame Building]] → [[Yume 2kki:Cog Maze|Cog Maze]] → [[Yume 2kki:Forest Pier|Forest Pier]] → '''Abandoned Factory''' | ||
After visiting [[Yume 2kki:Square-Square World|Square-Square World]] at least once: | |||
*The Nexus → [[Yume 2kki:Rock World|Rock World]] → [[Yume 2kki:Theatre World|Theatre World]] → [[Yume 2kki:Square-Square World|Square-Square World]] → [[Yume 2kki:Neon City|Neon City]] → '''Abandoned Factory''' | |||
After visiting [[Yume 2kki:Forest Pier|Forest Pier]] at least once: | |||
Big Red.png|H-hi there. | *The Nexus → [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] → [[Yume 2kki:Forest Pier|Forest Pier]] → '''Abandoned Factory''' | ||
==Trivia== | |||
*This world was removed from the game in version 0.113 (Wataru's Patch) and readded in version 0.119d Patch 1. | |||
*The strange cottage on a small island used to have a multicolored Egg near the field of white flowers, which gave the [[Yume 2kki:Menu Themes|Menu Theme #25]] upon interaction. The egg was moved in the [[Yume 2kki:Viridian Wetlands|Viridian Wetlands]] when Wataru's maps were removed in version 0.113, but it was not brought back there in version 0.119d Patch 1. The egg can still be find in the [[Yume 2kki:Viridian Wetlands|Viridian Wetlands]] as of version 0.119d Patch 1. | |||
*Since version 0.112i, the connection between the Weird Door Area and the TV Labyrinth has been removed. | |||
==Gallery== | |||
<gallery> | |||
Boat.png|Worst theme park ever. | |||
Factory graffiti.png|A rather unexpectedly pleasant graffiti. | |||
Abandoned factory lit graffiti.png|Held back by mere cones, once again. | |||
Abandoned Factory house1.png|Quaint, with a touch of disturbing ambience. | |||
2kki Big Red.png|H-hi there. | |||
Big Red 2.png|I knew having the Cake effect was a bad idea. | Big Red 2.png|I knew having the Cake effect was a bad idea. | ||
Weird door.png|The strange door reached from the southern ladder. | |||
Door 1.jpg|What's behind door number one? The answer is adventure! | |||
Eyes2.png|A pair of glowing red eyes, visible only with Glasses. | |||
Passage to Arc de Pillar World.png|Passage to [[Yume 2kki:Arc de Pillar World|Arc de Pillar World]]. | |||
Factory alley way.jpg|Alleyway to something strange. | |||
</gallery> | </gallery> | ||
[[Category: | [[Category:Yume 2kki In Development]] | ||
Latest revision as of 00:37, 17 September 2024
Abandoned Factory | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
廃工場 | ||||||||||
Effects | None | ||||||||||
Collectibles |
WP #773 | ||||||||||
Events | Big Red | ||||||||||
Notable NPCs | Big Red, The Factory Uboa | ||||||||||
Other | |||||||||||
Connecting Areas | Forest Pier ⛔ Wind Tunnel ➡️ Neon City ⛔ Arc de Pillar World | ||||||||||
Removed Connections | TV Labyrinth | ||||||||||
BGM | 🔊 n3-NaT – Waterways (No. 314H) 🔊 n3-RoW – Deeper (No. 285E) 🔊 n3-NiT – House behind the culvert (No. 174A) 🔊 yumepo5 – Big Red (No. 194D) 🔊 n3-FiT – Weird Door Area (No. 169H) 🔊 n3-tSP – Passage to Arc de Pillar World (No. 177E) | ||||||||||
Map ID | 0514, 0517, 0526 | ||||||||||
Version Added | 0.100a | ||||||||||
Author | wataru | ||||||||||
|
Abandoned Factory is an area accessible from the Forest Pier by way of the boat.
Features
When first entering from the Forest Pier, the area is a bit dark (It's gradually more darker), silent, and desolate, consisting of a waterway lined by strange fungus-like growths. Following the water, Urotsuki will pass by a poster depicting an abstract prohibition sign, a broken window, and a round sculpture similar to those found in the Forest Pier being overtaken by foliage.
The second area has industrial music and is filled with large and small pipes and some fungi. At the end of this area is a dimly lit doorway that connects to the next area.
The hallway between the second and third area is barren except for windows lining the wall and a metal grate at the end, which Urotsuki can step onto out of the boat. The third area consists of metal ladders and staircases, with the occasional fungus growing in some places. At the leftmost side of the area is a bench, which Urotsuki can sit on.
The very bottom of the area is filled with shallow water, construction barriers, and four numbered archways, out of which only the first and third are accessible. The first archway leads to an alleyway lined with locked doors, a neon sign, and one last unlocked door to the far right which leads to the Arc de Pillar World . If you walk up to the fourth archway, a white creature with a large eye can be seen standing beyond the barriers.
Through the third archway there's an area which consists of several smaller culverts with railed conveyor systems overhead. To the right are a large amount of fungi in an unreachable room. Continuing on, there is a room with graffiti resembling a flower or butterfly on the wall, and a ladder to the northeast and south.
The southern ladder leads to a floating door, which turns out to be a black and red head with a stray left eye in a dark hallway. This hallway is blocked on both sides by boxes. Offscreen there is a creature similar to Steve 'Leif' Kareha. It moves randomly, and thus will eventually appear before you, but it can be found much faster by equipping the Bug effect, causing it to follow you.
The northern ladder leads to another waterlogged hallway with more culverts, fungi, and construction barriers, the latter of which is likely an indicator of upcoming content in future versions of the game. The room winds down past more culverts, eventually coming to a crossroads with two culverts, marked by some cones to the left.
The culvert on the right can be chainsawed open, leading out to an unfinished area featuring a strange cottage on a small island. The island is surrounded by giant white flowers, which sway in the wind; a rusted mailbox stands out front, which makes a sound when interacted with.
A ladder has been placed across the water to use as a bridge, but is currently blocked by a traffic cone. There is nothing else of interest here aside from a flashing cube that slowly moves around the bottom of this area, which will take you back to the flooded hallway when interacted with.
Continuing further down the path leads into a new section with a metal grated ceiling, more graffiti visible on the leftmost wall. Equipping the Glasses effect reveals a pair of red eyes in the one of the windows above the graffiti. Further along, a path with an alarming amount of prohibition signs exits to a sewer with a blob-like creature wading through it. Proceeding forward leads to Urotsuki suddenly getting eaten by a large red monster (similar to Yume Nikki's Big Red) and taken to Wind Tunnel.
Directions
- The Nexus → Red Streetlight World → Gray Road → Sprout World → Green Neon World → Construction Frame Building → Cog Maze → Forest Pier → Abandoned Factory
After visiting Square-Square World at least once:
- The Nexus → Rock World → Theatre World → Square-Square World → Neon City → Abandoned Factory
After visiting Forest Pier at least once:
- The Nexus → Urotsuki's Dream Apartments → Forest Pier → Abandoned Factory
Trivia
- This world was removed from the game in version 0.113 (Wataru's Patch) and readded in version 0.119d Patch 1.
- The strange cottage on a small island used to have a multicolored Egg near the field of white flowers, which gave the Menu Theme #25 upon interaction. The egg was moved in the Viridian Wetlands when Wataru's maps were removed in version 0.113, but it was not brought back there in version 0.119d Patch 1. The egg can still be find in the Viridian Wetlands as of version 0.119d Patch 1.
- Since version 0.112i, the connection between the Weird Door Area and the TV Labyrinth has been removed.
Gallery
Passage to Arc de Pillar World.
- 193027
- 8b9c96