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Ultra Violet:Shrine Labyrinth: Difference between revisions

(Added a trivia about a softlock possible in this area as well as a way of fixing it.)
(→‎Trivia: Added a trivia about an oddity present in the map only accessible by performing a bug.)
 
Line 35: Line 35:
*Due to an in-game bug, it is possible that a black screen may occur when entering in the shrine, preventing the player from correctly visiting the area. Visiting the blonde girl room in [[Ultra Violet:Old Storehouse World|Old Storehouse World]] and seeing her outside of her curtain, and then revisiting Shrine Labyrinth directly after this should fix this, letting the player visit the area normally.
*Due to an in-game bug, it is possible that a black screen may occur when entering in the shrine, preventing the player from correctly visiting the area. Visiting the blonde girl room in [[Ultra Violet:Old Storehouse World|Old Storehouse World]] and seeing her outside of her curtain, and then revisiting Shrine Labyrinth directly after this should fix this, letting the player visit the area normally.
**The cause of this issue is that the common switches and variables used to track the blood trails after attacking the humanoid creature in the shrine are also used in other maps and are not properly cleared before visiting the area. Seeing the blonde girl outside of her curtain sets the variable to a value where the issue is not present and thereby fix the state of the event, though since the variable needs to stay at the right value when entering in the shrine, it is recommended to go there directly after to fix the issue in a most permanent way.
**The cause of this issue is that the common switches and variables used to track the blood trails after attacking the humanoid creature in the shrine are also used in other maps and are not properly cleared before visiting the area. Seeing the blonde girl outside of her curtain sets the variable to a value where the issue is not present and thereby fix the state of the event, though since the variable needs to stay at the right value when entering in the shrine, it is recommended to go there directly after to fix the issue in a most permanent way.
*While the room with the Shrine Maiden is located in another map, it is possible to go back while in there and press Shift while walking on the teleporter to ignore it. Doing this will allow you to access to the part with the decorated door while still being considered in the Shrine Maiden's room, and using it there will directly lead you outside of the Shrine Labyrinth instead of allowing you to go closer to the exit.


==Gallery==
==Gallery==

Latest revision as of 18:36, 24 February 2024

Shrine Labyrinth
UV ShrineLabyrinth.png
Basic Info
Japanese Name(s)

神社
神社
Jinja
Shinto Shrine

Effects EffectMiko
Collectibles

orange Window Type

Events None
Notable NPCs Fuyuki
Other
Connecting Areas Countryside
BGM 🔊 BGM040落ち着いたぽ
Map ID 0080, 0101, 0102

The Shrine Labyrinth is an area accessible from the Countryside.

Map of Shrine Labyrinth

Features

The Shrine Labyrinth, as its name states, is a winding labyrinth resembling the interior of traditional Japanese buildings and temples. The area consists of several rooms and sliding doors that can be opened to continue through the labyrinth or mark somewhere in the labyrinth in order not to get lost.

Just before the labyrinthine section, the exterior from the Countryside has an NPC wearing a sunhat who will give the "orange" Window Type when interacted with. This same NPC is also found in Snow World, albeit with a coat and scarf as their outfit. Simply continuing north will lead to the shrine's hallways.

There are some unique NPCs that inhabit the shrine's rooms. Just northwest of the labyrinth's entrance is a sitting figure with a pink mask-like face who will watch Sometsuki if the Rabbit or Shikkenken effects are equipped and will shake its head if the Nail Hammer is about to be used on them (using the Nail Hammer will simply cause their head to disintegrate, leaving them decapitated). There are also upright-standing bear NPCs inside the labyrinth who will run away from Sometsuki if the Rabbit effect is equipped.

From the shrine's entrance, heading left, down, right, up through the doors, and continuing through the rooms and pathways after these directions will eventually lead to a room with the Shrine Maiden and a donation box. If Sometsuki has at least 1000 yen and donates it to the box, then the player will gain the Miko effect. Equipping this effect allows for Sometsuki to open the decorated doors found on two sides of the labyrinth, allowing for faster travel between the entrance and the Shrine Maiden's room.

Directions

The Nexus → Snow WorldCountryside → Shrine Labyrinth

Trivia

  • Due to an in-game bug, it is possible that a black screen may occur when entering in the shrine, preventing the player from correctly visiting the area. Visiting the blonde girl room in Old Storehouse World and seeing her outside of her curtain, and then revisiting Shrine Labyrinth directly after this should fix this, letting the player visit the area normally.
    • The cause of this issue is that the common switches and variables used to track the blood trails after attacking the humanoid creature in the shrine are also used in other maps and are not properly cleared before visiting the area. Seeing the blonde girl outside of her curtain sets the variable to a value where the issue is not present and thereby fix the state of the event, though since the variable needs to stay at the right value when entering in the shrine, it is recommended to go there directly after to fix the issue in a most permanent way.
  • While the room with the Shrine Maiden is located in another map, it is possible to go back while in there and press Shift while walking on the teleporter to ignore it. Doing this will allow you to access to the part with the decorated door while still being considered in the Shrine Maiden's room, and using it there will directly lead you outside of the Shrine Labyrinth instead of allowing you to go closer to the exit.

Gallery