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|Effects = None | |Effects = None | ||
|Map Type = Small, Non-looping | |Map Type = Small, Non-looping | ||
|Events = [[Yume Nikki | |Events = [[Yume Nikki:Events#Famicom Glitch|Famicom Glitch]] | ||
|NPCS = [[Yume Nikki | |NPCS = [[Yume Nikki:Lizardman|Lizardman]] | ||
|Connections = [[Yume Nikki | |Connections = [[Yume Nikki:FC World A|FC World A]], [[Yume Nikki:White Desert#White Desert B|White Desert Underground Lagoon]] | ||
|BGM =【FC】BGM_006, どうくつ~しらべるまえはセーブして~, The Cave | |BGM =【FC】BGM_006, どうくつ~しらべるまえはセーブして~, The Cave | ||
|Chipset / Panorama = ?}} | |Chipset / Panorama = ?}} | ||
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{{LocationMap|filename=FC_Dungeon_Paths.PNG|caption=Map of FC Dungeon}} | {{LocationMap|filename=FC_Dungeon_Paths.PNG|caption=Map of FC Dungeon}} | ||
'''FC Dungeon''' is a part of a [[Yume Nikki | '''FC Dungeon''' is a part of a [[Yume Nikki:List of Locations#Deeper Locations|deeper FC location]] which can be accessed from [[Yume Nikki:FC World A|FC World A]]. | ||
==Features== | ==Features== | ||
This area consists of many rooms, creating a labyrinthine layout that may get Madotsuki lost. The area is constantly dark, which requires the Lamp effect to brighten. The designs of each room may change between a set of red faces or a set of purple faces, alongside a completely [[Yume Nikki | This area consists of many rooms, creating a labyrinthine layout that may get Madotsuki lost. The area is constantly dark, which requires the [[Yume Nikki:Effects#Lamp (でんとう)|Lamp]] effect to brighten. The designs of each room may change between a set of red faces or a set of purple faces, alongside a completely [[Yume Nikki:Monochrome|monochrome]] room leading to the [[Yume Nikki:White Desert|White Desert Underground Lagoon]]. Some [[Yume Nikki:Lizardman|Lizardmen]] can be found throughout the dungeon, one of which stands in front of a statue. | ||
A rectangular room within the dungeon has an event associated with it known as the [[Yume Nikki | A rectangular room within the dungeon has an event associated with it known as the [[Yume Nikki:Events#Famicom Glitch|Famicom Glitch]] event. Every time Madotsuki goes to sleep, there is a 1/3 chance that the room's upper-left corner can be interacted with to make an empty text box appear. Continuing to interact with the wall will simply prompt the same empty text box, though the graphics will slowly become jumbled and distorted. After interacting enough times, the dungeon room will become fully corrupted and a shrill corruption noise will play as Madotsuki wakes up from her dream. | ||
==Directions== | ==Directions== | ||
[[Yume Nikki | [[Yume Nikki:The Nexus|The Nexus]] → [[Yume Nikki:Graffiti World|Graffiti World]] → [[Yume Nikki:The Mall|The Mall]] → [[Yume Nikki:Dense Woods|Dense Woods]] → [[Yume Nikki:Teleport Maze|Teleport Maze]] → [[Yume Nikki:The Wilderness|The Wilderness]] → [[Yume Nikki:Static Maze|Static Tunnel]] → [[Yume Nikki:FC World A|FC World A]] → FC Dungeon | ||
==Trivia== | |||
*In all previous versions, the room containing the Famicom Glitch event was unlit like the rest of the FC Dungeon's rooms, requiring the Lamp effect to light up the room. | |||
*Strangely, the FC Dungeon's map size was increased from 130x130 tiles to 150x150 tiles in version ''0.10'', although no new rooms or changes were made to the area alongside this expansion. | |||
==Gallery== | ==Gallery== |
Revision as of 20:02, 2 December 2022
FC Dungeon | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||||
Japanese Name(s) |
FC地下遺跡 | ||||||||||||
Effects | None | ||||||||||||
Events | Famicom Glitch | ||||||||||||
Notable NPCs | Lizardman | ||||||||||||
Other | |||||||||||||
Connecting Areas | FC World AWhite Desert Underground Lagoon | ||||||||||||
BGM | 【FC】BGM_006どうくつ~しらべるまえはセーブして~The Cave | ||||||||||||
Map ID | Missing | ||||||||||||
Map Type | Small, Non-looping | ||||||||||||
|
FC Dungeon is a part of a deeper FC location which can be accessed from FC World A.
Features
This area consists of many rooms, creating a labyrinthine layout that may get Madotsuki lost. The area is constantly dark, which requires the Lamp effect to brighten. The designs of each room may change between a set of red faces or a set of purple faces, alongside a completely monochrome room leading to the White Desert Underground Lagoon. Some Lizardmen can be found throughout the dungeon, one of which stands in front of a statue.
A rectangular room within the dungeon has an event associated with it known as the Famicom Glitch event. Every time Madotsuki goes to sleep, there is a 1/3 chance that the room's upper-left corner can be interacted with to make an empty text box appear. Continuing to interact with the wall will simply prompt the same empty text box, though the graphics will slowly become jumbled and distorted. After interacting enough times, the dungeon room will become fully corrupted and a shrill corruption noise will play as Madotsuki wakes up from her dream.
Directions
The Nexus → Graffiti World → The Mall → Dense Woods → Teleport Maze → The Wilderness → Static Tunnel → FC World A → FC Dungeon
Trivia
- In all previous versions, the room containing the Famicom Glitch event was unlit like the rest of the FC Dungeon's rooms, requiring the Lamp effect to light up the room.
- Strangely, the FC Dungeon's map size was increased from 130x130 tiles to 150x150 tiles in version 0.10, although no new rooms or changes were made to the area alongside this expansion.