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Yume Nikki:White Desert

A shot of the White Desert A while Takofuusen flies by.

The White Desert (also known as Black and White World) is a set of deeper dream worlds in Yume Nikki. It is one of the largest areas in the game, only surpassed by Wilderness. It also has the largest variety of characters compared to other dream worlds.

Features

The White Desert is a large, monochrome desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and events, though no effects can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.

Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring theories that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.

Worlds

Below is a list of worlds that are a part of the White Desert:

White Desert A

Full map of White Desert A.

White Desert A is accessible from a black gate in Block World or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the Severed Heads in the Sky, Takofuusen, Monoe, and Monoko.

Near the smiling head serving as the gate to Block World is the Eye Box, which has a chance to teleport Madotsuki to a void filled with Eye People when stabbed. Monoko's Tunnel is found on a continuous looping path near the head. Two Dave Spectors can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to Monoe's Tunnel within her black void, whereas the right tunnel takes Madotsuki to the linear White Desert Path.

White Desert B

The White Desert Underground Lagoon, which is the initial area of White Desert B.

White Desert B is accessible from a silent and completely monochrome room in the FC Dungeon. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.

The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.

The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.

White Desert Mountain Ring

Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.

The White Desert Mountain Ring is an isolated section of White Desert B that is accessed from a manhole in Dense Woods B. The area houses three large, strange creatures.

The first part of the Mountain Ring contains Manhole-sama, which changes appearance depending on how many times the Infinite Road in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the Choshu Head, which houses the Brain Creature and, further, the Thing with the Quivering Jaw.

Uboa's Trap

Uboa's Trap with a clear view of the Bloody Touching Monster.

Uboa's Trap is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to Poniko's House and the Uboa event. Madotsuki is trapped in this area after interacting with Uboa.

The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the Bloody Touching Monster. This area must be escaped by either waking up or using the Medamuade effect.

Directions

White Desert A

NexusBlock World → White Desert A

White Desert B

NexusGraffiti WorldMallDense Woods B (Frog Path)Teleport MazeStatic TunnelFC World AFC Dungeon → White Desert B

White Desert Mountain Ring

NexusPuddle WorldDense Woods ADense Woods B → White Desert Mountain Ring

Uboa's Trap

NexusSnow WorldPink SeaPoniko's House → Uboa's Trap

Trivia

  • Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
  • The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
  • The area's aesthetic resembles the drawings found in the Sewers, especially the common body themes.
  • In the CharSet files of the game, the sprites for the monochromatic Madotsuki's Ghost appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
    • This theory is partially countered by the inclusion of Mafurako in Madotsuki's sprites as well. In fact, examining the assets reveals KIKIYAMA commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.