×
Create a new article
Write your page title here:
We currently have 3,068 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,068Articles

Uneven Dream:Minor Characters: Difference between revisions

m (→‎Chasers: added void chasers)
(typos fixed: arabic → Arabic, hebrew → Hebrew, greek → Greek, accesible → accessible (2), altough → although, dissappear → disappear, Foward → Forward, inmediately → immediately)
 
Line 186: Line 186:


====[[File:UDShowroom.png]] Showroom Creatures====
====[[File:UDShowroom.png]] Showroom Creatures====
Various bizarre and colorful creatures who live in the [[Uneven Dream:Sandy Showroom|Sandy Showroom]], many of them make different noises upon interaction. The pulsating biomass ones dissappear with a screeching sound when touched.
Various bizarre and colorful creatures who live in the [[Uneven Dream:Sandy Showroom|Sandy Showroom]], many of them make different noises upon interaction. The pulsating biomass ones disappear with a screeching sound when touched.


====[[File:Npc-mime2.png|70x70px]] The Mime====
====[[File:Npc-mime2.png|70x70px]] The Mime====
Line 268: Line 268:


====[[File:UDDragon.png]] Dragon====
====[[File:UDDragon.png]] Dragon====
A sleeping dragon curled over a pile of treasure who can be found in a hidden section of the [[Uneven Dream:Violet Caves#Deeper Caves|Deeper Caves]], accesible via walking through a wall in the right side of the area. It wakes up and gives Totsutsuki 100 Coins on interaction.
A sleeping dragon curled over a pile of treasure who can be found in a hidden section of the [[Uneven Dream:Violet Caves#Deeper Caves|Deeper Caves]], accessible via walking through a wall in the right side of the area. It wakes up and gives Totsutsuki 100 Coins on interaction.


====Rosetta====
====Rosetta====
A giant angel with a fast moving bee for a mouth who can be spotted in the [[Uneven Dream:Violet Caves#Rosetta Cliff|Rosetta Cliff]], she speaks in an imaginary language mixing what seems to be characters from greek, arabic and hebrew.
A giant angel with a fast moving bee for a mouth who can be spotted in the [[Uneven Dream:Violet Caves#Rosetta Cliff|Rosetta Cliff]], she speaks in an imaginary language mixing what seems to be characters from Greek, Arabic and Hebrew.


===maple===
===maple===
Line 391: Line 391:


====[[File:UD_VoidChaser.png]] Void Chasers====
====[[File:UD_VoidChaser.png]] Void Chasers====
A dark red worm-like chaser variant present in the [[Uneven Dream:Toxic Waste Plant#Two-Way Corridor|Void Chase section of the Two-Way Corridor]]. They are fast moving and swarm Kubotsuki, but can't enter a few designated safe areas. They appear and disappear at regular time intervals (but have a low chance of reappear inmediately after disappearing), so the player is forced to progress while they are inactive. Unlike most common chasers, they always trap Kubotsuki in an isolated section of the [[Uneven Dream:Toxic Waste Plant|Toxic Waste Plant]].
A dark red worm-like chaser variant present in the [[Uneven Dream:Toxic Waste Plant#Two-Way Corridor|Void Chase section of the Two-Way Corridor]]. They are fast moving and swarm Kubotsuki, but can't enter a few designated safe areas. They appear and disappear at regular time intervals (but have a low chance of reappear immediately after disappearing), so the player is forced to progress while they are inactive. Unlike most common chasers, they always trap Kubotsuki in an isolated section of the [[Uneven Dream:Toxic Waste Plant|Toxic Waste Plant]].


===Totsutsuki's Chasers===
===Totsutsuki's Chasers===
Line 420: Line 420:


====[[File:Npc-shadowhearl.png]] Shadow Hearls====
====[[File:Npc-shadowhearl.png]] Shadow Hearls====
A pitch black variant of the Hearl NPCs who played a significant role in the earliest versions of the game, being present in [[Uneven Dream:Events#Totsutsuki's Intro|Totsutsuki's intro segment]], the [[Uneven Dream:Events#Dark Hearl Watchparty|old event]] that unlocked the Fast Foward effect in the [[Uneven Dream wiki:Surreal Apartment|Surreal Apartment]] and an iteration of the [[Uneven Dream wiki:Events#Kuboa|Kuboa]] event. Since all these areas and events have been removed from the game as of '''version 0.03''', the Shadow Hearls are currently unused despite their early-game significance.
A pitch black variant of the Hearl NPCs who played a significant role in the earliest versions of the game, being present in [[Uneven Dream:Events#Totsutsuki's Intro|Totsutsuki's intro segment]], the [[Uneven Dream:Events#Dark Hearl Watchparty|old event]] that unlocked the Fast Forward effect in the [[Uneven Dream wiki:Surreal Apartment|Surreal Apartment]] and an iteration of the [[Uneven Dream wiki:Events#Kuboa|Kuboa]] event. Since all these areas and events have been removed from the game as of '''version 0.03''', the Shadow Hearls are currently unused despite their early-game significance.


====[[File:Npc-fishermanandgreenlady2.png|95x95px]] Fisherman and Green Lady====
====[[File:Npc-fishermanandgreenlady2.png|95x95px]] Fisherman and Green Lady====
Line 431: Line 431:
*The Hoodie Men chasers used to be Centipede Woman monsters in earlier versions of the game, these designs were a placeholder taken from a free-to-use asset compilation, their design was replaced in version 0.05.
*The Hoodie Men chasers used to be Centipede Woman monsters in earlier versions of the game, these designs were a placeholder taken from a free-to-use asset compilation, their design was replaced in version 0.05.
*Sunflower Fairy used to sit at a table inside of the large blue tree in the [[Uneven Dream Wiki:Red Forest|Red Forest]] and gave Totsutsuki the [[Uneven Dream wiki:Effects#Butterfly|Butterfly]] effect until 001247's content removal in '''v0.08'''.
*Sunflower Fairy used to sit at a table inside of the large blue tree in the [[Uneven Dream Wiki:Red Forest|Red Forest]] and gave Totsutsuki the [[Uneven Dream wiki:Effects#Butterfly|Butterfly]] effect until 001247's content removal in '''v0.08'''.
*During '''version 0.07''', Hambie was the only NPC to be present in both dream worlds, this was changed in '''version 0.08''' when the Monks and Corrupted Monks became accesible as Kubotsuki (altough the Corrupted Monks don't act like chasers in his segment of the game).
*During '''version 0.07''', Hambie was the only NPC to be present in both dream worlds, this was changed in '''version 0.08''' when the Monks and Corrupted Monks became accessible as Kubotsuki (although the Corrupted Monks don't act like chasers in his segment of the game).
*Between the implementation of the [[Uneven Dream:Sky Islands|Sky Islands]] in '''version 0.05''' and the implementation of the [[Uneven Dream:Abandoned Shopping Mall|Abandoned Shopping Mall]] in '''version 0.08''', the Corrupted Monks were the only chaser variety to have both a passive and active state.
*Between the implementation of the [[Uneven Dream:Sky Islands|Sky Islands]] in '''version 0.05''' and the implementation of the [[Uneven Dream:Abandoned Shopping Mall|Abandoned Shopping Mall]] in '''version 0.08''', the Corrupted Monks were the only chaser variety to have both a passive and active state.



Latest revision as of 15:05, 18 December 2024

Uneven Dream has many different characters scattered throughout both of the protagonists' dreams. This page is for detailing the more significant ones. Every character listed here has some sort of importance, whether it be giving an effect, unlocking a wallpaper or menu theme, triggering an event, or simply having an interesting reaction to an effect. Note that some of these names are non-canonical.

This list contains minor characters up to version 0.08 and may be outdated whenever the game updates.

Kubotsuki's effect NPCs

These are the characters present in Kubotsuki's dream world that give him effects.

Dark Matter Blob

UDEff4K.png
An amorphous blue blob floating over one of the platforms in the Toxic Waste Plant. It gives Kubotsuki the Dark Matter effect.

Turtle

UDEff6K.png
A red-eyed turtle with an eye on its shell found near a pond in the All-Seeing Forest. It gives Kubotsuki the Turtle effect.

The Seer

UDEff9K.png
A giantic humanoid figure with a glowing head and their hands clasped together in prayer, found in the White Spikes World. Interacting with The Seer will give Kubotsuki the Seer effect.

Teratoma

UDEff12K.png
A fleshy creature with several eyes and a mouth which can be found directly at the north of the entrance to the Teratoma World. Interacting with it gives Kubotsuki the Mouth effect and removes the creature's mouth.

Teapot Girl

UDEff15K.png
A girl, seemingly made of ceramic, sitting alone in the hidden picnic in the Lavender Trainyard. She gives Kubotsuki the Teapot effect on interaction.

Totsutsuki's effect NPCs

These are the characters present in Totsutsuki's dream world that give her effects.

Nightcap Crab

UDEff7T.png
A hermit crab with a nightcap for a shell found in the Sky Path section of Star Field. It gives Totsutsuki the Nightcap effect.

Butterfly

UDEff8bT.png
A green-orange winged Butterfly that flies around near the entrance of Fast Food World. It gives Totsutsuki the Butterfly effect.

Ghost Mermaid

UDEff9T.png
An invisible NPC found at the deepest room of the mansion in the Sea, she can only be seen and interacted with by using the UV Light. She gives Totsutsuki the Mermaid effect.

Menos

UDEff10T.png
A red-haired girl sitting on a bed in the Subconscious Garden. She gives Totsutsuki the Sidetail effect.

Doodle Totsutsuki

UDEff11T.png
A scribbled, static version of Totsutsuki found in the Doodle World. She gives Totsutsuki the Origami effect.

Snail Girl

UDEff13T.png
A girl found peacefully sleeping in the deepest room of the Snail Palace's temple, she gives Totsutsuki the Snail effect.

Kubotsuki's NPCs

These are regular NPCs present in Kubotsuki's dream world, they don't give any effects but still have some sort of relevance in the form of special interactions or being key to unlock some of the game's collectibles. These are sorted by game authors:

EBroxas72

Bleeding Cyclops

A huge grey-skinned cyclops covered in scars with a seemingly sad expression who can be found sitting in a room in Void Murals. It seems to have had it's arms cut off.

Npc-DUDE2.png DUDES

Odd cyclops creatures that dance around a giant hole in the All-Seeing Forest. Getting near the DUDES with the Turtle effect equipped will cause them to get angry and throw Kubotsuki down the hole, ultimately leading to their complex.

Npc-roofperson2.png Hourou-ojisan

An NPC found sitting on a roof in the Winter Village, serving as the connection to Starlit Road. Their appearance will change depending on which effect is currently equipped.

Npc-peeper2.png Peeper

Small bird creatures found in a room in the Winter Village. Seeing them unlocks wallpaper #11.

The Corpse at the Bottom

A huge frozen corpse trapped in a chunk of ice that's being impaled by several white spikes in the lowest level of the White Spikes World. Interacting with it with the Seer effect will trigger a special event.

The Disciples

Huge, hooded figures who hold glowing orbs, they stand in a circle and don't react to anything. Kubotsuki is teleported to their room after witnessing the Corpse at the Bottom.

UDTheSaint.png The Saint

A man with messy orange hair who can be found praying in one of the rooms in the Ice Chapel, getting too close to him triggers an event that unlocks wallpaper #25.

Npc-triste2.png Triste

A crying ghost found mourning by a grave in the All-Seeing Forest that cannot be interacted with. It is unknown who they are mourning over.

gummy

UDBoxy.png Boxyboys

Purple, square-shaped NPCs who walk around in the Underwater Subway. They will follow Kubotsuki around when the Pencil effect is equipped.

One of them is seen standing in front of the train tracks, equipping the Seer effect nearby will reveal that he was looking at the corpse of another Boxyboy who got ran over by a train.

The last platform of the subway features several Boxyboys hanging upside down.

UDDemon.png Demons

The main inhabitants of the Pink Desert, they are horned, cyclopic creatures who follow the same color scheme and doodle aesthetic as their surroundings.

UDHambie.png Hambie

A stationary pink blob with limbs wearing a propeller hat who can be seen in a room in the Playing Card Maze, he generally just dances ignoring Kubotsuki, but if attacked with the Pencil effect he will laugh and deactivate the effect.

In version 0.07, he was also introduced in one of the houses in Duck World, one of Totsutsuki's dream worlds, where he has the same behavior, making him the first NPC to show in both characters' dream worlds. While at the time of that version he was the only character showing up in both dream worlds, the expansion of Braille Graveyard in v0.08 made the Monks and their corrupted counterpart also show up in both dream worlds.

UDPuppetMaster.png Puppeteers

Hooded figures with bloodied faces who vaguely resemble Kubotsuki, they control the puppets dancing at the lower half of the Puppet Theater. They generally ignore Kubotsuki but will react angrily if he tries to attack them with the Pencil effect, deactivating the effect.

UDEvilSeer.png Anti-Seer

A bigger version of the Puppeteers who can be seen at the deepest part of the Puppet Theater. He is only visible with the Seer effect and interacting with him triggers the Anti-Seer's Awakening event.

UDTherapist.png Therapist

A person sitting on a couch between several murals in Deranged Faces Zone, interacting with them triggers the Therapy event. They cannot be killed.

Jojogape

ElBebeSprite.png El Bebe

El Bebe is a huge, three-eyed baby located in the underground room in the Toxic Waste Plant. There is a green fluid dripping from one of his eyes. Interacting with him triggers the El Bebe event.

maple

Blue Creatures

The entities who live in Blue Creature World, they glow on interaction.

Nexus0.10

UDBird.png Bird

A black bird sitting on the balcony of the Abandoned Shopping Mall, it gives Menu Theme #6 on interaction.

UDGargoyle.png Gargoyles

Gargoyle sculptures present in the hidden section of the Abandoned Shopping Mall, they act as a parallel of the Smiley Faces in the Mysterious Slide event from Totsutsuki's half of the game.

UDShopper.png Shoppers

Shadowy, ghostly humanoid silhouettes who inhabit the Abandoned Shopping Mall, they don't react to any effect.

OutlanderS3S

Npc-bisectedworm.png Bisected Worm

A large cut-up worm revealing differently-colored tubes inside its body. Found in a room in the Clash of Mutated Forms.

Npc-starwyrms2.png Star Wyrms

Neon dragon-like creatures inhabiting the Twilight Garden. They make noises when interacted with.

Question Mark

Npc-clownheads.png Clown Heads

Wriggling, disembodied clown heads that float around throughout Clownpieces. They laugh when interacted with.

UDTree.png Flesh Trees

A trio of black trees with mouths whose branches are covered with flesh growths, they make strange noises and display a text box with strange symbols when interacted with, they stand on a somewhat big platform in the Metal Mounds.

There's a 1/7 chance (defined upon interaction) that, when interacting with them, instead of a series of strange symbols, the text box will display "1234567890" as the background shift colors and moves rapidly and loud white noise plays, seeing this interaction unlocks wallpaper #4.

Npc-holebun2.png Holebun

A bizarre rabbit-like creature that wanders around the Sandy Showroom. Interacting with it will cause it to open its mouth, letting Kubotsuki enter its intestines.

UD mistermiserable.png Mr. Miserable

Monochrome round creatures who can be found in a looping room in Grayscale Gardenscape, there's a 1/2 chance (defined by entering their room) to find two of them sitting on a bench in the room or to find one of them running around with a distressed expression.

Npc-ram2.png Ram

Randomly found on a balcony in Grayscale Gardenscape. Sometimes can be found holding a drink. Interacting with them while they're holding the drink will make them sip and then gargle it like mouthwash.

UDShowroom.png Showroom Creatures

Various bizarre and colorful creatures who live in the Sandy Showroom, many of them make different noises upon interaction. The pulsating biomass ones disappear with a screeching sound when touched.

Npc-mime2.png The Mime

A pale humanoid creature with a pink pajama-looking clothing found in the hole in the Butterfly Forest, serving as the connection to Metal Mounds. The Mime can also be found in two different places in the Metal Mounds, both causing two different full-screen events.

Interacting with the Mime in the upper-right room will cause them to open their eyes and fade away. Interacting with the Mime in the bottom-right room will make them suddenly open their eyes with a threatening expression, causing the screen to glitch out before fading away. Viewing both of these events unlocks wallpaper #6.

Multiple glitchy, inverted Mimes can be found scattered throughout Clownpieces that vanish when interacted with.

UDUpsideDown.png Upside-Down Creature

A humanoid figure with a mask and strange clothing who temporarily replaces Kubotsuki during the Upside-Down event, he can also be seen wandering around the Upside-Down subarea, where interacting with him will cause him to jump and bark a couple of times.

River

UDDJistra.png DJistra

The bartender from the Blacklight Bar, they change forms if the Dark Matter effect is equipped nearby, as to indicate what to do to unlock the entrance to Symmetry World.

Rurima

UDStarlight.png Tres

A melancholic looking girl with sparkling violet hair sitting on a bench in a hidden section of the Starlit Road, she is only visible with the Seer effect.

sniperbob

UDMice.png Mice

Small mice present on the Picnic Table, they squeak when interacted with.

UDWhiteCreature.png White Creature Thing

A giant, floating white creature with bleeding eyes and what seems to be a grimacing expression that can be seen in the Dreadful Gallery.

ZLD1

UDScreenPeople.png Computer People

The strange, machinelike inhabitants of Beneath the Sky, they don't react to any effect.

UDShadows.png Shadowy Figures

Strange black silhouettes with a bright spot in their heads and another in their main bodies who inhabit the Abstracted Mall.

Totsutsuki's NPCs

These are the regular characters present in Totsutsuki's dream world. Despite not giving her any effects they still are relevant due to either having special interactions or unlocking collectibles. These are sorted by authors.

001247

UDEff8T.png Sunflower Fairy

A large mutant sunflower with butterfly wings sitting in a clearing in Mutant Sunflower World, she gives Menu Theme 5 on interaction. If attacked with the Lily of the Valley effect, she will get angry, making the screen flash red and kick Totsutsuki out of her clearing for the rest of the dream session.

EBroxas72

NPC-CubeAngel.png Cube Angel

A red square with angel wings who appears before Totsutsuki during the Goodbye Totsu event, it only speaks in braille.

Npc-dojomonks2.png Monks and Dojo Master

The monks peacefully wander around the dojo found in Sky Islands. Attacking any of them with the Lily of The Valley effect will turn them into Chasers and cause the lights to dim in the dojo. Regular monks also show up in the Braille Graveyard when entering it as Kubotsuki.

The Dojo Master can be found in the room in the middle of the dojo. Interacting with them will display a full-screen image of their face.

Pc-wallpaper-008.png The Angel With Gold and Silver Wings

An enormous skeleton with wings and a fancy dress found in Purple Town. She holds two orbs, the white orb connects to Doodle World and the yellow orb connects to Sky Islands. Seeing this NPC unlocks wallpaper #8.

Forest

Bellhop

Pin Folk

gummy

UDBumblebee.png Bumblebees

The humanoid bees residing in the Bumblebee Lounge in its normal state. They follow Totsutsuki along if she equips the Sunflower effect and run away from her if she equips the Lily of the Valley effect.

UDEsmeralda.png Esmeralda

A dark haired girl with a light blue dress and a tiara who can be seen wandering around the Sea and Pastel Labyrinth, if the UV Light effect is equipped near her she will start glowing and if she's attacked with the Lily of the Valley she will deactivate the effect. She serves as a connection between both worlds.

UDBiker.png Motorcyclist

A hooded person standing by a motorcycle behind the Hotel, they react to the Sidetail effect by removing their hood, revealing they have long green hair.

UDSquiggle.png Squiggles

Round, pastel-colored bunny-like creatures with happy expressions who wander around multiple worlds, most notably the Kaomoji Mall and Pastel Labyrinth. They let a squeak when interacted with and can be killed normally with the Lily of the Valley effect.

Jojogape

UDDragon.png Dragon

A sleeping dragon curled over a pile of treasure who can be found in a hidden section of the Deeper Caves, accessible via walking through a wall in the right side of the area. It wakes up and gives Totsutsuki 100 Coins on interaction.

Rosetta

A giant angel with a fast moving bee for a mouth who can be spotted in the Rosetta Cliff, she speaks in an imaginary language mixing what seems to be characters from Greek, Arabic and Hebrew.

maple

UDJellyPeople.png Jellyfish People

The main inhabitants of the Aquamarine Harbor, they are humanoid jellyfish who come in different colors, they follow Totsutsuki around when she equips the Mermaid effect and panic when she equips the Lily of the Valley effect.

A specific Jellyfish Person stands close to the entrance of the town, in a food stand, they sell hermit crabs exclusively.

UDRoomba.png Roombas

The main inhabitants of the Digital Station, they approach Totsutsuki when the Cyber effect is equipped and will chase Totsutsuki to clean up the sandstorm created by the Sandcastle effect if that effect is active, unequipping her effect in the process.

They cannot be killed, pressumably due to being machines.

UDShelly.png Shelly

A girl who lives in one of the houses in Aquamarine Harbor.

Milica

Npc-dockgirl2.png Dock Girls

Strange, red-faced NPCs that can be found quickly running around the docks in Tanunjon. It is not possible to interact with them.

Npc-tnef2.png TNEF Workers

Futuristically dressed NPCs that wander around the TNEF Building in Tanunjon. Could be related/connected to the Dock Girls somehow.

Nexus0.10

UDGerms.png Germs

The main inhabitants of the Shoe Rack, they're abstract entities who come in various different shapes and colors.

UDGrandma.png Grandma

An old lady who resides in the house at Mutant Sunflower World, she doesn't react to any effect (including the Lily of the Valley), however in the rare chance that upon entering her house the oven is open and Totsutsuki jumps inside, she will react in horror, triggering the Burnt Cookies event.

UDToys.png Toy Mascots

A set of five toy-like entities present in the open section of the Fast Food World. Finding and collecting all five of them is required to unlock the Shoe Rack entrance.

olm

Npc-hearls2.png Hearl and Mini-Hearl

The stickfigure-like inhabitants of Broken World. Interacting with them will cause them to smile at Totsutsuki.

Question Mark

UDBlockGirl.png Block Girl

An orange smiling cube with twintails sitting on a tall platform in the Neon Village. Interacting with her with the Music Box effect active will make her play a song with Totsutsuki's music box head, after which she jumps and leaves.

UDMoonDenizen.png Moon Residents

The standard residents of the Astral Ruins, they communicate in speech bubbles with strange symbols in them. If the Star effect is equipped they will get excited and follow Totsutsuki around while spinning, on the other hand they will panic and run away from her if the Lily of the Valley effect is equipped.

UDQuare.png Quare

A lone blue-skinned cyborg or android standing on an outdoors area in the Grassy Pipes fidgeting with a white object, interacting with them, regardless of effect, shows a full screen close up of their face as they stare at Totsutsuki, seemingly confused.

Quare's full screen event

UDShopkeepers.png Shopkeepers

The two NPCs attending the stores in the Neon Village. The pink one sells pastries that increase Totsutsuki's HP by 1 for 100 each, the black one sells strange vegetables with eyes and mouths on them which increase Totsutsuki's HP by 1, also by 100 each.

UDSunLord.png Sun Lord

A Sun-shaped resident of the Astral Ruins sitting on a throne in the deepest room of the area, being fanned by two regular Moon Residents. He reacts to multiple effects, staring at Totsutsuki with indifference with the Sunflower effect equipped and laughing at her if she equips the Nightcap effect.

Trying to kill him with the Lily of the Valley will make him grab Totsutsuki and pluck her head out, waking her up. He is the first NPC implemented in the game to retaliate when attacked.

River

UDSnails.png Snails

The inhabitants of the Snail Palace, they follow the same color scheme of their world and follow routes defined by the slimy trails they've left all over the place.

Rurima

UDAnesi.png Anesi

A small pink-haired girl wearing a white gown in the Plant Laboratory. She will follow Totsutsuki around and jump on interaction if the Sunflower effect is equipped. Attempting to attack her with the Lily of the Valley effect will result in her unequipping Totsutsuki's effect.

She was the first NPC implemented in the game to disable the player's weapon effect on interaction.

UDGalletas.png Heart Cookies and Fruits

The regular inhabitants from Galleta World.

The first half of the world houses floating heart shaped cookies with faces, the second half of the world houses several floating fruits, some of them with faces. All of these characters will run away from Totsutsuki if the Lily of the Valley effect is equipped.

Npc-malice2.png Malice

A young girl with pigtails found in Star Field. She reacts to several effects. Attempting to attack her with the Lily of the Valley effect with result in her unequipping Totsutsuki's effect. Equipping the Sunflower effect will cause her to get excited and follow Totsutsuki around, jumping when interacted with. The UV Light effect will cause her color scheme to invert as she runs around frantically with her eyes glowing.

UDStars.png Stars

Cartoony stars with faces who live in the Star Field, there are yellow and blue variants.

Npc-trixie2.png Trixie

A girl in a maid outfit who walks around in her house in Galleta World. She will smile if the Nightcap effect is equipped, follow Totsutsuki if the Butterfly effect is equipped and follow her faster if the Sidetail effect is equipped. Attempting to attack her with the Lily of the Valley effect will result in her unequipping Totsutsuki's effect.

Turning the light in her room on and off enough times can trigger the Trixboa event.

Chasers

These are hostile NPCs that actively chase the protagonists trying to trap them in enclosed areas, forcing the player to return to the nexus or wake up. Currently, it doesn't matter which chasers the player gets caught by to unlock wallpaper #13, as long as both characters get caught at least once.

Unlike chasers in games such as Yume Nikki or Yume 2kki, chasers in Uneven Dream share a general list of destination areas for each character, these locations will be listed below.

Kubotsuki's Chasers

All chasers on Kubotsuki's half of the game can teleport him to any of the following locations unless stated otherwise:

UDHooded.png Hoodie Men

A chaser variant present in multiple areas of Kubotsuki's dream world, including the Surreal Park, Abandoned Shopping Mall and Floating Lamp World. They are tall men in jeans and a red hoodie obscuring their facial features who walk around with their hands in their pockets in their passive form (currently only seen outside the Abandoned Shopping Mall), their skin turns black, they grow a big green eye in their faces and have an exaggerated running animation in their active form, Kubotsuki can hide from them with the Hoodie effect.

UDCheese.png Cheese Monsters

A chaser variant present in the Cheese Chase event of the Congregation Island. Successfully evading them will return Kubotsuki to the main area of that world and let him claim a reward.

UD VoidChaser.png Void Chasers

A dark red worm-like chaser variant present in the Void Chase section of the Two-Way Corridor. They are fast moving and swarm Kubotsuki, but can't enter a few designated safe areas. They appear and disappear at regular time intervals (but have a low chance of reappear immediately after disappearing), so the player is forced to progress while they are inactive. Unlike most common chasers, they always trap Kubotsuki in an isolated section of the Toxic Waste Plant.

Totsutsuki's Chasers

All chasers in Totsutsuki's half of the game can teleport her to any of the following locations unless stated otherwise:

UDCorruptedMonk.png Corrupted Monks

The active chaser form of the monks in the Dojo, they take a skinnier appearance, their face is replaced by a huge mouth, they have a singular eye on the back of their heads and they are surrounded by a fiery blue aura, they also chase Totsutsuki in the Basement, where they'll only kick her out of the building if they catch her. A singular corrupted monk may be seen in the Braille Graveyard during the Goodbye Totsu event. Several corrupted monks (albeit in a passive state) as well as a few regular monks can be seen in that world when playing as Kubotsuki. As of version 0.08, they are the only chaser present in both halves of the game (albeit they only behave as chasers in Totsutsuki's half).

UDWasp.png Angry Wasps

The chasers present in the Bumblebee Lounge if Totsutsuki interacted with the control panel at the end of the lab area.

UDCookie.png Burnt Cookies

The cookies present in the first segment of the Oven during the Burnt Cookies event at Mutant Sunflower World. Unlike most chasers they won't trap Totsutsuki in an enclosed area and instead they will just teleport her back to the beginning of the path, if she gets caught three times in a row she will be returned to Grandma's House and the oven will be closed.

Removed Characters

These are characters who were present in the game at some point but removed later on, either due to a content removal or due to being replaced by something else.

Npc-shadowhearl.png Shadow Hearls

A pitch black variant of the Hearl NPCs who played a significant role in the earliest versions of the game, being present in Totsutsuki's intro segment, the old event that unlocked the Fast Forward effect in the Surreal Apartment and an iteration of the Kuboa event. Since all these areas and events have been removed from the game as of version 0.03, the Shadow Hearls are currently unused despite their early-game significance.

Npc-fishermanandgreenlady2.png Fisherman and Green Lady

Two lone inhabitants sitting idly on the edges of the Red Forest, both wearing wide-brimmed hats. If the fisherman had been killed with the Lily of the Valley effect, the Green Lady would mourn his death, using the UV Light near the spot where the Fisherman was after killing him would reveal a ghost similar to the ones wandering in the Dream Palace. They were removed in version 0.08 alongside 001247's worlds.

Npc-hornedspirit2.png Horned Spirit

An orange demon that occasionally appeared in the knothole of the large blue tree in the Red Forest. Attacking the Sunflower Fairy would cause the Horned Spirit to turn blue and have an angry expression on its face. It was removed in version 0.08 alongside 001247's worlds.

Trivia

  • The Hoodie Men chasers used to be Centipede Woman monsters in earlier versions of the game, these designs were a placeholder taken from a free-to-use asset compilation, their design was replaced in version 0.05.
  • Sunflower Fairy used to sit at a table inside of the large blue tree in the Red Forest and gave Totsutsuki the Butterfly effect until 001247's content removal in v0.08.
  • During version 0.07, Hambie was the only NPC to be present in both dream worlds, this was changed in version 0.08 when the Monks and Corrupted Monks became accessible as Kubotsuki (although the Corrupted Monks don't act like chasers in his segment of the game).
  • Between the implementation of the Sky Islands in version 0.05 and the implementation of the Abandoned Shopping Mall in version 0.08, the Corrupted Monks were the only chaser variety to have both a passive and active state.